Dungeon Crawl Stone Soup version 0.18.1-8-gdd0e5ea (webtiles) character file. 0 tyvek the Chiller (level 1, -2/13 HPs) Began as a Merfolk Ice Elementalist on May 21, 2016. Slain by a hobgoblin ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:59 (67 turns). tyvek the Chiller (Merfolk Ice Elementalist) Turns: 67, Time: 00:01:00 Health: -2/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 0/3 EV: 13 Int: 14 God: Gold: 17 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, unstealthy A: change form in water, swift swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Armour a - a +0 robe (worn) Books b - a book of Frost Comestibles c - a bread ration {@e1} Skills: - Level 2.6 Dodging - Level 2.1 Stealth * Level 2.0 Spellcasting Level 0.7 Conjurations + Level 3.2 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ##.. 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, tyvek the Merfolk Ice Elementalist. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Found 17 gold pieces. Found a staircase leading out of the dungeon. You now have 17 gold pieces. You open the door. There is an open door here. A hobgoblin comes into view. It is wielding a club. The helpless hobgoblin fails to defend itself. You hit the hobgoblin but do no damage. The hobgoblin hits you with a club. You take 3 damage, and have 10/13 hp. MASSIVE DAMAGE!! Aim: a hobgoblin, wielding a club You freeze the hobgoblin. You now have 2/3 mp. Aim: a hobgoblin, wielding a club (moderately wounded) You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. The hobgoblin barely misses you. You now have 1/3 mp. Aim: a hobgoblin, wielding a club (moderately wounded) You miscast Freeze. Nothing appears to happen. The hobgoblin barely misses you. You now have 0/3 mp. You don't have enough magic to cast that spell. The hobgoblin hits you with a club. You take 2 damage, and have 8/13 hp. Aim: a hobgoblin, wielding a club You freeze the hobgoblin. The hobgoblin hits you with a club! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 1/13 hp. MASSIVE DAMAGE!! You now have 0/3 mp. The hobgoblin closely misses you. Aim: a hobgoblin, wielding a club (lightly wounded) You freeze the hobgoblin. The hobgoblin closely misses you. You now have 0/3 mp. Unknown command. You completely miss the hobgoblin. The hobgoblin hits you with a club. You die... 8.....<...........'.# +............#....#.# #...........##....#.# ##.........###...##.# ####8+8#### #####.## ##+## #.# ##.# ###g## #.@## #.%.### ...## # You could see a hobgoblin. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | tyvek the Merfolk Ice Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 50 | D:1 | HP: 1/13 [hobgoblin/club (8)] 67 | D:1 | Slain by a hobgoblin Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Freeze || 3 Stab: Sleeping || 1 Dodge: Dodged || 4 Vault maps used: D:1: dpeg_arrival_morbid_curiosity Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 2.4 | 42.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 2.4 | 42.0 +-------+-------+-------+-------+-------+----------------------