Dungeon Crawl Stone Soup version 0.18.1-8-gdd0e5ea (webtiles) character file. 0 tyvek the Charmwright (level 1, 0/16 HPs) Began as a Merfolk Skald on May 23, 2016. Slain by a hobgoblin ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:36 (74 turns). tyvek the Charmwright (Merfolk Skald) Turns: 74, Time: 00:00:37 Health: 0/16 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 11 God: Gold: 5 SH: 0 Dex: 13 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: change form in water, swift swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Scrolls f - a scroll of recharging {unknown} Potions e - a potion of berserk rage {unknown} g - a potion of degeneration {unknown} Books c - a book of Battle Comestibles d - a bread ration {@e1} Skills: + Level 2.1 Fighting * Level 3.0 Polearms - Level 0.6 Armour + Level 1.3 Dodging - Level 2.0 Spellcasting - Level 3.2 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 12% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, tyvek the Merfolk Skald. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Found five items. Found a staircase leading out of the dungeon. e - a ruby potion You now have 5 gold pieces. There is a fountain of clear blue water here. f - a scroll labeled JUMUUXU WAPAPE g - a sedimented white potion No target in view! You see here 20 stones. There is a fountain of clear blue water here. A hobgoblin comes into view. It is wielding a club. A hobgoblin is nearby! A hobgoblin is nearby! Attack whom? Aim: a hobgoblin, wielding a club You reach to attack! You hit the hobgoblin but do no damage. The hobgoblin hits you with a club. You take 6 damage, and have 10/16 hp. MASSIVE DAMAGE!! You hit the hobgoblin. You completely miss the hobgoblin. The hobgoblin hits you with a club. You take 1 damage, and have 9/16 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin but do no damage. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 3/16 hp. MASSIVE DAMAGE!! You completely miss the hobgoblin. The hobgoblin hits you with a club. You die... #.. #.. #####.. #...... #...... #...... #.....g## .......@######## ####.##........##### #########.....### ................. .###.####.####... ###.......#### #.....⌠.....# ##..⌠...⌠..## ##.......## You could see a hobgoblin. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | tyvek the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 73 | D:1 | HP: 3/16 [hobgoblin/club (6)] 74 | D:1 | Slain by a hobgoblin Action || total -------------------------++------- Melee: Spear || 5 Vault maps used: D:1: dpeg_arrival_leaves_temple_mockup Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 21.1 | 19.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 21.1 | 19.0 +-------+-------+-------+-------+-------+----------------------