Dungeon Crawl Stone Soup version 0.18.1-8-gdd0e5ea (webtiles) character file. 4 tyvek the Chiller (level 1, -11/13 HPs) Began as a Merfolk Ice Elementalist on May 21, 2016. Mangled by a gnoll ... wielding a +0 halberd (18 damage) ... on level 1 of the Dungeon. The game lasted 00:01:34 (211 turns). tyvek the Chiller (Merfolk Ice Elementalist) Turns: 211, Time: 00:01:35 Health: -11/13 AC: 3 Str: 8 XL: 1 Next: 70% Magic: 2/3 EV: 17 Int: 14 God: Gold: 15 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . f - +0 hunting sling (evade) rCold . . . Gourm . e - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: change form in water, swift swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons f - a +0 hunting sling of evasion (weapon) (You found it on level 1 of the Dungeon) Missiles g - 12 stones (quivered) Armour e - a +0 leather armour (worn) (You found it on level 1 of the Dungeon) Scrolls a - a scroll of identify {unknown} d - a scroll of remove curse {unknown} Books b - a book of Frost Comestibles c - a bread ration {@e1} Skills: - Level 2.6 Dodging - Level 2.1 Stealth * Level 2.3 Spellcasting Level 0.7 Conjurations + Level 3.3 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ##.. 12% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, tyvek the Merfolk Ice Elementalist. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Found 11 gold pieces. Found a staircase leading out of the dungeon. You now have 11 gold pieces. You open the gate. There is an open gate here. d - a scroll labeled OZE XAUWIASUMON A goblin comes into view. It is wielding a club. The helpless goblin fails to defend itself. You hit the goblin. You kill the goblin! You see here a club. You now have 15 gold pieces (gained 4). A giant gecko comes into view. The giant gecko moves out of view. A giant cockroach comes into view. Aim: a giant gecko You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. The giant gecko barely misses you. You now have 2/3 mp. Aim: a giant gecko You freeze the giant gecko. The giant gecko seems to slow down. The giant gecko barely misses you. You now have 1/3 mp. Aim: a giant gecko (heavily wounded, slow) You freeze the giant gecko. You kill the giant gecko! You now have 0/3 mp. You see here a leather armour. e - a leather armour Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off your +0 robe. x4 Your magical contamination has completely faded away. You finish taking off your +0 robe. You start putting on your armour. You continue putting on your leather armour. x5 You finish putting on your +0 leather armour. You start resting. MP restored: 3 Drop what? 5/52 slots (_ for help) (? for menu, Esc to quit) You drop a +0 robe. Okay, then. A goblin comes into view. A goblin is nearby! The goblin hits you. You take 2 damage, and have 11/13 hp. You closely miss the goblin. The goblin closely misses you. Aim: a goblin You freeze the goblin. You kill the goblin! You now have 2/3 mp. You start resting. Health restored: 13; MP restored: 3 a - a scroll labeled HOWYNU UTUWEMU f - a runed hunting sling Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You feel nimbler! f - a +0 hunting sling of evasion (weapon) Search for what [? for help]? stone You see here 13 stones. g - 13 stones You see here a robe. A kobold comes into view. It is wielding a club. Aim: a kobold, wielding a club (resting) You freeze the kobold. The kobold shouts! You kill the kobold! You now have 2/3 mp. g - 16 stones (gained 3) Things that are here: a club; a kobold corpse A gnoll comes into view. It is wielding a halberd. MP restored: 3 You see here a plate armour. Aim: a gnoll, wielding a halberd (resting) You shoot a stone. The stone hits the gnoll but does no damage. The gnoll shouts! Aim: a gnoll, wielding a halberd You shoot a stone. The stone closely misses the gnoll. Aim: a gnoll, wielding a halberd You shoot a stone. The stone closely misses the gnoll. Aim: a gnoll, wielding a halberd You shoot a stone. The stone hits the gnoll. The gnoll hits you from afar with a halberd. You take 6 damage, and have 7/13 hp. MASSIVE DAMAGE!! Aim: a gnoll, wielding a halberd (heavily wounded) You freeze the gnoll. The gnoll hits you with a halberd!! Ouch! That really hurt! You die... .. ####.##.####.### ...####.##.# #.##. ........##.####.##. ##...(........... #......#..#...### ##..##.###.[.#.... # ##...##.# ###.##### ###.###...###)# #..# #. ........@.....## ##.# . .#.##..g......#####.. #....(..####.....##.. #####(### #####...... ...# #.... ..... .#.. ....#( .... .... .# ..... ## You could see a gnoll. Vanquished Creatures A giant gecko (D:1) 2 goblins (D:1) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | tyvek the Merfolk Ice Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 211 | D:1 | Mangled by a gnoll Action || total -------------------------++------- Melee: Unarmed || 2 Fire: Hunting sling || 4 Cast: Freeze || 5 Stab: Sleeping || 1 Dodge: Dodged || 3 Vault maps used: D:1: dpeg_arrival_windows_large_door Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.7 | 7.0 | 15.8 | 57.0 Dungeon | 100.0 | 100.0 | 1.7 | 7.0 | 15.8 | 57.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 7.0 +-------+-------+-------+-------+-------+----------------------