Dungeon Crawl Stone Soup version 0.18.1-8-gdd0e5ea (webtiles) character file. 28 tyvek the Poker (level 3, 12/28 HPs) Began as a Merfolk Gladiator on May 22, 2016. Quit the game on level 2 of the Dungeon. The game lasted 00:00:53 (778 turns). tyvek the Poker (Merfolk Gladiator) Turns: 778, Time: 00:00:54 Health: 12/28 AC: 5 Str: 16 XL: 3 Next: 14% Magic: 3/3 EV: 13 Int: 7 God: Gold: 22 SH: 0 Dex: 14 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . e - +2 hat rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt + Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) n - ring of sustain attributes @: lethally poisoned (12 -> -2), not resistant to hostile enchantments, very unstealthy A: change form in water, swift swim a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets {=f, !d} Armour b - a +0 leather armour (worn) c - a +0 helmet e - a +2 hat (worn) (You found it on level 1 of the Dungeon) Jewellery n - a ring of sustain attributes (left hand) (You found it on level 1 of the Dungeon) Scrolls k - a scroll of identify {unknown} Potions h - a potion of heal wounds {unknown} i - 2 potions of agility {unknown} j - a potion of haste {unknown} l - 2 potions of lignification {unknown} m - a potion of curing {unknown} Comestibles f - 3 bread rations {@e1} g - 3 meat rations {@e2} Skills: + Level 2.6 Fighting * Level 5.3 Polearms - Level 2.0 Throwing + Level 4.4 Dodging You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History No target in view! You see here a giant gecko corpse. You now have 22 gold pieces (gained 12). Found a stone staircase leading down. Health restored: 23 No target in view! There is a stone staircase leading down here. You see here a giant newt skeleton. You see here a whip. You see here a whip. Done exploring. Put on which piece of jewellery? (? for menu, Esc to quit) n - a ring of sustain attributes (left hand) Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! Done exploring. (D) Dungeon Where to? (? - help) A kobold comes into view. It is wielding a short sword. A kobold is nearby! A kobold is nearby! You puncture the kobold! You kill the kobold! Things that are here: a short sword; a kobold corpse No target in view! Done exploring. No target in view! No target in view! Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! Done exploring. (D) Dungeon Where to? (Enter - D:2, ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A kobold comes into view. It is wielding a club. The kobold shouts! A kobold is nearby! A kobold is nearby! A kobold is nearby! A kobold is nearby! Attack whom? Aim: a kobold, wielding a club You reach to attack! You puncture the kobold! You kill the kobold! You see here a ring mail. An adder comes into view. An adder is nearby! Attack whom? Aim: an adder You reach to attack! You barely miss the adder. The adder bites you but does no damage. An adder is nearby! You closely miss the adder. The adder bites you but does no damage. An adder is nearby! You hit the adder. The adder bites you. You take 2 damage, and have 21/23 hp. An adder is nearby! You puncture the adder! The adder bites you. You are poisoned. The adder poisons you! The adder barely misses you. You take 3 damage, and have 18/23 hp. You miss the adder. You feel sick. The adder barely misses you. You take 1 damage, and have 17/23 hp. You closely miss the adder. The adder misses you. The adder barely misses you. You hit the adder but do no damage. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You take 2 damage, and have 15/23 hp. You miss the adder. You feel sick. The adder bites you but does no damage. You take 1 damage, and have 14/23 hp. You hit the adder but do no damage. The adder bites you. You are more poisoned. The adder poisons you! The adder bites you. You are more poisoned. The adder poisons you! You take 3 damage, and have 11/23 hp. You hit the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. You feel sick. MP restored: 3 Unknown command. .# ##.# ...# #..# # #..# #.##..# #.....# #@# ####.### #......## #.##....###### # ###........ #.####.############## #.................... #......############## ######## There were no monsters in sight! Vanquished Creatures An adder (D:2) A giant gecko (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 5 kobolds 2 bats (D:1) 3 giant newts (D:1) A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | tyvek the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 232 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 441 | D:1 | Reached skill level 5 in Polearms 777 | D:2 | Reached XP level 3. HP: 14/28 MP: 3/3 778 | D:2 | Quit the game Skill XL: | 1 2 | ---------------+-------+----- Polearms | 5 | 5.3 Fighting | | 2.6 Throwing | | 2.0 Dodging | | 4.4 Action || total -------------------------++------- Melee: Trident || 56 Armor: Leather armour || 10 Dodge: Dodged || 23 Vault maps used: D:1: dpeg_arrival_three_same_balls, minivault_14 D:2: cheibriados_altar_1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.9 | 0.0 | 18.7 | 109.5 Dungeon | 100.0 | 100.0 | 0.9 | 0.0 | 18.7 | 109.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 20.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 20.5 +-------+-------+-------+-------+-------+----------------------