Dungeon Sprint DCSS version 0.24-a0-581-gc0fa660 (webtiles) character file. Game seed: 10824531552451310397 25 toni2068 the Jinx (level 2, -3/19 HPs) Began as a Vampire Enchanter on Aug 25, 2019. Slain by an ogre ... wielding a +0 giant club (22 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:16 (34 turns). toni2068 the Jinx (Vampire Enchanter) Turns: 34, Time: 00:00:17 Health: -3/19 AC: 2 Str: 7 XL: 2 Next: 82% Magic: 5/5 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +++....... (no amulet) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn (no ring) @: berserk cooldown, regenerating quickly, slowed, very slow A: no food, fangs 3, see invisible, unbreathing a: Exsanguinate You were in the Dungeon. You were alive. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Skills: - Level 1.1 Short Blades - Level 2.1 Dodging + Level 4.4 Stealth - Level 2.0 Spellcasting - Level 9.4 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Ensorcelled Hibernat Hex/Ice ###... 4% 2 N/A b - Corona Hex ####... 1% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ####.... 1% 3 N/A Tukima's Dance Hex ####.... 1% 3 N/A Dazzling Spray Conj/Hex ###... 9% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You do not eat. Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History You start resting. HP restored. Health restored: 19 Memorise Ensorcelled Hibernation, consuming 2 spell levels and leaving 2? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Ensorcelled Hibernation Adjust to which letter? a - Ensorcelled Hibernation; b - Corona You open the door. An ogre comes into view. It is wielding a +0 giant club. There is an open door here. The helpless ogre fails to defend itself. You puncture the ogre! The ogre is heavily wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#..'@.# #..').#.O+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | toni2068 the Vampire Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D | Noticed Ijyb 12 | D | Killed Ijyb 12 | D | Reached skill level 9 in Hexes 12 | D | Reached XP level 2. HP: 19/19 MP: 5/5 29 | D | Learned a level 2 spell: Ensorcelled Hibernation 31 | D | Noticed an ogre 34 | D | Slain by an ogre Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Hexes | 9 | 9.4 Short Blades | | 1.1 Dodging | | 2.1 Stealth | | 4.4 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Dagger || 10 Bite || 2 Use: Potion || 1 Stab: Sleeping || 1 Dodge: Dodged || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 36 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 36 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+-------