Dungeon Crawl Stone Soup version 0.24-a0-535-gbb0d440 (webtiles) character file. Game seed: 7763604384406837842 11 thomd the Ducker (level 2, 16/16 HPs) Began as a Spriggan Monk on Aug 9, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:40 (444 turns). thomd the Ducker (Spriggan Monk) Turns: 444, Time: 00:00:41 Health: 16/16 AC: 2 Str: 7 XL: 2 Next: 17% Magic: 3/3 EV: 20 Int: 11 God: Gold: 26 SH: 0 Dex: 18 Spells: 1/1 levels left rFire . . . SeeInvis + a - +0 short sword rCold . . . Gourm . (shield restricted) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: very quick A: very small, unfitting armour, see invisible, herbivore, speed 3, slow metabolism 2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 robe (worn) Potions d - a potion of might {unknown} Comestibles c - 2 rations Skills: - Level 2.4 Fighting + Level 3.7 Short Blades - Level 4.4 Dodging + Level 3.8 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need to consume almost no food. Message History The ooze is almost dead. The ooze hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the ooze. The ooze is almost dead. The ooze hits you. * * * LOW HITPOINT WARNING * * * You hit the ooze. You kill the ooze! You have reached level 2! You start resting. HP restored. A bat comes into view. The helpless bat fails to defend itself. You impale the bat!! You kill the bat! No target in view! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############# #...........# #.#########.# ### #.# #.# ..####.###### #@# #............# #.# ######.#####.# #.# ######.# #.# .....#.. #.# ......... ..# ####.##### ### There were no monsters in sight! Vanquished Creatures An ooze (D:1) 2 bats (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 2 frilled lizards (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | thomd the Spriggan Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 203 | D:1 | Reached XP level 2. HP: 4/16 MP: 3/3 444 | D:1 | Quit the game Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_loops_ring Action || total -------------------------++------- Melee: Short sword || 30 Stab: Sleeping || 3 Armor: Robe || 2 Dodge: Dodged || 31 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 17 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 17 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------