Dungeon Sprint DCSS version 0.24-a0-616-ge2a249a (webtiles) character file. Game seed: 15193640478028299272, levelgen mode: deterministic 23 toni2068 the Chopper (level 2, 0/24 HPs) Began as a Mummy Fighter on Sept 14, 2019. Slain by an ogre ... wielding a +0 giant spiked club (15 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:11 (77 turns). toni2068 the Chopper (Mummy Fighter) Turns: 77, Time: 00:00:12 Health: 0/24 AC: 10 Str: 19 XL: 2 Next: 72% Magic: 2/2 EV: 4 Int: 7 God: Gold: 0 SH: 8 Dex: 11 Spells: 1/1 levels left rFire x . . SeeInvis . a - +0 war axe rCold + . . Gourm . c - +0 shield rNeg + + + Faith . e - +2 chain mail {rN+} rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail c - a +0 shield (worn) e - a +2 chain mail of positive energy (worn) Scrolls d - a scroll of blinking Skills: - Level 3.0 Fighting + Level 4.9 Axes - Level 2.4 Armour - Level 2.4 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You start putting on your armour. You continue putting on your +2 chain mail of positive energy. x5 You finish putting on your +2 chain mail of positive energy. You feel more protected from negative energy. You start resting. HP restored. Health restored: 24 You aren't carrying any items that you can evoke. You open the door. An ogre comes into view. It is wielding a +0 giant spiked club. The ogre shouts! You slash the ogre! The ogre is heavily wounded. The ogre hits you with a +0 giant spiked club! You take 9 damage, and have 15/24 hp. MASSIVE DAMAGE!! You hit the ogre but do no damage. The ogre is heavily wounded. The ogre hits you with a +0 giant spiked club! Ouch! That really hurt! You die... ########## #<.#.@O..# #..').#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | toni2068 the Mummy Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 1 | D | Noticed Ijyb 22 | D | Killed Ijyb 22 | D | Reached skill level 4 in Axes 22 | D | Reached XP level 2. HP: 19/24 MP: 2/2 74 | D | Noticed an ogre 77 | D | Slain by an ogre Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Axes | 4 | 4.9 Fighting | | 3.0 Armour | | 2.4 Shields | | 2.4 Action || total -------------------------++------- Melee: War axe || 22 Armor: Scale mail || 8 Dodge: Dodged || 4 Block: Shield || 13 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 33 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 33 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+-------