Dungeon Crawl Stone Soup version 0.17.0-7-gfadd4cc (console) character file. 1 twoswords the Gusty (level 1, 10/10 HPs) Began as a Tengu Air Elementalist on Nov 8, 2015. Quit the game on level 1 of the Dungeon. The game lasted 00:00:25 (104 turns). twoswords the Gusty (Tengu Air Elementalist) Turns: 104, Time: 00:00:25 Health: 10/10 AC: 2 Str: 8 XL: 1 Next: 20% Magic: 4/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (boots unavailable) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} Books b - a book of Air Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Repel Missiles Charms/Air 2 d - Static Discharge Conjuration/Air 3 e - Lightning Bolt Conjuration/Air 5 Comestibles c - a bread ration Skills: - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 1.5 Conjurations + Level 4.0 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 10% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History There is an open door here. Found a stone staircase leading down. There is an open door here. Found a stone staircase leading down. d - a scroll labeled AGIGYJ NILL A goblin comes into view. It is wielding a club. Found a leather armour. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a club (resting) The zap hits the goblin. You kill the goblin! Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ########......... ...........###### ...........# ##.###...#.# ##.#.......# ...#.#...### ####.##### #.################### #............@.....). #..################## #..# #..##### ####......# ....#.###.# .##.#.#.#.# .##.#...#.# .##.#...#.# There were no monsters in sight! Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | twoswords the Tengu Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 104 | D:1 | Quit the game Action || total -------------------------++------- Cast: Shock || 1