Dungeon Crawl Stone Soup version 0.22-a0-499-g80674aa (webtiles) character file. 4 twig1919 the Vexing (level 1, 4/13 HPs) Began as a Hermit Crab Enchanter on July 25, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:55 (104 turns). twig1919 the Vexing (Hermit Crab Enchanter) Turns: 104, Time: 00:00:56 Health: 4/13 AC: 2 Str: 8 XL: 1 Next: 60% Magic: 5/5 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: pincers, sturdy frame 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Comestibles d - a ration Skills: - Level 0.7 Short Blades - Level 2.1 Dodging + Level 3.0 Stealth + Level 2.8 Spellcasting * Level 3.4 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your physical structure is perfection and can not be permanently altered. You have pincers for hands. Your movements are significantly less encumbered by armour. (ER -6) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The bat barely misses you. x2 The bat completely misses you. The bat hits you but does no damage. x2 The bat hits you but does no damage. x2 The bat barely misses you. x3 Unknown command. Unknown command. Unknown command. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. You aren't carrying any potions. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.# # #.## ##############.#.# ##...#####. .............#.#.###.......... ############.#..#.#...(...... .............#.###.........# ##############..#.#...(...# ...............#.##......####.# ##############.†@b.......$....# ###.b†......# ####.##.#........ #.##.#.###...# #.##.#.# ## #.##.#.# .......# #....... ####.### You could see 2 bats. Vanquished Creatures A dart slug (D:1) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | twig1919 the Hermit Crab Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 104 | D:1 | Quit the game Vault maps used: D:1: wheals_arrival_linesprint Action || total -------------------------++------- Melee: Dagger || 13 Armor: Robe || 18 Dodge: Dodged || 33 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 6 | 0.0 | 0 | 2 | 0.0 | 104 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 6 | 0.0 | 0 | 2 | 0.0 | 104 +---------+---------+-------+---------+---------+-------+---------