Dungeon Sprint DCSS version 0.24-a0-582-g4d4af81 (webtiles) character file. Game seed: 17964464280509155987 25 toni2068 the Shield-Bearer (level 3, 0/26 HPs) Began as an Octopode Fighter on Aug 27, 2019. Slain by an ogre ... wielding a +0 giant club (26 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:07 (44 turns). toni2068 the Shield-Bearer (Octopode Fighter) Turns: 44, Time: 00:00:08 Health: 0/26 AC: 1 Str: 16 XL: 3 Next: 4% Magic: 3/3 EV: 12 Int: 10 God: Gold: 0 SH: 9 Dex: 11 Spells: 2/2 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . a - +0 shield rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 shield (worn) Scrolls i - a scroll of blinking Potions b - a potion of might d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Comestibles o - a ration Skills: - Level 3.0 Fighting - Level 3.0 Dodging + Level 5.0 Shields + Level 4.4 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. You regained 9 hp, and now have 23/26 hp. MP restored: 3 Unknown command. Things that are here: a +0 dagger; a +0 leather armour You start resting. HP restored. Health restored: 26 You open the door. An ogre comes into view. It is wielding a +0 giant club. There is an open door here. The helpless ogre fails to defend itself. You bludgeon the ogre! You squeeze the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#.)'@.# #..'..#.O+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | toni2068 the Octopode Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 1 | D | Noticed Ijyb 8 | D | Killed Ijyb 8 | D | Reached skill level 5 in Shields 8 | D | Reached XP level 2. HP: 18/21 MP: 2/2 8 | D | Reached XP level 3. HP: 23/26 MP: 3/3 41 | D | Noticed an ogre 44 | D | Slain by an ogre Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Shields | 5 | 5.0 Unarmed Combat | 4 | 4.4 Fighting | | 3.0 Dodging | | 3.0 Action || total -------------------------++------- Melee: Unarmed || 6 Tentacles || 4 Constrict || 1 Stab: Sleeping || 2 Block: Shield || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 36 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 36 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+-------