Dungeon Crawl Stone Soup version 0.22-a0-499-g80674aa (webtiles) character file. tollymain the Magician (Hermit Crab Wizard) Turns: 424, Time: 00:04:55 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 4% Magic: 6/8 EV: 12 Int: 20 God: Gold: 22 SH: 0 Dex: 9 Spells: 6/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: pincers, sturdy frame 3 a: no special abilities You are on level 1 of the Dungeon. You are not hungry. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 22 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions d - a murky blue potion Books b - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Slow Hexes 2 e - Conjure Flame Conjuration/Fire 3 f - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles c - a ration f - 2 chunks of flesh Skills: + Level 2.4 Dodging + Level 2.2 Stealth + Level 4.1 Spellcasting + Level 1.4 Conjurations Level 1.1 Summonings - Level 1.1 Translocations You have 6 spell levels left. You know the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 7% 1 None d - Blink Tloc N/A 12% 2 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your physical structure is perfection and can not be permanently altered. You have pincers for hands. Your movements are significantly less encumbered by armour. (ER -6) Message History d - Blink Okay, then. Welcome back, tollymain the Hermit Crab Wizard. Press ? for a list of commands and other information. Welcome back, tollymain the Hermit Crab Wizard. Press ? for a list of commands and other information. Welcome back, tollymain the Hermit Crab Wizard. Press ? for a list of commands and other information. Welcome back, tollymain the Hermit Crab Wizard. Press ? for a list of commands and other information. Saving game... please wait. Welcome back, tollymain the Hermit Crab Wizard. Press ? for a list of commands and other information. Welcome back, tollymain the Hermit Crab Wizard. Press ? for a list of commands and other information. Welcome back, tollymain the Hermit Crab Wizard. Press ? for a list of commands and other information. You see here a club. Your magical contamination has completely faded away. Unknown command. ######################## .........^......@.....>## ####.######)............# ##'#####..............# #.....................######### #................###.(......(.. #..................############ #.......).....####.......#..... ##'#############.#######.#.#### ####'### #.#.....#.#..... There are no monsters in sight! Vanquished Creatures A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) A ball python (D:1) A frilled lizard (D:1) A kobold (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tollymain the Hermit Crab Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 378 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/8 382 | D:1 | Learned a level 2 spell: Blink Action || total -------------------------++------- Melee: Unarmed || 14 Cast: Magic Dart || 17 Armor: Robe || 4 Dodge: Dodged || 6 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 11 | 0.0 | 0 | 7 | 0.0 | 424 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 11 | 0.0 | 0 | 7 | 0.0 | 424 +---------+---------+-------+---------+---------+-------+---------