Dungeon Crawl Stone Soup version 0.19-a0-46-g8690a2b (webtiles) character file. 15 tyvek the Gusty (level 2, -3/15 HPs) Began as a Tengu Air Elementalist on May 6, 2016. Slain by a giant gecko (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:58 (810 turns). tyvek the Gusty (Tengu Air Elementalist) Turns: 810, Time: 00:01:58 Health: -3/15 AC: 2 Str: 8 XL: 2 Next: 50% Magic: 0/6 EV: 12 Int: 15 God: Gold: 12 SH: 0 Dex: 14 Spells: 1 memorised, 5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (boots unavailable) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of teleportation {unknown} e - a scroll of remove curse {unknown} Books b - a book of Air Comestibles c - 2 bread rations {@e1} Skills: - Level 2.1 Dodging - Level 2.0 Stealth * Level 2.5 Spellcasting + Level 1.7 Conjurations + Level 4.3 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ##.. 8% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History You now have 4/6 mp. Aim: a goblin (severely wounded) The zap misses the goblin. You now have 3/6 mp. Aim: a goblin (severely wounded) The zap hits the goblin. You kill the goblin! You now have 2/6 mp. You start resting. A giant newt comes into view. You regained 3 mp, and now have 5/6 mp. A giant newt is nearby! A giant newt is nearby! Aim: a giant newt (hasn't noticed you) The zap misses the giant newt. You now have 4/6 mp. Aim: a giant newt The zap hits the giant newt. You kill the giant newt! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 3/6 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. MP restored: 6 e - a scroll labeled BAKHLEAMM WOSA c - 2 bread rations {@e1} (gained 1) A hobgoblin comes into view. It is wielding a whip. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! Aim: a hobgoblin, wielding a whip and wearing a glowing fluorescent amulet (hasn't noticed you) The zap misses the hobgoblin. The hobgoblin shouts! A hobgoblin comes into view. It is wielding a club. You now have 5/6 mp. Aim: a hobgoblin, wielding a whip and wearing a glowing fluorescent amulet The zap hits the hobgoblin. The hobgoblin shouts! A kobold comes into view. It is wielding a short sword. Aim: a hobgoblin, wielding a whip and wearing a glowing fluorescent amulet (heavily wounded) The zap hits the hobgoblin. The hobgoblin appears unharmed. The kobold shouts! Aim: a hobgoblin, wielding a whip and wearing a glowing fluorescent amulet (heavily wounded) The zap hits the hobgoblin. You now have 2/6 mp. Aim: a hobgoblin, wielding a whip and wearing a glowing fluorescent amulet (severely wounded) You miscast Shock. You are very lightly contaminated with residual magic. There is a short, sharp shower of sparks. A kobold comes into view. You now have 1/6 mp. Aim: a hobgoblin, wielding a whip and wearing a glowing fluorescent amulet (severely wounded) The zap misses the hobgoblin. The kobold shouts! You now have 0/6 mp. You don't have enough magic to cast that spell. A giant gecko comes into view. Your magical contamination has completely faded away. Aim: a hobgoblin, wielding a whip and wearing a glowing fluorescent amulet (moderately wounded) The zap hits the hobgoblin. The zap misses the kobold. The zap hits the kobold. The hobgoblin hits you but does no damage. You now have 1/6 mp. Aim: a hobgoblin, wielding a whip and wearing a glowing fluorescent amulet (almost dead) The zap misses the hobgoblin. The zap hits the kobold. The zap misses the giant gecko. The hobgoblin hits you with a whip. You take 2 damage, and have 13/15 hp. You now have 1/6 mp. Aim: a hobgoblin, wielding a whip and wearing a glowing fluorescent amulet (almost dead) The zap misses the hobgoblin. The hobgoblin barely misses you. You now have 0/6 mp. You hit the hobgoblin but do no damage. You claw the hobgoblin, but do no damage. The hobgoblin hits you with a whip. You take 4 damage, and have 9/15 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! The hobgoblin hits you but does no damage. The kobold barely misses you. The giant gecko closely misses you. The giant gecko hisses menacingly. The giant gecko closely misses you. You see here a short sword. Aim: a hobgoblin, wielding a whip and wearing a glowing fluorescent amulet (severely wounded) The zap hits the giant gecko. The zap hits the hobgoblin. You kill the hobgoblin! The zap misses the kobold. The zap hits the hobgoblin. The giant gecko closely misses you. You now have 0/6 mp. The giant gecko bites you. You take 5 damage, and have 5/15 hp. MASSIVE DAMAGE!! The giant gecko barely misses you. Aim: a kobold The zap hits the giant gecko. The zap misses the kobold. The zap hits the hobgoblin. The zap hits the kobold. The giant gecko bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 2/15 hp. You now have 0/6 mp. The giant gecko bites you. You die... #...†.....# #. #.........# #. ####.........####. #................. #.##........####.. #.######.#### #.# #.# #.# #.# #.# #.# #.. #@# #.# #### #l# #.# #... #K######.######... #....gK...)..).... ########.######..( #.# #.(. #.# ###. #.# #. #.# ## You could see a giant gecko and a kobold. Vanquished Creatures A goblin (D:1) 4 hobgoblins (D:1) 3 kobolds (D:1) 3 bats (D:1) 2 giant newts (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | tyvek the Tengu Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 7 | D:1 | Noticed a killer bee 7 | D:1 | Noticed a polar bear 7 | D:1 | Noticed a rime drake 336 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/6 807 | D:1 | HP: 2/15 [giant gecko (3)] 810 | D:1 | Slain by a giant gecko Vault maps used: D:1: onia_arrival_zoo_common, serial_glass, glass_columns_a, glass_columns_b, item_on_display_a, due_unseen_surprise, minmay_strange_pillars, feat_on_display Action || total -------------------------++------- Melee: Unarmed || 7 Kick || 2 Cast: Shock || 40 Armor: Robe || 1 Dodge: Dodged || 11 Vault maps used: D:1: onia_arrival_zoo_common, serial_glass, glass_columns_a, glass_columns_b, item_on_display_a, due_unseen_surprise, minmay_strange_pillars, feat_on_display Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 10.1 | 6.2 | 257.0 Dungeon | 100.0 | 100.0 | 0.0 | 10.1 | 6.2 | 257.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 22.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 22.0 +-------+-------+-------+-------+-------+----------------------