Dungeon Crawl Stone Soup version 0.24-a0-462-ge24419a (webtiles) character file. Game seed: 1446137742412054952 0 triglyceri the Skirmisher (level 1, 18/18 HPs) Began as a Formicid Abyssal Knight on July 1, 2019. Was a Follower of Lugonu. Quit the game on level 1 of the Abyss. The game lasted 00:00:26 (85 turns). triglyceri the Skirmisher (Formicid Abyssal Knight) Turns: 85, Time: 00:00:27 Health: 18/18 AC: 1 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3, [deformed body], [low mp 2], [inhibited regeneration] a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.0 Axes + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) [Armour fits poorly on your strangely shaped body.] [Your magical capacity is very low. (-20% MP)] [You do not regenerate when monsters are visible.] Message History Welcome, triglyceri the Formicid Abyssal Knight. It is said that the Orb of Zot exists deep within this dungeon. Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Found a corrupted altar of Lugonu. You are suddenly pulled into a different region of the Abyss! Found a fuming orange potion. A large abomination comes into view. A small abomination comes into view. The wretched star pulses with an eldritch light! Your body twists and deforms. The wretched star pulses with an eldritch light! Your regeneration stops near monsters. You feel less energetic. x2 You see here a fuming orange potion. d - a fuming orange potion It was a potion of curing. You feel better. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # ###.#.#..#....# ..#.####...#........# #...#...##. .#.#..# ....#.....#.#....### ....##.x.#.....#..# #.#...##*.#.... # {##....X.#. .#..## # #...#.#.....## { . ..# #@#.#####.#..*# #.### #..##.# # ... .# ##..###§§. .#.## . .#. ....§#. #.....# . ##..## ##. . ##. . . ..#####.# .. . #. # .. #. .. ... .#...... # You could see a wretched star, a large abomination and a small abomination. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | triglyceri the Formicid Abyssal Knight began the quest for | the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 2 | Abyss:1 | Found a corrupted altar of Lugonu. 73 | Abyss:1 | Noticed a wretched star 76 | Abyss:1 | Noticed a large abomination 76 | Abyss:1 | Noticed a small abomination 85 | Abyss:1 | Quit the game Levels and vault maps discovered: Abyss:1 Action || total -------------------------++------- Use: Potion || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------