Dungeon Crawl Stone Soup version 0.23.2-30-g0e89c35 (webtiles) character file. Game seed: 12501291698540411778 0 tiler the Thaumaturge (level 1, 20/20 HPs) Began as a Gnoll Wanderer on June 20, 2019. Got out of the dungeon alive. The game lasted 00:00:10 (11 turns). tiler the Thaumaturge (Gnoll Wanderer) Turns: 11, Time: 00:00:11 Health: 20/20 AC: 2 Str: 14 XL: 1 Next: 0% Magic: 12/12 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 15 Spells: 21/22 levels left rFire . . . SeeInvis . b - +2 hand axe (elec) rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger b - a +2 hand axe of electrocution (weapon) Armour d - a +0 robe (worn) Potions c - a potion of curing Comestibles f - a ration Skills: + Level 4.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 2.3 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 2.1 Stealth + Level 2.3 Shields + Level 0.0 Unarmed Combat + Level 11.1 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You had 21 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 10% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 16% 2 None Call Imp Summ #....... 16% 2 None Slow Hex #....... 16% 2 None Conjure Flame Conj/Fire #....... 30% 3 #...... Mephitic Cloud Conj/Pois/Air #....... 30% 3 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, tiler the Gnoll Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a glowing hand axe and a club. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a potion of curing, a +0 robe, a ration; and the following spell memorised: Magic Dart; and the following spells available to memorise: Blink, Call Imp, Slow, Conjure Flame, Mephitic Cloud. You see here a glowing hand axe. b - a glowing hand axe Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You hear the crackle of electricity. b - a +2 hand axe of electrocution (weapon) There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ## #. #. ∆ .###. ...#. #..#.## ### #.. ..### #...#.###...# #....@....# #...###.#...# # #.)##### #..# #... ###. . ##∆ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Reached skill level 11 in Spellcasting 0 | D:1 | tiler the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | tiler set off with the following items: a +0 dagger, a | potion of curing, a +0 robe, a ration; and the following | spell memorised: Magic Dart; and the following spells | available to memorise: Blink, Call Imp, Slow, Conjure | Flame, Mephitic Cloud 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 12/12 11 | D:$ | Got out of the dungeon alive. Skill XL: | | ---------------+-+----- Spellcasting | | 11.1 Fighting | | 4.4 Throwing | | 2.3 Stealth | | 2.1 Shields | | 2.3