Dungeon Crawl Stone Soup version 0.19-a0-28-g8794423 (webtiles) character file. 4 tyvek the Charmwright (level 1, -1/16 HPs) Began as a Merfolk Skald on May 1, 2016. Slain by an ooze (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (81 turns). tyvek the Charmwright (Merfolk Skald) Turns: 81, Time: 00:00:30 Health: -1/16 AC: 3 Str: 12 XL: 1 Next: 60% Magic: 0/3 EV: 12 Int: 11 God: Gold: 10 SH: 0 Dex: 13 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: infused, not resistant to hostile enchantments, very unstealthy A: change form in water, swift swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) f - a +0 cloak (You found it on level 1 of the Dungeon) Potions e - a potion of cancellation {unknown} Books c - a book of Battle Comestibles d - 2 bread rations {@e1} Skills: - Level 2.1 Fighting * Level 3.1 Polearms - Level 0.6 Armour * Level 2.0 Dodging - Level 2.0 Spellcasting + Level 3.3 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 12% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, tyvek the Merfolk Skald. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Found a staircase leading out of the dungeon. You open the door. There is an open door here. You open the door. A goblin comes into view. It is wielding a club. A goblin is nearby! A goblin is nearby! A goblin is nearby! The goblin shouts! You hit the goblin. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! No target in view! No target in view! Things that are here: a club; a goblin corpse No target in view! No target in view! Found a stone staircase leading down. No target in view! No target in view! You now have 10 gold pieces. d - 2 bread rations {@e1} (gained 1) e - a purple potion No target in view! No target in view! No target in view! No target in view! A dart slug comes into view. You see here a cloak. The dart slug launches a dart at you. The slug dart hits you! You take 3 damage, and have 13/16 hp. A dart slug is nearby! Attack whom? Aim: a dart slug (clinging) You reach to attack! You hit the dart slug but do no damage. A dart slug is nearby! Attack whom? Aim: a dart slug (clinging) You reach to attack! You hit the dart slug but do no damage. A dart slug is nearby! You barely miss the dart slug. The dart slug bites you. You take 2 damage, and have 11/16 hp. A dart slug is nearby! You hit the dart slug. You hit the dart slug. The dart slug bites you but does no damage. You hit the dart slug. You kill the dart slug! Your Dodging skill increases to level 2! No target in view! f - a cloak You see here a dart slug corpse. An ooze comes into view. An ooze is nearby! An ooze is nearby! You see here 12 gold pieces. You hit the ooze. The ooze hits you. You take 2 damage, and have 9/16 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You begin infusing your attacks with magical energy. The ooze closely misses you. You now have 2/3 mp. You hit the ooze! The ooze hits you. You take 2 damage, and have 7/16 hp. You now have 1/3 mp. You hit the ooze. The ooze hits you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 3/16 hp. MASSIVE DAMAGE!! You now have 0/3 mp. You hit the ooze. The ooze hits you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/16 hp. You barely miss the ooze. The ooze hits you. You die... ####.......(.....# #............## #..####.##########'## #.>.......### ##.. ###..####.....### ##.. ...............####... #..####.........##... ####..####.........###.. ......J@.####......# ### .#######.# #.....## #†# #.....# #. ######.####....## #... ................##..... ############...#....# #........# #........# ########... You could see an ooze. Vanquished Creatures A dart slug (D:1) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | tyvek the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 69 | D:1 | Reached skill level 2 in Dodging 79 | D:1 | HP: 3/16 [ooze (4)] 81 | D:1 | Slain by an ooze Vault maps used: D:1: onia_arrival_pentagram, minmay_statues_item Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Fighting | | 2.1 Polearms | | 3.1 Armour | | 0.6 Spellcasting | | 2.0 Charms | | 3.3 Action || total -------------------------++------- Melee: Spear || 13 Cast: Infusion || 1 Armor: Leather armour || 1 Dodge: Dodged || 1 Vault maps used: D:1: onia_arrival_pentagram, minmay_statues_item Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 14.0 | 50.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 14.0 | 50.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------