Dungeon Crawl Stone Soup version 0.25-a0-1133-g93ebf73 (webtiles) character file. Game seed: 5845583949219978044, levelgen mode: deterministic 139 travv0 the Cutter (level 5, 0/38 HPs) Began as a Demonspawn Assassin on May 23, 2020. Slain by Sigmund ... wielding a +0 scythe (9 damage) ... on level 3 of the Dungeon. The game lasted 00:11:00 (4359 turns). travv0 the Cutter (Demonspawn Assassin) Turns: 4359, Time: 00:11:01 Health: 0/38 AC: 3 Str: 11 XL: 5 Next: 1% Magic: 5/5 EV: 12 Int: 13 God: Gold: 174 SH: 0 Dex: 15 Spells: 4/4 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . f - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: hooves 2, demonic guardian 1 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 174 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) Missiles e - 2 curare-tipped darts q - 3 poisoned darts (quivered) Armour b - a +0 robe (worn) f - a +0 cloak (worn) m - a scarf of harm (You found it on level 1 of the Dungeon) Jewellery d - an uncursed ring of protection from fire {unknown} (You found it on level 2 of the Dungeon) i - an uncursed ring of magical power {unknown} (You found it on level 1 of the Dungeon) j - an uncursed amulet of faith {unknown} (You found it on level 1 of the Dungeon) Scrolls k - 6 scrolls of identify {unknown} l - 2 scrolls of teleportation {unknown} n - a scroll of immolation {unknown} r - 3 scrolls of fear {unknown} Potions g - a potion of mutation {unknown} o - a potion of stabbing {unknown} p - a potion of heal wounds {unknown} s - a potion of invisibility {unknown} t - a potion of might {unknown} Comestibles c - 5 rations h - 2 chunks of flesh {@w0} Skills: - Level 2.0 Fighting + Level 4.6 Short Blades - Level 1.8 Throwing - Level 1.0 Dodging - Level 3.6 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Trog Annotations: D:2 Grinder, Sigmund Innate Abilities, Weirdness & Mutations You have hoof-like feet. A weak demonic guardian rushes to your aid. Message History You throw a poisoned dart. The poisoned dart hits the orc. The orc looks even sicker. You hit the orc but do no damage. You kick the orc. The orc hits you. You take 2 damage, and have 31/33 hp. You closely miss the orc. Your kick misses the orc. You kill the orc! You have reached level 5! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. You regained 4 hp, and now have 35/38 hp. MP restored: 5 Things that are here: a +0 ring mail; an orc corpse; Health restored: 38 You butcher the orc corpse. h - 2 chunks of flesh {@w0} (gained 1) Things that are here: a +0 ring mail; an orc skeleton Things that are here: a +0 ring mail; an orc skeleton q - a poisoned dart q - 2 poisoned darts (gained 1) q - 3 poisoned darts (gained 1) Things that are here: a +0 ring mail; an orc skeleton The rat is too close now for your liking. Throwing (i - inventory) q - 3 poisoned darts (quivered) Aim: a rat (wandering, hasn't noticed you) You throw a poisoned dart. The poisoned dart hits the rat. The rat is poisoned. Throwing (i - inventory) q - 2 poisoned darts (quivered) Aim: a rat (poisoned) You throw a poisoned dart. The poisoned dart hits the rat. The rat looks even sicker. You kill the rat! No target in view! No target in view! q - 3 poisoned darts (gained 2) You butcher the rat corpse. h - 3 chunks of flesh {@w0} (gained 1) You see here a rat skeleton. x2 There is a stone staircase leading down here. You now have 174 gold pieces (gained 8). Done exploring. Done exploring. Done exploring. (D) Dungeon Where to? (Enter - D:3, ? - help) There is a stone staircase leading down here. Some of the chunks of flesh in your inventory have rotted away. There is an escape hatch in the floor here. There is a stone staircase leading up here. You climb upwards. Level annotation: Grinder, Sigmund Grinder is too close now for your liking. There is a stone staircase leading down here. Grinder gestures at you. Pain shoots through your body! You climb downwards. There is a stone staircase leading up here. You take 6 damage, and have 32/38 hp. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. Level annotation: Grinder, Sigmund Grinder blinks! You swap places. Here: a white imp (summoned, friendly) The floor. Sigmund says, "I'm your fate." Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You swap places. Sorry, you're not good enough to have a special ability. Your white imp appears confused. Your white imp disappears in a puff of smoke! x2 Health restored: 38 There is a stone staircase leading down here. Grinder says, "There's only one good use for a tongue: cutting it out." Something hits you! There is a stone staircase leading down here. You take 7 damage, and have 31/38 hp. You hit something. Your kick misses something. Grinder blinks! Something hits you! You take 11 damage, and have 20/38 hp. MASSIVE DAMAGE!! You barely miss something. You kick something. You closely miss something. Your quasit barely misses Grinder. Your quasit claws Grinder. Your quasit barely misses Grinder. Something hits you! * * * LOW HITPOINT WARNING * * * You take 11 damage, and have 9/38 hp. MASSIVE DAMAGE!! Your quasit bites Grinder but does no damage. Your quasit claws Grinder but does no damage. Your quasit misses Grinder. Grinder says, "DUCK!" You climb downwards. Reactivating autopickup. There is a stone staircase leading up here. Something hits you! You die... ## ##..##(## #..###.# ########.####.### #........# #....# #####........###..<.# ....................# #.......<....###....# ####.........# #....# ##........# #@#### ###.........# #.# ##...........# #.# ....#........# #.# ##..#........# #.# ############# ...#############># ##.....#...(.# .### ##..###...........(. ## #..###.............. ######.####............[. There were no monsters in sight! Vanquished Creatures 3 gnolls (D:2) 4 adders An ooze (D:1) A dart slug (D:1) 2 leopard geckos 2 orcs (D:3) 2 ball pythons (D:2) 4 bats 2 giant cockroaches (D:1) 9 goblins 6 hobgoblins 7 jackals (D:1) 3 kobolds 3 quokkas (D:3) 4 frilled lizards 9 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | travv0 the Demonspawn Assassin began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 24 | D:1 | Reached skill level 1 in Dodging 131 | D:1 | Reached skill level 2 in Short Blades 131 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 131 | D:1 | Reached XP level 2. HP: 7/22 MP: 2/2 808 | D:1 | Reached skill level 3 in Short Blades 808 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 1502 | D:2 | Noticed Sigmund 1881 | D:2 | Gained mutation: You have hoof-like feet. [demonic | ancestry] 1881 | D:2 | Reached XP level 4. HP: 17/33 MP: 4/4 1887 | D:2 | Reached skill level 4 in Short Blades 2508 | D:2 | Found a bloodstained altar of Trog. 2964 | D:3 | Noticed Grinder 3188 | D:3 | Paralysed by Grinder for 2 turns 3207 | D:3 | Paralysed by Grinder for 7 turns 3211 | D:3 | HP: 4/33 [Grinder (10)] 3693 | D:3 | HP: 6/33 [Grinder (4)] 4154 | D:3 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 4154 | D:3 | Reached XP level 5. HP: 35/38 MP: 5/5 4356 | D:2 | HP: 9/38 [something (11)] 4359 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_loops_ring D:2: layout_basic, bloody_trog, first_ration, minmay_fountain_box, minmay_circle_x, uniq_sigmund D:3: layout_rooms, hangedman_abyss_or_decor_stabs, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 1 | 1.0 Short Blades | 2 3 4 | 4.6 Fighting | | 2.0 Throwing | | 1.8 Stealth | | 3.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 66 | 92 || 158 Kick | 5 | 32 || 37 Throw: Dart | 77 | 36 || 113 Stab: Sleeping | 1 | 1 || 2 Eat: Chunk | 2 | 6 || 8 Ration | | 1 || 1 Armor: Robe | 16 | 11 || 27 Dodge: Dodged | 43 | 40 || 83 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 189 | 10 | 5.0 | 55 | 7 | 11.3 +---------+---------+-------+---------+---------+------- D:1 | 51 | 0 | 0.0 | 23 | 0 | 0.0 D:2 | 87 | 10 | 10.3 | 16 | 7 | 30.4 D:3 | 51 | 0 | 0.0 | 16 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_loops_ring D:2: layout_basic, bloody_trog, first_ration, minmay_fountain_box, minmay_circle_x, uniq_sigmund D:3: layout_rooms, hangedman_abyss_or_decor_stabs, uniq_grinder Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.6 | 19.6 | 62.1 | 1385.7 Dungeon | 100.0 | 100.0 | 4.6 | 19.6 | 62.1 | 1385.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 66.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 66.3 +-------+-------+-------+-------+-------+----------------------