ERROR in 'libutil.cc' at line 367: screen write out of bounds: (1,-1) into (80,24) Version: Dungeon Crawl Stone Soup 0.22-a0-248-gc8378ba Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-c8378ba3fb -name twalesijr -rc /dgldir/rcfiles/crawl-git/twalesijr.rc -macro /dgldir/rcfiles/crawl-git/twalesijr.macro -morgue /dgldir/morgue/twalesijr/ -webtiles-socket /crawl-master/webserver/sockets/twalesijr:2018-02-28.12:04:35.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 23 stack frames. /usr/games/crawl-git-c8378ba3fb(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5d76a3]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-c8378ba3fb(_Z13do_crash_dumpv+0x419) [0x5de959]: do_crash_dump() /usr/games/crawl-git-c8378ba3fb(_Z20crash_signal_handleri+0x9c) [0x5d793c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7fe9f7a644c0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7fe9f7dfab7b]: /usr/games/crawl-git-c8378ba3fb() [0x5ddfe9] /usr/games/crawl-git-c8378ba3fb() [0x5de3f8] /usr/games/crawl-git-c8378ba3fb() [0x7dcf2e] /usr/games/crawl-git-c8378ba3fb(_ZN15MenuDisplayText9draw_moreEv+0x2c) [0x8456bc]: MenuDisplayText::draw_more() /usr/games/crawl-git-c8378ba3fb(_ZN4Menu9draw_moreEv+0x127) [0x847cc7]: Menu::draw_more() /usr/games/crawl-git-c8378ba3fb(_ZN8ShopMenu11process_keyEi+0x19e) [0x9da75e]: ShopMenu::process_key(int) /usr/games/crawl-git-c8378ba3fb(_ZN4Menu7do_menuEv+0x4d) [0x84b39d]: Menu::do_menu() /usr/games/crawl-git-c8378ba3fb(_ZN4Menu4showEb+0xc2) [0x84d662]: Menu::show(bool) /usr/games/crawl-git-c8378ba3fb(_Z4shopv+0xe5) [0x9dbb35]: shop() /usr/games/crawl-git-c8378ba3fb(_Z15process_command12command_type+0x628) [0xbc3a78]: process_command(command_type) /usr/games/crawl-git-c8378ba3fb() [0xbc6579] /usr/games/crawl-git-c8378ba3fb() [0xbc6973] /usr/games/crawl-git-c8378ba3fb(_Z15process_command12command_type+0xadb) [0xbc3f2b]: process_command(command_type) /usr/games/crawl-git-c8378ba3fb() [0xbc6579] /usr/games/crawl-git-c8378ba3fb() [0xbc708d] /usr/games/crawl-git-c8378ba3fb(main+0x2eb) [0xbca6bb]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7fe9f7a4f76d]: /usr/games/crawl-git-c8378ba3fb() [0x53a199] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.02-0ubuntu2) 7.4-2012.02 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007fe9f7dfa84e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007fe9f7dfa84e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x00000000005d7dab in call_gdb (file=0x7fe9f7de5180) at crash.cc:435 gdb = attach_cmd = "attach 12224\000\000\000\000\000\000\000" #2 0x00000000005de979 in do_crash_dump () at dbg-asrt.cc:676 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x3258f28 "/dgldir/morgue/twalesijr/"}} signal_info = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x31da528 "Crash caused by signal #6: Aborted"}} cause_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x323da58 "ERROR in 'libutil.cc' at line 367: screen write out of bounds: (1,-1) into (80,24)"}} file = 0x7fe9f7de5180 t = 1519820761 name = "/dgldir/morgue/twalesijr/crash-twalesijr-20180228-122601.txt", '\000' #3 0x00000000005d793c in crash_signal_handler (sig_num=6) at crash.cc:196 No locals. #4 No symbol table info available. #5 0x00007fe9f7dfab7b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x00000000005ddfe9 in _BreakStrToDebugger (mesg=mesg@entry=0x7ffc6ee095b0 "ERROR in 'libutil.cc' at line 367: screen write out of bounds: (1,-1) into (80,24)", assert=) at dbg-asrt.cc:800 No locals. #7 0x00000000005de3f8 in die (file=0xbead9b "libutil.cc", line=367, format=) at dbg-asrt.cc:860 tmp = "screen write out of bounds: (1,-1) into (80,24)", '\000' mesg = "ERROR in 'libutil.cc' at line 367: screen write out of bounds: (1,-1) into (80,24)", '\000' args = {{gp_offset = 48, fp_offset = 48, overflow_arg_area = 0x7ffc6ee09e98, reg_save_area = 0x7ffc6ee09dc0}} #8 0x00000000007dcf2e in cgotoxy (x=1, y=-1, region=GOTO_CRT) at libutil.cc:367 tl = sz = #9 0x00000000008456bc in MenuDisplayText::draw_more (this=0x33cae90) at menu.cc:320 No locals. #10 0x0000000000847cc7 in Menu::draw_more (this=0x7ffc6ee0a150) at menu.cc:1547 No locals. #11 0x00000000009da75e in ShopMenu::process_key (this=0x7ffc6ee0a150, keyin=) at shopping.cc:1304 old_selected = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x7, _M_end_of_storage = 0x0}}, } ret = #12 0x000000000084b39d in Menu::do_menu (this=this@entry=0x7ffc6ee0a150) at menu.cc:601 keyin = #13 0x000000000084d662 in Menu::show (this=0x7ffc6ee0a150, reuse_selections=) at menu.cc:571 No locals. #14 0x00000000009dbb35 in shop () at shopping.cc:1424 shop = @0x339e6e8: {pos = {x = 42, y = 44}, greed = 14 '\016', type = SHOP_GENERAL, level = 16 '\020', shop_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x12986d8 ""}}, shop_type_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x34602c8 "Changing"}}, shop_suffix_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2e3bbd8 "Room"}}, keeper_name = {mData = "m\020\241"}, stock = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x31af350, _M_finish = 0x31af628, _M_end_of_storage = 0x31af690}}, }, num = 80 'P'} shopname = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x3268278 "Vaenizepp's Changing Room"}} culled = false menu = { = { = {_vptr.Menu = 0xcaf090, f_selitem = 0, f_keyfilter = 0, on_single_selection = {> = {> = {}, }, = {static _M_max_size = 16, static _M_max_align = 8, _M_functor = {_M_unused = {_M_object = 0x0, _M_const_object = 0x0, _M_function_pointer = 0, _M_member_pointer = NULL}, _M_pod_data = "\000\000\000\000\000\000\000\000؆)\001\000\000\000"}, _M_manager = 0}, _M_invoker = 0x37628d8}, action_cycle = Menu::CYCLE_NONE, menu_action = Menu::ACT_EXAMINE, title = 0x317c990, title2 = 0x0, flags = 33356, tag = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x3192378 "shop"}}, cur_page = 1, num_pages = 0, more = {ops = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3356bb0, _M_finish = 0x3356fd0, _M_end_of_storage = 0x3356fd0}}, }}, items = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x35afb20, _M_finish = 0x35afb58, _M_end_of_storage = 0x35afb60}}, }, sel = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, select_filter = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, highlighter = 0x317c700, num = -1, lastch = 0, alive = true, last_selected = -1, mdisplay = 0x33cae90, _webtiles_section_start = -1, _webtiles_section_end = -1, _webtiles_title_changed = false, _webtiles_title = {ops = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }}}, type = MT_INVLIST, pre_select = 0x0, title_annotate = 0, temp_title = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x12986d8 ""}}}, shop = @0x339e6e8, order = ORDER_DEFAULT, pos = {id = {branch = BRANCH_DUNGEON, depth = 9}, pos = {x = 42, y = 44}}, can_purchase = true, bought_something = false} #15 0x0000000000bc3a78 in _can_take_stairs (known_shaft=, down=, ftype=) at main.cc:1212 min_runes = #16 _take_stairs (down=true) at main.cc:1476 ygrd = DNGN_ENTER_SHOP shaft = #17 process_command (cmd=cmd@entry=CMD_GO_DOWNSTAIRS) at main.cc:1763 No locals. #18 0x0000000000bc6579 in _input () at main.cc:1149 cmd = CMD_GO_DOWNSTAIRS player_disabled = {was_disabled = false} #19 0x0000000000bc6973 in _run_input_with_keys (keys=...) at main.cc:3421 old_buf_size = 0 #20 0x0000000000bc3f2b in _do_prev_cmd_again () at main.cc:3565 No locals. #21 process_command (cmd=cmd@entry=CMD_PREV_CMD_AGAIN) at main.cc:1770 No locals. #22 0x0000000000bc6579 in _input () at main.cc:1149 cmd = CMD_PREV_CMD_AGAIN player_disabled = {was_disabled = false} #23 0x0000000000bc708d in _launch_game () at main.cc:474 game_start = true #24 0x0000000000bca6bb in _launch_game_loop () at main.cc:374 game_ended = false #25 main (argc=, argv=0x7ffc6ee0aed8) at main.cc:332 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Feb 28 2018 at 03:11:29 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-tautological-unsigned-enum-zero-compare -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-c8378ba3fb/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-c8378ba3fb/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-c8378ba3fb/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 9 Level id: D:9 Level build method = , level layout type = city, absdepth0 = 8 Level vaults: layout_irregular_city nicolae_transmutations_shop Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< A jackal and a crimson imp come into view. The crimson imp shouts! The jackal barks! There are monsters nearby! There are monsters nearby! There are monsters nearby! A jackal comes into view. The jackal barks! The crimson imp blinks! You slash the jackal! You kill the jackal! You slash the crimson imp! The crimson imp is almost dead. You block the crimson imp's attack. Your shield and plate armour prevent you from hitting the crimson imp. Your headbutt misses the crimson imp. The crimson imp is severely wounded. The crimson imp hits you but does no damage. You completely miss the crimson imp. Your headbutt misses the crimson imp. The crimson imp is severely wounded. The crimson imp hits you but does no damage. You hit the crimson imp. You kill the crimson imp! The Shining One accepts your kill. The jackal closely misses you. You slice the jackal!! You kill the jackal! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Okay, then. Drop what? 27/52 slots (_ for help) (? for menu, Esc to quit) You drop 3 potions of degeneration. You are feeling hungry. Things that are here: a jackal corpse x2 You butcher the jackal corpse. r - a chunk of flesh You butcher the jackal corpse. r - 4 chunks of flesh (gained 3) Eating one of 4 chunks of flesh. You eat one of the 4 chunks of flesh. This raw flesh tastes terrible. You now have 393 gold pieces (gained 15). You see here 3 potions of degeneration. You see here a battleaxe. There is an open door here. Things that are here: an uncursed ring of teleportation; a +0 plate armour Items here: )) [[ a dagger; a robe; a short sword; a leather armour There is an open door, spattered with blood here. You see here a plate armour. Key pressed, stopping explore. You see here a plate armour. Done exploring. Done exploring. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. Found 31 gold pieces and 13 bolts. Found an escape hatch in the ceiling. There is a stone staircase leading up here. You now have 404 gold pieces (gained 11). There is a stone staircase leading up here. There is an escape hatch in the ceiling here. You now have 424 gold pieces (gained 20). A shadow imp comes into view. The shadow imp shouts! A shadow imp is nearby! A shadow imp is nearby! The shadow imp barely misses you. You furiously retaliate! You headbutt the shadow imp! You kill the shadow imp! The Shining One accepts your kill. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! All of the chunks of flesh in your inventory have rotted away. Found a stone staircase leading down. You now have 442 gold pieces (gained 18). Found a halberd. You see here a halberd. Found a hand axe. Found a hide-covered altar of Uskayaw. A centaur comes into view. Found a ration. The centaur wields a shortbow. The centaur shoots an arrow. You block the arrow. You see here an arrow. The centaur shoots an arrow. You block the arrow. The centaur shoots an arrow. You block the arrow. You see here 2 arrows. The centaur shoots an arrow. The arrow is repelled. Found a fizzy purple potion. You hit the centaur but do no damage. The centaur unwields an uncursed shortbow. The centaur barely misses you. You block the centaur's attack. You hit the centaur but do no damage. Your headbutt misses the centaur. The centaur barely misses you. You hit the centaur. The centaur is lightly wounded. The centaur hits you but does no damage. You block the centaur's attack. You hit the centaur. You headbutt the centaur. The centaur is heavily wounded. You block the centaur's attack. x2 You slash the centaur! You kill the centaur! A jackal comes into view. The jackal barks! A jelly comes into view. You block the jackal's attack. You slash the jackal! You kill the jackal! A jackal comes into view. The jackal barks! A jackal comes into view. You hit the jelly. Your hands burn! You headbutt the jelly. The jelly is lightly wounded. The jelly hits you but does no damage. You slash the jelly! The acid corrodes you! Your hands burn! The jelly is severely wounded. You block the jelly's attack. You slice the jelly!! You kill the jelly! You block the jackal's attack. You hit the jackal but do no damage. You block the jackal's attack. The jackal bites you. The jackal bites you but does no damage. There are monsters nearby! There are monsters nearby! You hit the jackal. The jackal is almost dead. You barely miss the jackal. You block the jackal's attack. x2 A jackal comes into view. The jackal barks! You hit the jackal. You kill the jackal! You barely miss the jackal. You block the jackal's attack. The jackal barely misses you. You furiously retaliate! You headbutt the jackal. A jackal comes into view. You closely miss the jackal. Your headbutt misses the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. You hit the jackal. The jackal is heavily wounded. You block the jackal's attack. The jackal bites you but does no damage. A bullfrog comes into view. You slash the jackal! You kill the jackal! The jackal bites you but does no damage. You slash the jackal! You kill the jackal! You block the jackal's attack. You slice the jackal!! You kill the jackal! A howler monkey zombie comes into view. You block the bullfrog's attack. Things that are here: a jackal corpse x2 You slash the bullfrog! The bullfrog is heavily wounded. You block the bullfrog's attack. The bullfrog hits you. You slash the bullfrog! The bullfrog is severely wounded. You block the bullfrog's attack. You hit the bullfrog but do no damage. Your headbutt misses the bullfrog. The bullfrog is severely wounded. You are no longer corroded. You block the bullfrog's attack. x2 You are feeling hungry. You barely miss the bullfrog. You headbutt the bullfrog. The bullfrog is almost dead. You block the bullfrog's attack. You hit the bullfrog. You kill the bullfrog! You slash the howler monkey zombie! You block the howler monkey zombie's attack. You hit the howler monkey zombie. The howler monkey zombie is severely damaged. The howler monkey zombie hits you but does no damage. You slash the howler monkey zombie! You destroy the howler monkey zombie! The Shining One accepts your kill. You feel better. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You start resting. HP restored. You butcher the jackal corpse. r - a chunk of flesh You butcher the jackal corpse. r - 3 chunks of flesh (gained 2) Eating one of 3 chunks of flesh. You eat one of the 3 chunks of flesh. This raw flesh tastes terrible. You butcher the bullfrog corpse. r - 3 chunks of flesh (gained 1) You see here a bullfrog skeleton. x2 m - 2 potions of cancellation (gained 1) Things that are here: an uncursed shortbow; 23 arrows; a centaur corpse You butcher the centaur corpse. r - 6 chunks of flesh (gained 3) Things that are here: an uncursed shortbow; 23 arrows Things that are here: an uncursed shortbow; 23 arrows You see here a hand axe. f - 15 rations (gained 1) s - a fizzy purple potion You now have 462 gold pieces (gained 20). Found 19 stones. You see here 19 stones. A water moccasin comes into view. The water moccasin closely misses you. You furiously retaliate! You headbutt the water moccasin! The water moccasin bites you but does no damage. Your plate armour prevents you from hitting the water moccasin. You headbutt the water moccasin, but do no damage. The water moccasin is moderately wounded. The water moccasin bites you but does no damage. You slash the water moccasin! The water moccasin is severely wounded. You block the water moccasin's attack. You slash the water moccasin! You kill the water moccasin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a water moccasin corpse. A porcupine comes into view. A porcupine is nearby! A porcupine is nearby! You block the porcupine's attack. You are struck by the porcupine's spines. You slash the porcupine! The porcupine is severely wounded. The porcupine bites you! The porcupine bites you but does no damage. You closely miss the porcupine. The porcupine is severely wounded. The porcupine bites you. You hit the porcupine. The porcupine is severely wounded. You block the porcupine's attack. You slice the porcupine!! You kill the porcupine! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You butcher the porcupine corpse. r - 7 chunks of flesh (gained 1) You see here a porcupine skeleton. x2 A jackal comes into view. The jackal barks! A jackal is nearby! A jackal is nearby! You block the jackal's attack. You closely miss the jackal. The jackal barely misses you. You block the jackal's attack. You hit the jackal but do no damage. The jackal bites you. You hit the jackal. You kill the jackal! No target in view! No target in view! No target in view! No target in view! No target in view! You start resting. Some of the chunks of flesh in your inventory have rotted away. A black bear comes into view. A black bear is nearby! A black bear is nearby! The black bear growls angrily. The black bear misses you. You furiously retaliate! You headbutt the black bear. The black bear claws you but does no damage. The black bear misses you. You slash the black bear! Your headbutt misses the black bear. The black bear is heavily wounded. The black bear bites you but does no damage. You block the black bear's attack. The black bear claws you but does no damage. The black bear bites you but does no damage. The black bear claws you but does no damage. x2 You slash the black bear! You kill the black bear! Your Shields skill increases to level 10! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Some of the chunks of flesh in your inventory have rotted away. VeryStrategic's ghost (novice Human Fighter) comes into view. Something hits the plant but does no damage. An orc comes into view. It is wielding a trident. The orc shouts! There are monsters nearby! An orc comes into view. It is wielding a mace. The orc shouts! Found a ration. An orc comes into view. It is wielding a flail. The orc shouts! You hear a bellow! You block VeryStrategic's ghost's attack. Something bites the plant. Something claws the plant but does no damage. x2 You miss VeryStrategic's ghost. You hit the fungus. VeryStrategic's ghost hits you but does no damage. The orc throws a stone. The stone barely misses you. An orc warrior comes into view. It is wielding a trident. You closely miss VeryStrategic's ghost. The orc warrior shouts! You slash the fungus! You hear an angry growl. You hear a shout! VeryStrategic's ghost hits you but does no damage. The orc warrior moves out of view. A black bear comes into view. You closely miss VeryStrategic's ghost. Your headbutt misses VeryStrategic's ghost. You hit the fungus. VeryStrategic's ghost hits you but does no damage. The orc completely misses you. VeryStrategic's ghost laughs crazily. VeryStrategic's ghost barely misses you. The black bear moves out of view. You hit VeryStrategic's ghost. VeryStrategic's ghost is lightly damaged. You hit the fungus. You destroy the fungus! You block the orc's attack. The orc warrior hits the plant with a trident! You block VeryStrategic's ghost's attack. An orc comes into view. It is wielding a short sword. The orc shouts! You hit VeryStrategic's ghost. Your headbutt misses VeryStrategic's ghost. VeryStrategic's ghost is lightly damaged. The orc hits you but does no damage. You block VeryStrategic's ghost's attack. A yak comes into view. The orc hits the fungus with a trident. The orc throws a stone. You block the stone. You see here a stone. Press: ? - help, v - describe, . - travel The floor. This square is lit by a halo. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! An orc comes into view. It is wielding a hand axe. You slash the orc! You kill the orc! You hit VeryStrategic's ghost. VeryStrategic's ghost is lightly damaged. You block VeryStrategic's ghost's attack. You miss VeryStrategic's ghost. Your headbutt misses VeryStrategic's ghost. VeryStrategic's ghost is lightly damaged. You block the orc's attack. Something bites the plant but does no damage. Something claws the plant but does no damage. x2 You slash VeryStrategic's ghost! VeryStrategic's ghost is moderately damaged. VeryStrategic's ghost hits you but does no damage. The orc hits you but does no damage. You closely miss VeryStrategic's ghost. Your headbutt misses VeryStrategic's ghost. VeryStrategic's ghost is moderately damaged. VeryStrategic's ghost hits you but does no damage. You barely miss VeryStrategic's ghost. VeryStrategic's ghost is moderately damaged. You block the orc's attack. You block VeryStrategic's ghost's attack. An orc comes into view. It is wielding a club. You slash VeryStrategic's ghost! Your headbutt misses VeryStrategic's ghost. VeryStrategic's ghost is heavily damaged. You block the orc warrior's attack. The orc hits you but does no damage. The yak bellows! You hit VeryStrategic's ghost. Your headbutt misses VeryStrategic's ghost. VeryStrategic's ghost is heavily damaged. VeryStrategic's ghost hits you! The orc warrior hits you but does no damage. You closely miss VeryStrategic's ghost. VeryStrategic's ghost is heavily damaged. The orc hits you but does no damage. VeryStrategic's ghost hits you! The orc warrior hits you from afar with a trident. You slice VeryStrategic's ghost!! VeryStrategic's ghost is severely damaged. You block the orc's attack. VeryStrategic's ghost hits you! You miss VeryStrategic's ghost. Your headbutt misses VeryStrategic's ghost. VeryStrategic's ghost is severely damaged. The orc warrior hits you but does no damage. Your shield and plate armour prevent you from hitting VeryStrategic's ghost. Your headbutt misses VeryStrategic's ghost. VeryStrategic's ghost is severely damaged. You block the orc's attack. VeryStrategic's ghost hits you but does no damage. You block the orc warrior's attack. You closely miss VeryStrategic's ghost. VeryStrategic's ghost is severely damaged. You block VeryStrategic's ghost's attack. The orc hits you but does no damage. You miss VeryStrategic's ghost. VeryStrategic's ghost is severely damaged. You block the orc warrior's attack. VeryStrategic's ghost screams at you, "You cannot imagine the pain and torment in store for you!" VeryStrategic's ghost hits you but does no damage. You miss VeryStrategic's ghost. VeryStrategic's ghost is severely damaged. You block the orc's attack. The yak gores the fungus. The orc hits the fungus with a club. The orc warrior hits you but does no damage. You slash VeryStrategic's ghost! You destroy VeryStrategic's ghost! The Shining One accepts your kill. You can now call upon the Shining One for a divine shield. You have reached level 10! The orc throws a stone. The stone hits you but does no damage. You block the orc's attack. The yak gores the fungus. You are no longer berserk. You are exhausted. You feel yourself slow down. The orc hits the fungus with a club! The fungus is destroyed! The orc warrior completely misses you. You furiously retaliate! You headbutt the orc warrior! The orc completely misses you. You see here a stone. Your plate armour prevents you from hitting the orc warrior. You headbutt the orc warrior, but do no damage. The orc warrior is moderately wounded. You slash the orc! You kill the orc! You barely miss the orc. You block the orc warrior's attack. You block the black bear's attack. The black bear barely misses you. x2 You hit the orc warrior but do no damage. You headbutt the orc warrior, but do no damage. The orc warrior is moderately wounded. You hit the yak but do no damage. You slash the black bear! You block the orc warrior's attack. The yak barely misses you. The orc barely misses you. The black bear bites you but does no damage. You block the black bear's attack. The black bear claws you but does no damage. The orc warrior barely misses you. You furiously retaliate! You headbutt the orc warrior, but do no damage. You hit the orc warrior but do no damage. The orc warrior is moderately wounded. You completely miss the black bear. You hit the yak. The yak gores you. You block the orc's attack. The black bear bites you but does no damage. You block the black bear's attack. The black bear claws you but does no damage. The orc warrior hits you with a trident. The yak gores you! The orc barely misses you. The black bear barely misses you. You furiously retaliate! You headbutt the black bear. The black bear closely misses you. The black bear claws you. You hit the black bear. You headbutt the black bear! The black bear is almost dead. You hit the orc warrior. You hit the yak. The orc warrior hits you but does no damage. The yak gores you but does no damage. You block the black bear's attack. The black bear claws you but does no damage. x2 You block the orc's attack. You hit the black bear. Your headbutt misses the black bear. The black bear is almost dead. You hit the orc warrior but do no damage. You hit the yak but do no damage. The orc warrior hits you with a trident! The yak gores you. The black bear goes berserk! The orc hits you but does no damage. The yak gores you. * * * LOW HITPOINT WARNING * * * You block the orc warrior's attack. You block the black bear's attack. x2 The black bear claws you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You feel much better. The black bear barely misses you. The black bear claws you but does no damage. You block the black bear's attack. The orc completely misses you. The yak gores you but does no damage. The orc warrior barely misses you. The black bear bites you but does no damage. You block the black bear's attack. The black bear claws you. The orc hits you but does no damage. The yak gores you but does no damage. The orc warrior hits you but does no damage. You block the black bear's attack. The black bear claws you but does no damage. x2 The orc warrior misses you. You see here a stone. You slash the black bear! You kill the black bear! The orc warrior hits you from afar with a trident. The yak barely misses you. You hit the yak. You headbutt the yak. The yak is moderately wounded. You block the yak's attack. x2 You slash the yak! Your headbutt misses the yak. The yak is severely wounded. The yak gores you. You block the orc warrior's attack. Your plate armour prevents you from hitting the yak. The yak is severely wounded. You block the yak's attack. You block the orc warrior's attack. The yak gores you! The orc warrior closely misses you. You slash the yak! You kill the yak! Your Axes skill increases to level 10! You block the orc warrior's attack. The orc warrior throws a tomahawk. The tomahawk closely misses you. You are feeling hungry. The orc warrior throws a tomahawk. The tomahawk completely misses you. Things that are here: a tomahawk; a porcupine skeleton The orc warrior hits you with a trident! You block the orc's attack. Things that are here: a tomahawk; a porcupine skeleton You barely miss the orc warrior. The orc warrior is moderately wounded. The orc warrior barely misses you. The orc hits you but does no damage. The orc warrior hits you but does no damage. You hit the orc warrior but do no damage. The orc warrior is moderately wounded. The orc hits you from afar with a trident. The orc warrior hits you but does no damage. You hit the orc warrior. The orc warrior is heavily wounded. The orc hits you but does no damage. The orc warrior hits you with a trident! You block the orc's attack. You hit the orc warrior but do no damage. The orc warrior is heavily wounded. The orc warrior hits you with a trident! * * * LOW HITPOINT WARNING * * * You block the orc's attack. The orc warrior hits you with a trident. * * * LOW HITPOINT WARNING * * * You hit the orc warrior but do no damage. The orc warrior is heavily wounded. You block the orc's attack. You block the orc warrior's attack. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The orc warrior looks frightened! The orc looks frightened! x3 You feel yourself speed up. You block the orc's attack. You block the orc's attack. You slash the orc! You kill the orc! Things that are here: a hand axe; a scale mail You recover from your berserk rage. You start resting. Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh tastes terrible. The orc throws a stone. The stone misses you. Things that are here: a stone; a hand axe; a scale mail The orc throws a stone. The stone misses you. The orc throws a stone. The stone completely misses you. Things that are here: a stone; a hand axe; a scale mail The orc completely misses you. The orc barely misses you. You slash the orc! You kill the orc! The orc hits you from afar with a trident. * * * LOW HITPOINT WARNING * * * The orc warrior throws a tomahawk. The tomahawk closely misses you. You block the orc's attack. Things that are here: a tomahawk; a club You slash the orc! You kill the orc! The orc warrior throws a tomahawk. The tomahawk hits you but does no damage. Things that are here: a stone; a hand axe; a scale mail As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. Your surroundings suddenly seem different. You start resting. The orc warrior completely misses you. The orc warrior closely misses you. The orc shouts! You hit the orc warrior but do no damage. Your headbutt misses the orc warrior. The orc warrior is moderately wounded. You block the orc warrior's attack. You hit the orc warrior. Your headbutt misses the orc warrior. The orc warrior is moderately wounded. You hit the orc warrior but do no damage. The orc warrior is moderately wounded. You block the orc warrior's attack. You hit the orc warrior but do no damage. You headbutt the orc warrior, but do no damage. The orc warrior is moderately wounded. The orc warrior hits you with a trident. * * * LOW HITPOINT WARNING * * * You hit the orc warrior. Your headbutt misses the orc warrior. The orc warrior is heavily wounded. The orc warrior hits you with a trident. * * * LOW HITPOINT WARNING * * * You hit the orc warrior but do no damage. The orc warrior is heavily wounded. The orc warrior hits you with a trident. * * * LOW HITPOINT WARNING * * * Your plate armour prevents you from hitting the orc warrior. The orc warrior is heavily wounded. You hit the orc. You block the orc warrior's attack. The orc closely misses you. You furiously retaliate! You headbutt the orc! You kill the orc! You hit the orc warrior. Your headbutt misses the orc warrior. The orc warrior is severely wounded. You block the orc warrior's attack. You hit the orc warrior. You headbutt the orc warrior, but do no damage. The orc warrior is almost dead. The orc warrior hits you but does no damage. You hit the orc warrior but do no damage. You kill the orc warrior! Things that are here: a trident; a plate armour You start resting. You are feeling hungry. You start resting. n - a wand of paralysis (11) You see here a flail. You see here a stone. Something hits the plant but does no damage. Items here: ( ) [ ÷ a mace; a ring mail; 14 stones; an orc skeleton A bullfrog comes into view. The bullfrog gives a loud, deep croak! A bullfrog is nearby! Found 22 bolts. The bullfrog misses you. You furiously retaliate! You headbutt the bullfrog! Found a staircase to the Lair. You slash the bullfrog! You kill the bullfrog! You hit the plant. You slash the plant! You hit the fungus. x2 No target in view! No target in view! f - 16 rations (gained 1) Found a stone staircase leading up. Found a bloodstained rapier. HP restored. An iguana comes into view. The iguana hisses angrily. The iguana completely misses you. You furiously retaliate! You headbutt the iguana! Your plate armour prevents you from hitting the iguana. You kill the iguana! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Found 22 stones. You now have 468 gold pieces (gained 6). Found a stone staircase leading down. r - a scroll labeled MUBUOKHLAPUG An adder skeleton comes into view. You block the adder skeleton's attack. Found an escape hatch in the floor. You hit the adder skeleton. The adder skeleton is moderately damaged. You are feeling very hungry. The adder skeleton bites you but does no damage. You block the adder skeleton's attack. You slash the adder skeleton! You destroy the adder skeleton! The Shining One accepts your kill. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A leopard gecko comes into view. The leopard gecko hisses angrily. A leopard gecko is nearby! As you read the scroll labeled MUBUOKHLAPUG, it crumbles to dust. A profound silence engulfs you. It was a scroll of silence. The leopard gecko misses you. You hit the leopard gecko. The leopard gecko is almost dead. You block the leopard gecko's attack. You slice the leopard gecko!! You kill the leopard gecko! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A wolf and Grum come into view. Grum is wielding a halberd of protection. Grum moves out of view. Found 16 gold pieces. 2 wolves come into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! The wolf misses you. You furiously retaliate! You headbutt the wolf. You block the wolf's attack. A wolf comes into view. You closely miss the wolf. Your headbutt misses the wolf. The wolf is lightly wounded. The wolf completely misses you. You furiously retaliate! You headbutt the wolf! The wolf moves out of view. You closely miss the wolf. The wolf is severely wounded. The wolf bites you but does no damage. You block the wolf's attack. Your plate armour prevents you from hitting the wolf. The wolf is severely wounded. The wolf bites you but does no damage. You block the wolf's attack. Grum closely misses you. You hit the wolf. The wolf is almost dead. You block the wolf's attack. The wolf bites you but does no damage. You block Grum's attack. You hit the wolf. You kill the wolf! The wolf bites you but does no damage. You slash the wolf! The wolf is heavily wounded. Your hearing returns. You block the wolf's attack. You block Grum's attack. You block the wolf's attack. You slice the wolf!! You kill the wolf! Your Invocations skill increases to level 4! You block Grum's attack. You block the wolf's attack. You hit the wolf but do no damage. You block the wolf's attack. Grum hits you from afar with a halberd of protection. The wolf bites you but does no damage. You hit the wolf. You headbutt the wolf, but do no damage. The wolf is moderately wounded. The wolf bites you but does no damage. Grum glances around and shouts, "Rover! Here boy!" Grum hits you but does no damage. The wolf bites you. You hit the wolf. The wolf is moderately wounded. You block the wolf's attack. Grum hits you from afar with a halberd of protection! You hit the wolf but do no damage. Your headbutt misses the wolf. The wolf is moderately wounded. The wolf bites you but does no damage. x2; Grum barely misses you. You closely miss the wolf. Your headbutt misses the wolf. The wolf is moderately wounded. The wolf barely misses you. You furiously retaliate! You headbutt the wolf. The wolf bites you but does no damage. You block Grum's attack. You hit the wolf. The wolf is severely wounded. The wolf bites you but does no damage. You block the wolf's attack. Grum hits you from afar with a halberd of protection. You hit the wolf. Your headbutt misses the wolf. The wolf is almost dead. The wolf bites you but does no damage. x2 You closely miss the wolf. You headbutt the wolf, but do no damage. The wolf is almost dead. The wolf bites you. You block Grum's attack. You hit the wolf. You kill the wolf! Grum closely misses you. You slash the wolf! Your headbutt misses the wolf. The wolf is heavily wounded. The wolf bites you but does no damage. The wolf barely misses you. Grum hits you from afar with a halberd of protection! You slash the wolf! You kill the wolf! Your Armour skill increases to level 8! Grum hits you but does no damage. A jackal comes into view. The jackal barks! You hear a bark! You block Grum's attack. A jackal comes into view. You see here a wolf corpse. You hit Grum. Your headbutt misses Grum. Grum is lightly wounded. You hit Grum. Grum is lightly wounded. Grum glances around and shouts, "Fido! Here boy!" You block Grum's attack. You slash Grum! Grum is heavily wounded. You block Grum's attack. A jackal comes into view. You hit Grum but do no damage. Grum is heavily wounded. Your plate armour prevents you from hitting the jackal. Grum hits you with a halberd of protection! You block the jackal's attack. You hit Grum. Grum is heavily wounded. Your plate armour prevents you from hitting the jackal. You block the jackal's attack. Grum hits you but does no damage. You block the jackal's attack. You slash Grum! You kill Grum! You hit the jackal. You block the jackal's attack. x2 Your plate armour prevents you from hitting the jackal. The jackal is almost dead. You hit the jackal. You kill the jackal! The jackal bites you. The jackal bites you but does no damage. You slash the jackal! You kill the jackal! You barely miss the jackal. You block the jackal's attack. You hit the jackal. The jackal is moderately wounded. You block the jackal's attack. The jackal bites you but does no damage. A jackal comes into view. The jackal barks! You hit the jackal. The jackal is severely wounded. You block the jackal's attack. You hit the jackal but do no damage. You headbutt the jackal, but do no damage. The jackal is severely wounded. You hit the jackal. You kill the jackal! The jackal closely misses you. You hit the jackal. You kill the jackal! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You start resting. You are near starving! Things that are here: a halberd of protection; an animal skin; a jackal corpse You start resting. HP restored. You butcher the jackal corpse. r - 2 chunks of flesh Things that are here: a halberd of protection; an animal skin Things that are here: a halberd of protection; an animal skin Eating one of 2 chunks of flesh. You eat one of the 2 chunks of flesh. This raw flesh tastes terrible. You are feeling hungry. Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh tastes terrible. You butcher the wolf corpse. r - 4 chunks of flesh You butcher the jackal corpse. r - 6 chunks of flesh (gained 2) Things that are here: a halberd of protection; an animal skin You now have 484 gold pieces (gained 16). Found a stone staircase leading up. f - 17 rations (gained 1) Some of the chunks of flesh in your inventory have rotted away. All of the chunks of flesh in your inventory have rotted away. A sky beast comes into view. The sky beast moves out of view. The sky beast is too close now for your liking. The sky beast closely misses you. You slash the sky beast! Your headbutt misses the sky beast. The sky beast is heavily wounded. The sky beast hits you but does no damage. You barely miss the sky beast. The sky beast is heavily wounded. The sky beast hits you but does no damage. You slash the sky beast! The sky beast is severely wounded. The sky beast hits you but does no damage. You slash the sky beast! You kill the sky beast! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A shadow imp comes into view. The shadow imp shouts, "Scamper hence, thou pox-marked sow-suckled cloven-toed!" A shadow imp is nearby! A shadow imp is nearby! The shadow imp gestures at you. You are unaffected. Found a stone staircase leading down. You barely miss the shadow imp. You block the shadow imp's attack. Your plate armour prevents you from hitting the shadow imp. The shadow imp hits you. You slash the shadow imp! You kill the shadow imp! The Shining One accepts your kill. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! r - a sedimented white potion Things that are here: a trident; 8 stones; a leather armour Things that are here: 2 tomahawks; a club Things that are here: a stone; a hand axe; a scale mail You see here an arrow. You are feeling hungry. You see here a short sword. You see here a hand axe. Done exploring. No target in view! No target in view! No target in view! No target in view! Done exploring. Done exploring. Done exploring. No target in view! You see here a stone. You see here a stone. There is a stone staircase leading down here. You climb downwards. Found a ration. Found a stone staircase leading down. There is a stone staircase leading up here. Found a pair of boots. f - 18 rations (gained 1) Found 31 bolts. Found Vaenizepp's Changing Room. No target in view! No target in view! No target in view! No target in view! No target in view! There is an entrance to Vaenizepp's Changing Room here. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_GO_DOWNSTAIRS Doing prev_cmd again with keys: 62, 67, 63, 67, 63, 99, 63, 99, 27, 99, 27, 96, 27, As ASCII keys: >C?C?c?cc` repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [twalesijr] Species: Minotaur Job: Fighter HP: 88/88; mods: 0/0 MP: 12/12; mod: 0 Stats: 25 (25) 5 (5) 9 (9) Position: (42, 44), god: the Shining One (2), turn_is_over: 0, banished: 0 Standing on/in/over feature: shop Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 14 | 7 | 1259 | 270/283 Short Blades | | 0 | 0 | 0 | 0 | 0/42 Long Blades | | 0 | 0 | 0 | 0 | 0/35 Axes | X | 2 | 28 | 10 | 2135 | 156/460 Maces & Flails | | 0 | 0 | 0 | 0 | 0/35 Polearms | | 0 | 0 | 0 | 0 | 0/35 Staves | | 0 | 0 | 0 | 0 | 0/35 Slings | | 0 | 0 | 0 | 0 | 0/42 Bows | | 0 | 0 | 0 | 0 | 0/42 Crossbows | | 0 | 0 | 0 | 0 | 0/42 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 1 | 14 | 8 | 1299 | 27/318 Dodging | X | 0 | 0 | 0 | 0 | 0/42 Stealth | X | 0 | 0 | 0 | 0 | 0/59 Shields | X | 2 | 28 | 10 | 2316 | 337/460 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/42 Spellcasting | X | 0 | 0 | 0 | 0 | 0/100 Conjurations | | 0 | 0 | 0 | 0 | 0/84 Hexes | | 0 | 0 | 0 | 0 | 0/100 Charms | | 0 | 0 | 0 | 0 | 0/100 Summonings | | 0 | 0 | 0 | 0 | 0/84 Necromancy | | 0 | 0 | 0 | 0 | 0/84 Translocations | | 0 | 0 | 0 | 0 | 0/84 Transmutations | | 0 | 0 | 0 | 0 | 0/70 Fire Magic | | 0 | 0 | 0 | 0 | 0/84 Ice Magic | | 0 | 0 | 0 | 0 | 0/84 Air Magic | | 0 | 0 | 0 | 0 | 0/84 Earth Magic | | 0 | 0 | 0 | 0 | 0/70 Poison Magic | | 0 | 0 | 0 | 0 | 0/84 Invocations | X | 1 | 14 | 4 | 544 | 44/250 Evocations | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: Attributes: #12: 484 #27: 7109 #49: 560 #59: 1 Mutations: horns: 2 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +1 war axe eq slot #1, inv slot #15: scarf of repulsion eq slot #5, inv slot #2: +0 shield eq slot #6, inv slot #22: +2 plate armour of fire resistance eq slot #7, inv slot #25: ring of poison resistance eq slot #8, inv slot #26: ring of see invisible eq slot #9, inv slot #6: amulet of the acrobat }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #.#.......#..##### #.#.......#..# ####+###.#.......#..# .........#.......#..# #............#####..# ####.###.###........# .....#§...§#........# .....#§...§#........# ...#.#§.@.§#........# .....#§...§#........# .....#§§§§§#........# ....#######........# ...................# ......###...... ...... ...... ...... ...... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (40, 42): {{{{ CLASS: FogMachine pow_min: 50 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 1 size_max: 1 pow_max: 50 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 1 type: turn sub_type: countdown delay_min: 1 buildup_turns: 0 listener_only: false delay_max: 1 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 kill_cat: other activated: true activating: false buildup_turns: 1 size_buildup_amnt: 0 excl_rad: 0 spread_buildup_amnt: 0 cloud_type: mutagenic fog props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 1 at (40, 43): {{{{ CLASS: FogMachine pow_min: 50 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 1 size_max: 1 pow_max: 50 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 1 type: turn sub_type: countdown delay_min: 1 buildup_turns: 0 listener_only: false delay_max: 1 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 kill_cat: other activated: true activating: false buildup_turns: 1 size_buildup_amnt: 0 excl_rad: 0 spread_buildup_amnt: 0 cloud_type: mutagenic fog props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 2 at (40, 44): {{{{ CLASS: FogMachine pow_min: 50 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 1 size_max: 1 pow_max: 50 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 1 type: turn sub_type: countdown delay_min: 1 buildup_turns: 0 listener_only: false delay_max: 1 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 kill_cat: other activated: true activating: false buildup_turns: 1 size_buildup_amnt: 0 excl_rad: 0 spread_buildup_amnt: 0 cloud_type: mutagenic fog props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 3 at (40, 45): {{{{ CLASS: FogMachine pow_min: 50 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 1 size_max: 1 pow_max: 50 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 1 type: turn sub_type: countdown delay_min: 1 buildup_turns: 0 listener_only: false delay_max: 1 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 kill_cat: other activated: true activating: false buildup_turns: 1 size_buildup_amnt: 0 excl_rad: 0 spread_buildup_amnt: 0 cloud_type: mutagenic fog props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 4 at (40, 46): {{{{ CLASS: FogMachine pow_min: 50 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 1 size_max: 1 pow_max: 50 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 1 type: turn sub_type: countdown delay_min: 1 buildup_turns: 0 listener_only: false delay_max: 1 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 kill_cat: other activated: true activating: false buildup_turns: 1 size_buildup_amnt: 0 excl_rad: 0 spread_buildup_amnt: 0 cloud_type: mutagenic fog props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 5 at (41, 46): {{{{ CLASS: FogMachine pow_min: 50 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 1 size_max: 1 pow_max: 50 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 1 type: turn sub_type: countdown delay_min: 1 buildup_turns: 0 listener_only: false delay_max: 1 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 kill_cat: other activated: true activating: false buildup_turns: 1 size_buildup_amnt: 0 excl_rad: 0 spread_buildup_amnt: 0 cloud_type: mutagenic fog props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 6 at (42, 46): {{{{ CLASS: FogMachine pow_min: 50 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 1 size_max: 1 pow_max: 50 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 1 type: turn sub_type: countdown delay_min: 1 buildup_turns: 0 listener_only: false delay_max: 1 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 kill_cat: other activated: true activating: false buildup_turns: 1 size_buildup_amnt: 0 excl_rad: 0 spread_buildup_amnt: 0 cloud_type: mutagenic fog props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 7 at (43, 46): {{{{ CLASS: FogMachine pow_min: 50 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 1 size_max: 1 pow_max: 50 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 1 type: turn sub_type: countdown delay_min: 1 buildup_turns: 0 listener_only: false delay_max: 1 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 kill_cat: other activated: true activating: false buildup_turns: 1 size_buildup_amnt: 0 excl_rad: 0 spread_buildup_amnt: 0 cloud_type: mutagenic fog props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 8 at (44, 42): {{{{ CLASS: FogMachine pow_min: 50 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 1 size_max: 1 pow_max: 50 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 1 type: turn sub_type: countdown delay_min: 1 buildup_turns: 0 listener_only: false delay_max: 1 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 kill_cat: other activated: true activating: false buildup_turns: 1 size_buildup_amnt: 0 excl_rad: 0 spread_buildup_amnt: 0 cloud_type: mutagenic fog props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 9 at (44, 43): {{{{ CLASS: FogMachine pow_min: 50 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 1 size_max: 1 pow_max: 50 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 1 type: turn sub_type: countdown delay_min: 1 buildup_turns: 0 listener_only: false delay_max: 1 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 kill_cat: other activated: true activating: false buildup_turns: 1 size_buildup_amnt: 0 excl_rad: 0 spread_buildup_amnt: 0 cloud_type: mutagenic fog props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 10 at (44, 44): {{{{ CLASS: FogMachine pow_min: 50 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 1 size_max: 1 pow_max: 50 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 1 type: turn sub_type: countdown delay_min: 1 buildup_turns: 0 listener_only: false delay_max: 1 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 kill_cat: other activated: true activating: false buildup_turns: 1 size_buildup_amnt: 0 excl_rad: 0 spread_buildup_amnt: 0 cloud_type: mutagenic fog props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 11 at (44, 45): {{{{ CLASS: FogMachine pow_min: 50 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 1 size_max: 1 pow_max: 50 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 1 type: turn sub_type: countdown delay_min: 1 buildup_turns: 0 listener_only: false delay_max: 1 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 kill_cat: other activated: true activating: false buildup_turns: 1 size_buildup_amnt: 0 excl_rad: 0 spread_buildup_amnt: 0 cloud_type: mutagenic fog props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 12 at (44, 46): {{{{ CLASS: FogMachine pow_min: 50 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 1 size_max: 1 pow_max: 50 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 1 type: turn sub_type: countdown delay_min: 1 buildup_turns: 0 listener_only: false delay_max: 1 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 kill_cat: other activated: true activating: false buildup_turns: 1 size_buildup_amnt: 0 excl_rad: 0 spread_buildup_amnt: 0 cloud_type: mutagenic fog props: walk_dist: 0 pow_rolls: 3}}}} >>>>>>>>>>>>>>>>>>>>>>