Dungeon Crawl Stone Soup version 0.19-a0-28-g8794423 (webtiles) character file. 44 tyvek the Insei (level 3, -1/20 HPs) Began as a Vine Stalker Monk on May 2, 2016. Slain by a gnoll ... wielding a +0 halberd (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:24 (711 turns). tyvek the Insei (Vine Stalker Monk) Turns: 711, Time: 00:01:25 Health: -1/20 AC: 2 Str: 14 XL: 3 Next: 62% Magic: 0/4 EV: 11 Int: 10 God: Gold: 51 SH: 0 Dex: 16 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois + Spirit + (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ e - ring of poison resistance {rPois, !d} d - +3 ring of evasion @: not resistant to hostile enchantments, unstealthy A: fangs 2, regeneration 1, magic shield, antimagic bite, no device heal 3, rot immunity a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - a +3 ring of evasion (left hand) (You found it on level 1 of the Dungeon) e - a ring of poison resistance (right hand) {rPois, !d} (You found it on level 1 of the Dungeon) g - an uncursed ring of protection from magic {MR+, !d} (You found it on level 1 of the Dungeon) Scrolls f - a scroll of identify k - 2 scrolls of teleportation Potions c - a potion of magic h - a potion of curing Comestibles b - a bread ration {@e1} i - a beef jerky j - a chunk of flesh {@w0} Skills: + Level 3.1 Fighting + Level 2.8 Dodging - Level 2.4 Stealth * Level 4.6 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 exclusion: Sigmund, Sigmund Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Message History No target in view! No target in view! You open the door. There is an open door here. A rat comes into view. A rat is nearby! The helpless rat fails to defend itself. You punch the rat! You kill the rat! No target in view! No target in view! Done exploring. Done exploring. Done exploring. Done exploring. You see here a rat corpse. You butcher the rat corpse. j - 5 chunks of flesh {@w0} (gained 1) (D) Dungeon Where to? (? - help) You open the door. There is an open door here. There is a stone staircase leading down here. You climb downwards. An adder comes into view. There is a stone staircase leading up here. An adder is nearby! An adder is nearby! The adder closely misses you. You hit the adder but do no damage. Your bite misses the adder. The adder bites you. You take 1 damage, and have 19/20 hp. You closely miss the adder. Your bite misses the adder. The adder barely misses you. The adder bites you. You take 2 damage, and have 17/20 hp. You hit the adder. The adder misses you. You hit the adder but do no damage. Your bite misses the adder. The adder bites you. You take 2 damage, and have 15/20 hp. You now have 3/4 mp. You hit the adder. Your bite misses the adder. The adder closely misses you. You hit the adder. You kill the adder! No target in view! No target in view! You now have 39 gold pieces (gained 17). You now have 51 gold pieces (gained 12). Found a stone staircase leading down. You regained 3 hp, and now have 18/20 hp. MP restored: 4 Found a stone staircase leading down. Sigmund the Dreaded comes into view. He is wielding a scythe. Health restored: 20 Drink which item? (? for menu, Esc to quit) Okay, then. Read which item? (? for menu, Esc to quit) As you read the scroll labeled PIEN UKECATIM, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. Read which item? (? for menu, Esc to quit) As you read the scroll labeled XOXKUA DURU, it crumbles to dust. It is a scroll of identify. Identify which item? (\ to view known items) (? for menu, Esc to quit) h - a potion of curing Read which item? (? for menu, Esc to quit) As you read the scroll labeled ZEHACWAMER, it crumbles to dust. The scroll dissolves into smoke. It was a scroll of fog. Read which item? (? for menu, Esc to quit) Identify which item? (\ to view known items) (? for menu, Esc to quit) As you read the scroll of identify, it crumbles to dust. c - a potion of magic Your surroundings suddenly seem different. k - 2 scrolls of teleportation (gained 1) f - a scroll of identify i - a beef jerky A gnoll comes into view. It is wielding a spear. Found a stone staircase leading up. A gnoll is nearby! A gnoll comes into view. It is wielding a club. Some of the chunks of flesh in your inventory have rotted away. A gnoll comes into view. It is wielding a halberd. A gnoll comes into view. It is wielding a spear. The gnoll shouts! x2 The gnoll closely misses you. You hit the gnoll. You bite the gnoll, but do no damage. The gnoll barely misses you. The gnoll hits you with a spear. The gnoll hits you but does no damage. There is a stone staircase leading up here. You take 1 damage, and have 19/20 hp. You closely miss the gnoll. Your bite misses the gnoll. The gnoll misses you. The gnoll closely misses you. The gnoll completely misses you. The gnoll closely misses you. Health restored: 20 You completely miss the gnoll. Your punch misses the gnoll. The gnoll misses you. The gnoll hits you with a spear! You take 8 damage, and have 12/20 hp. MASSIVE DAMAGE!! You now have 3/4 mp. The gnoll hits you from afar with a spear. The gnoll hits you from afar with a halberd! You die... #..........# #.......(..# #..........#### ##........#..... #............... #....gg.........# #.....g.........# #### #.....g@........# #..# # #...............###..# # ##........#.....#(..#### #..........#.....#.#.###. .....#.###.#.......#.##.. ....... #.......##.....# ....... #.....####.#.### ....... #...#.#......# .....#. #.#........### You could see 4 gnolls. Vanquished Creatures An adder (D:2) An ooze (D:1) 2 giant geckos (D:1) 5 bats (D:1) A giant cockroach (D:1) 7 goblins (D:1) 2 hobgoblins (D:1) 6 kobolds (D:1) 2 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | tyvek the Vine Stalker Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 95 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 143 | D:1 | Reached skill level 3 in Fighting 275 | D:1 | Reached XP level 3. HP: 20/20 MP: 4/4 634 | D:2 | Noticed Sigmund 711 | D:2 | Slain by a gnoll Vault maps used: D:1: saegor_arrival_simple_c D:2: uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Fighting | 3 | 3.1 Dodging | | 2.8 Stealth | | 2.4 Unarmed Combat | | 4.6 Action || total -------------------------++------- Melee: Unarmed || 77 Bite || 15 Punch || 1 Use: Scroll || 4 Stab: Sleeping || 4 Armor: Robe || 5 Dodge: Dodged || 61 Vault maps used: D:1: saegor_arrival_simple_c D:2: uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.3 | 0.6 | 13.2 | 170.0 Dungeon | 100.0 | 100.0 | 0.3 | 0.6 | 13.2 | 170.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 32.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 32.0 +-------+-------+-------+-------+-------+----------------------