Dungeon Crawl Stone Soup version 0.18-a0-1764-gf4ddf0b (webtiles) character file. 1 tyvek the Sneak (level 1, -2/9 HPs) Began as a Spriggan Enchanter on Apr 13, 2016. Slain by a goblin ... wielding a cursed +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (54 turns). tyvek the Sneak (Spriggan Enchanter) Turns: 54, Time: 00:00:24 Health: -2/9 AC: 3 Str: 4 XL: 1 Next: 16% Magic: 4/5 EV: 18 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . b - +1 robe rNeg . . . Faith . (shield restricted) rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . (gloves unavailable) SustAt + Harm . (boots unavailable) MR ..... (no amulet) Stlth +++....... (no ring) e - ring of sustain attributes @: very quick, not resistant to hostile enchantments, fairly stealthy A: unfitting armour, see invisible, herbivore 3, speed 3, slow metabolism 2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 robe (worn) Jewellery e - a ring of sustain attributes (left hand) (You found it on level 1 of the Dungeon) Books c - a book of Maledictions Comestibles d - a bread ration {@e1} Skills: - Level 1.1 Short Blades - Level 3.0 Dodging - Level 4.4 Stealth * Level 2.8 Spellcasting + Level 3.6 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex ##..... 6% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are tiny and cannot use many weapons and most armour. You have supernaturally acute eyesight. You are a herbivore. You cover ground extremely quickly. You need consume almost no food. Message History Welcome, tyvek the Spriggan Enchanter. It is said that the Orb of Zot exists deep within this dungeon, but nobody has ever found it. Found a bread ration, a meat ration and a large pearl ring. Found a staircase leading out of the dungeon. A hobgoblin comes into view. You see here a bread ration {@e1}. A hobgoblin is nearby! A hobgoblin is nearby! The helpless hobgoblin fails to defend itself. You impale the hobgoblin!! You kill the hobgoblin! A hobgoblin comes into view. It is wielding a club. A hobgoblin is nearby! A goblin comes into view. It is wielding a club. The goblin shouts! The hobgoblin moves out of view. The goblin closely misses you. You barely miss the goblin. The hobgoblin shouts! The goblin hits you but does no damage. Aim: a goblin, wielding a club (chance to defeat MR: 83%) The goblin is outlined in light. The goblin hits you with a club. You take 4 damage, and have 5/9 hp. MASSIVE DAMAGE!! You now have 4/5 mp. Aim: a hobgoblin, wielding a club (chance to defeat MR: 83%) The hobgoblin is outlined in light. The hobgoblin misses you. The goblin closely misses you. You now have 3/5 mp. You hit the hobgoblin but do no damage. The goblin barely misses you. The hobgoblin misses you. You hit the hobgoblin. You hit the hobgoblin. The hobgoblin closely misses you. The goblin misses you. You hit the hobgoblin but do no damage. The hobgoblin hits you but does no damage. The goblin closely misses you. You hit the hobgoblin. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * The goblin misses you. You take 4 damage, and have 1/9 hp. MASSIVE DAMAGE!! The goblin stops glowing. The hobgoblin stops glowing. You see here a bread ration {@e1}. A jackal comes into view. A jackal comes into view. You see here a large pearl ring. e - a large pearl ring Put on which piece of jewellery? (? for menu, Esc to quit) e - a ring of sustain attributes (left hand) The jackal barks! MP restored: 5 Aim: a hobgoblin, wielding a club (severely wounded, hasn't noticed you, chance to defeat MR: 83%) The goblin is outlined in light. The jackal barks! The goblin barely misses you. You now have 4/5 mp. You hit the goblin but do no damage. The goblin barely misses you. You closely miss the goblin. The goblin barely misses you. You barely miss the goblin. The goblin hits you with a club. You die... ## ########################. #.....#..<.....#..#....#. .# #..#..#.....#..........#. #..#..#..#.....#..#..#..#... ........h...g...%.....g...%( #....h..#.@#..#..#..#..#.#. #.#..#.h...#%.#.....#..#.#. ## #####################. #. .. # You could see 2 jackals and a goblin. Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | tyvek the Spriggan Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 23 | D:1 | HP: 1/9 [hobgoblin/club (4)] 54 | D:1 | Slain by a goblin Vault maps used: D:1: dpeg_arrival_ternary Action || total -------------------------++------- Melee: Dagger || 10 Cast: Corona || 3 Stab: Sleeping || 1 Armor: Robe || 1 Dodge: Dodged || 12 Vault maps used: D:1: dpeg_arrival_ternary Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 3.6 | 55.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 3.6 | 55.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------