Dungeon Crawl Stone Soup version 0.25-a0-1119-g28b6fd0 (webtiles) character file. Game seed: 10213463465737334960, levelgen mode: deterministic 2845 travv0 the Slinger (level 10, -1/63 HPs) Began as a Halfling Hunter on May 18, 2020. Was a Believer of Okawaru. Slain by a hog (6 damage) ... on level 7 of the Dungeon. The game lasted 00:23:51 (7452 turns). travv0 the Slinger (Halfling Hunter) Turns: 7452, Time: 00:23:51 Health: -1/63 AC: 4 Str: 14 XL: 10 Next: 4% Magic: 10/10 EV: 24 Int: 9 God: Okawaru [**....] Gold: 375 SH: 0 Dex: 18 Spells: 7/9 levels left rFire . . . SeeInvis . a - +1 hunting sling rCold . . . Gourm . (shield restricted) rNeg . . . Faith . f - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . J - +0 cloak rCorr . Harm . (no gloves) MR +.... (no boots) Stlth ++++...... (no amulet) HPRegen 0.20/turn K - +4 ring of evasion MPRegen 0.12/turn I - ring of protection from magic {MR+, !d} @: no status effects A: small, mutation resistance 1 a: Heroism, Renounce Religion You were on level 7 of the Dungeon. You worshipped Okawaru. Okawaru was pleased with you. You were not hungry. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 375 gold pieces. Inventory: Hand Weapons a - a +1 hunting sling (weapon) b - a +0 short sword Missiles i - 150 stones (quivered) Armour f - a +0 leather armour (worn) J - a +0 cloak (worn) (You found it on level 6 of the Dungeon) Jewellery j - an uncursed ring of protection from fire {rF+, !d} (You found it on level 1 of the Dungeon) l - an uncursed ring of positive energy {rN+} (You found it on level 1 of the Dungeon) s - an uncursed ring of poison resistance {rPois, !d} (You found it on level 2 of the Dungeon) x - an uncursed ring of protection from cold {rC+, !d} (You found it on level 3 of the Dungeon) I - a ring of protection from magic (right hand) {MR+, !d} (You found it on level 6 of the Dungeon) K - a +4 ring of evasion (left hand) (You found it on level 6 of the Dungeon) Wands q - a wand of iceblast (10) (You found it on level 2 of the Dungeon) G - a wand of paralysis (5) (You found it on level 7 of the Dungeon) Scrolls d - a scroll of enchant armour {unknown} h - 3 scrolls of blinking {unknown} m - 11 scrolls of identify o - a scroll of magic mapping {unknown} p - 4 scrolls of immolation {unknown} r - 3 scrolls of noise {unknown} t - 6 scrolls of teleportation y - a scroll of vulnerability {unknown} z - 2 scrolls of random uselessness {unknown} A - 4 scrolls of remove curse E - a scroll of fear {unknown} Potions e - 2 potions of haste {unknown} g - a potion of mutation {unknown} k - 3 potions of flight {unknown} n - 5 potions of curing u - a potion of ambrosia {unknown} v - a potion of brilliance {unknown} B - a potion of stabbing {unknown} C - a potion of heal wounds {unknown} D - a potion of lignification {unknown} F - 2 potions of degeneration {unknown} H - 2 potions of cancellation {unknown} M - a potion of berserk rage {unknown} Comestibles c - 10 rations w - 10 chunks of flesh {@w0} Skills: - Level 3.2 Fighting + Level 13.3 Slings * Level 7.4 Dodging * Level 7.8 Stealth You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex #...... 45% 1 ##..... A - Animate Skeleton Necr N/A 45% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Apportation Tloc #..... 45% 1 ##..... Summon Small Mammal Summ #... 45% 1 ##..... Ensorcelled Hibernation Hex/Ice #..... 61% 2 ###.... Confusing Touch Hex #....... 83% 3 ####... Dazzling Flash Conj/Hex #..... 83% 3 ####... Tukima's Dance Hex #....... 83% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:4 Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul The Shining One Lugonu Shops: D:6 [ Annotations: D:3 Ijyb D:6 2 runed translucent doors, BlueFish's ghost, novice OpWr D:7 Harold Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History Aim: a hog (moderately wounded) You shoot a stone. The stone barely misses the hog. x2 The stone hits the hog! The hog bites you! You take 8 damage, and have 19/57 hp. Firing (i - inventory) i - 167 stones (quivered) Aim: a hog (severely wounded) You shoot a stone. The stone hits the hog. The hog closely misses you. Firing (i - inventory) i - 166 stones (quivered) Aim: a hog (severely wounded) You shoot a stone. The stone barely misses the hog. x2 The stone hits the hog. The hog misses you. Firing (i - inventory) i - 165 stones (quivered) Aim: a hog (severely wounded) You shoot a stone. The stone hits the hog. Firing (i - inventory) i - 164 stones (quivered) Aim: a hog (severely wounded) You shoot a stone. The stone hits the hog! The hog bites you but does no damage. Firing (i - inventory) i - 163 stones (quivered) Aim: a hog (severely wounded) You shoot a stone. The stone barely misses the hog. The stone hits the hog! The hog bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 16/57 hp. Firing (i - inventory) i - 162 stones (quivered) Aim: a hog (severely wounded) You shoot a stone. The stone hits the hog but does no damage. The hog bites you! * * * LOW HITPOINT WARNING * * * You take 10 damage, and have 6/57 hp. It was a potion of curing. You feel better. The hog misses you. You regained 7 hp, and now have 13/57 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! Firing (i - inventory) i - 161 stones (quivered) Aim: a hog (severely wounded) You shoot a stone. The stone hits the hog. The hog barely misses you. Firing (i - inventory) i - 160 stones (quivered) Aim: a hog (severely wounded) You shoot a stone. The stone hits the hog but does no damage. The hog misses you. Firing (i - inventory) i - 159 stones (quivered) Aim: a hog (severely wounded) You shoot a stone. The stone hits the hog. You kill the hog! Okawaru accepts your kill. Firing (i - inventory) i - 158 stones (quivered) Aim: a hog (severely wounded) You shoot a stone. The stone closely misses the hog. The stone hits the hog. The hog closely misses you. Firing (i - inventory) i - 157 stones (quivered) Aim: a yak You shoot a stone. The stone hits the hog but does no damage. Firing (i - inventory) i - 156 stones (quivered) Aim: a yak You shoot a stone. The stone hits the hog. The hog bites you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 8/57 hp. You feel better. The hog misses you. You regained 9 hp, and now have 17/57 hp. Firing (i - inventory) i - 155 stones (quivered) Aim: a yak You shoot a stone. The stone closely misses the hog. The stone hits the hog! You kill the hog! Okawaru accepts your kill. You have reached level 10! You feel agile. The hog bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 14/63 hp. MP restored: 10 Firing (i - inventory) i - 154 stones (quivered) Aim: a yak You shoot a stone. The stone hits the hog. The hog completely misses you. Firing (i - inventory) i - 153 stones (quivered) Aim: a yak You shoot a stone. The stone hits the hog. The hog closely misses you. Firing (i - inventory) i - 152 stones (quivered) Aim: a yak You shoot a stone. The stone hits the hog. The hog bites you! * * * LOW HITPOINT WARNING * * * You take 9 damage, and have 5/63 hp. You feel better. The hog completely misses you. You regained 5 hp, and now have 10/63 hp. Firing (i - inventory) i - 151 stones (quivered) Aim: a yak You shoot a stone. The stone hits the hog. The hog bites you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 5/63 hp. You feel better. The hog bites you. * * * LOW HITPOINT WARNING * * * You regained 6 hp, and now have 11/63 hp. The hog bites you! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 4/63 hp. The hog bites you. You die... ................(...............# #...........#.##(#######.###.##.# ..#######..##.##(# #.# #[)#.# ..# ##....##.# #.# ##)#.. .#########.##.##.#######.####.#.# ....<......................##...# .#########.##.##Y##......#.##)..# .# #.##.##h#######.#.##...# .# ####.##@# #.#.##.... ## #.##.#######.#.##.... #.##.#............... #....#.#####......... ####.#.#####.).....>. #.#.......#.##.#.. ....#####.#.##.#.. ... #.#.##.#.. #.#.##.#.. You could see a yak and a hog. Vanquished Creatures The ghost of zbzbzb the Gusty, an amateur TeAE (D:5) 2 hogs (D:7) A human (D:7) An orc warrior (D:7) A black bear (D:7) 2 phantoms An ice beast (D:7) A sky beast (D:7) A centaur (D:6) 2 eyes of draining (D:3) 4 ogres 4 bullfrogs A water moccasin skeleton (D:7) A howler monkey (D:6) 2 crimson imps 6 hounds 2 orc priests (D:5) 2 bullfrog skeletons (D:6) Jessica (D:2) An orc wizard (D:7) 8 worker ants A hound skeleton (D:4) 5 gnolls 9 adders An adder skeleton (D:4) 2 worms 3 dart slugs 2 leopard geckos 16 orcs A ball python (D:6) 2 bats (D:1) 6 giant cockroaches 4 goblins 2 hobgoblins 4 jackals 8 kobolds A quokka (D:2) A ball python skeleton (D:4) 6 frilled lizards A jackal skeleton (D:6) A leopard gecko zombie (D:6) 17 rats 138 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | travv0 the Halfling Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 42 | D:1 | Reached skill level 6 in Slings 164 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 432 | D:1 | Reached skill level 7 in Slings 432 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/3 997 | D:2 | Found a radiant altar of Vehumet. 1000 | D:2 | Found a hide-covered altar of Uskayaw. 1007 | D:2 | Found a basalt altar of Yredelemnul. 1040 | D:2 | Noticed Jessica 1045 | D:2 | Killed Jessica 1045 | D:2 | Reached skill level 8 in Slings 1045 | D:2 | Reached XP level 4. HP: 24/29 MP: 4/4 1632 | D:2 | Reached XP level 5. HP: 34/34 MP: 5/5 1686 | D:2 | Found a burning altar of Makhleb. 1697 | D:2 | Found a shimmering altar of Xom. 1900 | D:3 | Reached skill level 9 in Slings 2003 | D:3 | Noticed Ijyb 2090 | D:3 | Found a stormy altar of Qazlal. 2492 | D:3 | Reached XP level 6. HP: 39/39 MP: 6/6 2495 | D:3 | Noticed an eye of draining 2502 | D:3 | Noticed an eye of draining 2514 | D:3 | Killed an eye of draining 2514 | D:3 | Reached skill level 10 in Slings 2523 | D:3 | Killed an eye of draining 2523 | D:3 | Reached skill level 11 in Slings 2523 | D:3 | Reached XP level 7. HP: 44/44 MP: 0/7 2591 | D:3 | Found a bloodstained altar of Trog. 3068 | D:4 | Found a staircase to the Ecumenical Temple. 3085 | Temple | Entered the Ecumenical Temple 3480 | D:4 | Reached skill level 12 in Slings 3579 | D:4 | Found an iron altar of Okawaru. 4190 | D:5 | Entered Level 5 of the Dungeon 4309 | D:5 | Found a shadowy altar of Dithmenos. 4405 | D:5 | Found a sparkling altar of Nemelex Xobeh. 4434 | D:5 | Reached skill level 2 in Fighting 4517 | D:5 | Reached skill level 3 in Dodging 4517 | D:5 | Reached skill level 2 in Stealth 4517 | D:5 | Reached XP level 8. HP: 50/50 MP: 8/8 4641 | D:4 | Became a worshipper of Warmaster Okawaru 4730 | D:5 | Reached skill level 3 in Stealth 5191 | D:5 | Learned a level 1 spell: Corona 5403 | D:5 | Found a runed translucent door. 5406 | D:5 | Noticed zbzbzb's ghost (amateur TeAE) 5541 | D:5 | Killed zbzbzb's ghost 5541 | D:5 | Reached skill level 4 in Dodging 5541 | D:5 | Reached skill level 4 in Stealth 5743 | D:6 | Found Lodin's Antique Armour Emporium. 5767 | D:6 | Reached * piety under Okawaru 5819 | D:5 | HP: 12/51 [hound (1)] 5820 | D:5 | Reached skill level 3 in Fighting 5824 | D:5 | HP: 6/52 [hound (3)] 5825 | D:5 | HP: 2/52 [bullfrog (4)] 6188 | D:6 | Reached XP level 9. HP: 56/56 MP: 9/9 6211 | D:6 | Reached skill level 5 in Dodging 6211 | D:6 | Reached skill level 5 in Stealth 6306 | D:6 | Reached skill level 6 in Stealth 6572 | D:6 | Found a large runed translucent door. 6573 | D:6 | Found a large runed translucent door. 6649 | D:6 | Noticed BlueFish's ghost (novice OpWr) 6776 | D:7 | Learned a level 1 spell: Animate Skeleton 6776 | D:7 | Noticed Harold 6794 | D:7 | Reached skill level 6 in Dodging 6867 | D:7 | Found Kacei's Armour Boutique. 6906 | D:7 | Reached ** piety under Okawaru 7096 | D:7 | Reached skill level 13 in Slings 7108 | D:7 | Reached skill level 7 in Stealth 7410 | D:7 | Reached skill level 7 in Dodging 7432 | D:7 | HP: 6/57 [hog (10)] 7439 | D:7 | HP: 8/57 [hog (6)] 7441 | D:7 | Reached XP level 10. HP: 19/63 MP: 10/10 7444 | D:7 | HP: 5/63 [hog (9)] 7450 | D:7 | HP: 4/63 [hog (7)] 7452 | D:7 | Slain by a hog Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_loops_ring, minmay_rat_gold_closets D:2: layout_basic, amethyst_overflow_temple_binary, grunt_temple_overflow_diamond, uniq_jessica D:3: layout_loops_ring, trog_eyes_of_draining, nicolae_qazlal_general_emergency, chequers_serial_rivers_small_b, uniq_ijyb D:4: layout_layer_cave, okawaru_gym_becter, minmay_temple_entry_mini_moons, first_ration D:5: layout_layer_cave, kennysheep_mini, nemelex_xobeh_ov_fountains_minmay, ebering_ghost_sewer_d D:6: hangedman_cross_stitches, layout_rooms, ebering_ghost_disaster_area, serial_shops, shop D:7: layout_basic, zin_treasury, serial_shops, shop, grunt_livestock, uniq_harold Temple: corrupted_temple Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Slings | 6 7 8 9 11 12 13 | 13.3 Fighting | 2 3 | 3.2 Dodging | 3 4 7 | 7.4 Stealth | 2 4 7 | 7.8 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Fire: Hunting sling | 77 | 149 | 513 | 4 || 743 Evoke: Wand | | | 1 | || 1 Use: Scroll | | | 3 | || 3 Potion | | | 2 | 2 || 4 Eat: Chunk | | 4 | 11 | || 15 Ration | | | 1 | || 1 Armor: Leather armour | 2 | 1 | 21 | || 24 Dodge: Dodged | 15 | 16 | 155 | 3 || 189 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2624 | 1441 | 35.4 | 113 | 25 | 18.1 +---------+---------+-------+---------+---------+------- D:1 | 37 | 9 | 19.6 | 17 | 9 | 34.6 D:2 | 61 | 37 | 37.8 | 16 | 1 | 5.9 D:3 | 134 | 244 | 64.6 | 26 | 4 | 13.3 D:4 | 342 | 0 | 0.0 | 12 | 0 | 0.0 D:5 | 681 | 206 | 23.2 | 18 | 2 | 10.0 D:6 | 488 | 376 | 43.5 | 12 | 6 | 33.3 D:7 | 881 | 569 | 39.2 | 12 | 3 | 20.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_loops_ring, minmay_rat_gold_closets D:2: layout_basic, amethyst_overflow_temple_binary, grunt_temple_overflow_diamond, uniq_jessica D:3: layout_loops_ring, trog_eyes_of_draining, nicolae_qazlal_general_emergency, chequers_serial_rivers_small_b, uniq_ijyb D:4: layout_layer_cave, okawaru_gym_becter, minmay_temple_entry_mini_moons, first_ration D:5: layout_layer_cave, kennysheep_mini, nemelex_xobeh_ov_fountains_minmay, ebering_ghost_sewer_d D:6: hangedman_cross_stitches, layout_rooms, ebering_ghost_disaster_area, serial_shops, shop D:7: layout_basic, zin_treasury, serial_shops, shop, grunt_livestock, uniq_harold Temple: corrupted_temple Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.3 | 0.0 | 84.7 | 900.8 Dungeon | 99.4 | 99.6 | 3.1 | 0.0 | 84.7 | 1025.4 Temple | 0.6 | 0.4 | 31.7 | 0.0 | 96.4 | 28.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 508.1 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 580.7 +-------+-------+-------+-------+-------+----------------------