Dungeon Crawl Stone Soup version 0.24.0-13-gcf9b319 (webtiles) character file. Game seed: 4827591786703757698, levelgen mode: deterministic 0 txstrosman the Skirmisher (level 1, 23/23 HPs) Began as a Gnoll Wanderer on Mar 23, 2020. Got out of the dungeon alive. The game lasted 00:00:07 (1 turns). txstrosman the Skirmisher (Gnoll Wanderer) Turns: 1, Time: 00:00:08 Health: 23/23 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 hand crossbow rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand crossbow (weapon) d - a +0 hand axe Missiles c - 23 bolts (quivered) Armour e - a +0 robe (worn) Comestibles f - a ration Skills: + Level 6.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 4.4 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 0.0 Stealth + Level 2.3 Shields + Level 0.0 Unarmed Combat + Level 0.0 Spellcasting + Level 0.0 Conjurations + Level 1.9 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 3.6 Poison Magic + Level 0.0 Invocations + Level 2.3 Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 14% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ensorcelled Hibernation Hex/Ice #..... 32% 2 ###.... Confuse Hex #....... 38% 3 ####... Tukima's Dance Hex #....... 38% 3 ####... Dazzling Spray Conj/Hex #..... 54% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, txstrosman the Gnoll Wanderer. Will you be the one to retrieve the awesome Orb of Zot from the depths? Press ? for a list of commands and other information. Found a mace and a grey potion. Found a staircase leading out of the dungeon. You begin with the following items: a +0 hand crossbow, 23 bolts, a +0 hand axe, a +0 robe, a ration; and the following spell memorised: Corona; and the following spells available to memorise: Ensorcelled Hibernation, Confuse, Tukima's Dance, Dazzling Spray. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##.....# #......### ###........## #...........# ##..........# #.....≈≈≈...## #....≈...≈...## #....≈.@.≈....# #....≈)..≈....# ##....≈≈≈.....# #...........## #...........# ##.......^.## ##.......## ##.!...## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | txstrosman the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | txstrosman set off with the following items: a +0 hand | crossbow, 23 bolts, a +0 hand axe, a +0 robe, a ration; and | the following spell memorised: Corona; and the following | spells available to memorise: Ensorcelled Hibernation, | Confuse, Tukima's Dance, Dazzling Spray 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_basic