Dungeon Crawl Stone Soup version 0.19-a0-34-g6972264 (webtiles) character file. 109 tyvek the Poker (level 4, -1/35 HPs) Began as a Merfolk Skald on May 2, 2016. Slain by Grinder (6 damage) ... on level 3 of the Dungeon. The game lasted 00:03:52 (2461 turns). tyvek the Poker (Merfolk Skald) Turns: 2461, Time: 00:03:53 Health: -1/35 AC: 3 Str: 12 XL: 4 Next: 89% Magic: 1/7 EV: 14 Int: 11 God: Gold: 69 SH: 0 Dex: 17 Spells: 3 memorised, 2 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm + b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR +.... j - amulet of the gourmand {Gourm, !d} Stlth +......... n - +3 ring of dexterity p - ring of protection from magic {MR+, !d} @: infused (expiring), somewhat resistant to hostile enchantments, very unstealthy A: change form in water, swift swim a: no special abilities You were on level 3 of the Dungeon. You were completely stuffed. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Jewellery j - an amulet of the gourmand (around neck) {Gourm, !d} (You took it off a hobgoblin on level 1 of the Dungeon) n - a +3 ring of dexterity (right hand) (You found it on level 2 of the Dungeon) p - a ring of protection from magic (left hand) {MR+, !d} (You found it on level 2 of the Dungeon) Scrolls e - a scroll of noise {!r} g - a scroll of remove curse Potions h - a potion of flight {unknown} Books c - a book of Battle Comestibles d - 3 bread rations {@e1} f - a beef jerky q - 4 fruits Skills: + Level 3.1 Fighting + Level 4.0 Polearms - Level 0.6 Armour + Level 4.0 Dodging - Level 2.0 Spellcasting + Level 3.8 Charms You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 10% 1 ##..... s - Shroud of Golubria Chrm/Tloc #......... 30% 2 ###.... S - Song of Slaying Chrm #....... 14% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder Message History You feel agile. n - a +3 ring of dexterity (right hand) Drop what? 16/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Read which item? (? for menu, Esc to quit) As you read the scroll labeled ECSIDO SUAGAO, it crumbles to dust. It is a scroll of identify. Identify which item? (\ to view known items) (? for menu, Esc to quit) e - a scroll of noise Read which item? (? for menu, Esc to quit) As you read the scroll labeled KOTTAFAMNO, it crumbles to dust. You feel as if something is helping you. It was a scroll of remove curse. Drop what? 15/52 slots (_ for help) (? for menu, Esc to quit) Really drop m - a ring of teleportation {+/*tele, !d}? You remove your ring of teleportation {+/*tele, !d}. You drop an uncursed ring of teleportation {+/*tele, !d}. Put on which piece of jewellery? (? for menu, Esc to quit) p - a ring of protection from magic (left hand) {MR+, !d} Read which item? (? for menu, Esc to quit) As you read the scroll labeled KYOXILINEWK, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. Read which item? (? for menu, Esc to quit) As you read the scroll labeled MEWUOT MIOT, it crumbles to dust. It is a scroll of amnesia. Forget which spell ([?*] list [ESC] exit)? Forget which spell ([?*] list [ESC] exit)? Okay, then. Unknown command. Read which item? (? for menu, Esc to quit) As you read the scroll labeled VEMPAPOELI, it crumbles to dust. The scroll dissolves into smoke. It was a scroll of fog. Your surroundings suddenly seem different. Okay, then. Done exploring. Done exploring. Done exploring. Done exploring. (D) Dungeon Where to? (Enter - D:2, ? - help) There is a stone staircase leading down here. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! Found a metallic white potion. Found an escape hatch in the ceiling. There is a stone staircase leading up here. h - a metallic white potion No target in view! No target in view! No target in view! Found a stone staircase leading down. There is a stone staircase leading down here. Grinder comes into view. Grinder shouts! Grinder gestures at you. You easily resist. Grinder blinks! Unknown command. You begin infusing your attacks with magical energy. Grinder blinks! You now have 6/7 mp. Grinder closely misses you. You closely miss Grinder. Grinder closely misses you. You hit Grinder. Grinder barely misses you. You now have 5/7 mp. You barely miss Grinder. Grinder hits you. You writhe in agony. You take 5 damage, and have 30/35 hp. You barely miss Grinder. Grinder hits you. You writhe in agony. You take 6 damage, and have 24/35 hp. You hit Grinder. Grinder gestures at you. You easily resist. You hit Grinder. Grinder gestures at you. Pain shoots through your body! You take 5 damage, and have 19/35 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss Grinder. Grinder closely misses you. You closely miss Grinder. You hit Grinder. Grinder barely misses you. You hit Grinder. Grinder closely misses you. You now have 4/7 mp. You closely miss Grinder. Grinder barely misses you. You hit Grinder. Grinder hits you. You take 3 damage, and have 17/35 hp. You now have 3/7 mp. You hit Grinder but do no damage. Grinder misses you. You closely miss Grinder. Grinder hits you. You writhe in agony. You take 5 damage, and have 12/35 hp. You hit Grinder. You hear the slow rusting of a very distant drain. Your magical infusion is running out. Grinder hits you! * * * LOW HITPOINT WARNING * * * You writhe in agony. x2 You take 7 damage, and have 5/35 hp. You now have 2/7 mp. You hit Grinder. Grinder hits you. You die... #... #... ###############... #>................ #.############.... #.# #...# #.# ##.<# #.# #.## ########@# ### #......5.# #........# .........# .......... ........##. ........# .# ........# # ...###### You could see Grinder. Vanquished Creatures 4 adders An ooze (D:1) 2 worms (D:2) A dart slug (D:2) 2 giant geckos A ball python (D:2) 4 giant cockroaches 7 goblins 12 hobgoblins A quokka (D:2) 7 bats 3 giant newts 7 kobolds 7 rats 59 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | tyvek the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 74 | D:1 | HP: 4/16 [hobgoblin (4)] 76 | D:1 | Reached skill level 2 in Dodging 459 | D:1 | Reached XP level 2. HP: 22/22 MP: 5/5 463 | D:1 | Learned a level 2 spell: Song of Slaying 466 | D:1 | Learned a level 2 spell: Shroud of Golubria 908 | D:1 | Reached XP level 3. HP: 18/28 MP: 1/6 1229 | D:1 | Reached skill level 3 in Dodging 1590 | D:2 | Reached XP level 4. HP: 20/34 MP: 2/7 1638 | D:2 | Reached skill level 4 in Polearms 2058 | D:2 | Reached skill level 3 in Fighting 2311 | D:2 | Reached skill level 4 in Dodging 2433 | D:3 | Noticed Grinder 2460 | D:3 | HP: 5/35 [Grinder (7)] 2461 | D:3 | Slain by Grinder Vault maps used: D:1: minmay_arrival_open_corners, corexii_hall_statues_t D:2: minmay_door_path D:3: tgw_sif, portal_sewer_entry_c, minmay_misc_feat_more_columns, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 3 4 | 4.0 Polearms | 4 | 4.0 Fighting | 3 | 3.1 Armour | | 0.6 Spellcasting | | 2.0 Charms | | 3.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 130 | 115 || 245 Cast: Infusion | 4 | 5 || 9 Use: Scroll | | 5 || 5 Stab: Sleeping | 1 | 1 || 2 Eat: Chunk | 5 | 11 || 16 Armor: Leather armour | 19 | 10 || 29 Dodge: Dodged | 60 | 43 || 103 Vault maps used: D:1: minmay_arrival_open_corners, corexii_hall_statues_t D:2: minmay_door_path D:3: tgw_sif, portal_sewer_entry_c, minmay_misc_feat_more_columns, uniq_grinder Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.3 | 3.0 | 9.5 | 242.0 Dungeon | 100.0 | 100.0 | 0.3 | 3.0 | 9.5 | 242.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 52.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 52.0 +-------+-------+-------+-------+-------+----------------------