Dungeon Crawl Stone Soup version 0.26-a0-50-gc4d14cd (webtiles) character file. Game seed: 16541336895875629689 0 thirtiethelement the Skirmisher (level 1, 0/23 HPs) Began as a Gnoll Abyssal Knight on June 5, 2020. Was a Follower of Lugonu. Slain by a merfolk siren ... wielding a +0 trident ... summoned by a worldbinder (6 damage) ... on level 1 of the Abyss. The game lasted 00:00:28 (54 turns). thirtiethelement the Skirmisher (GnAK) Turns: 54, Time: 00:00:28 Health: 0/23 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 14 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +1 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: mesmerised A: distributed training, fangs 1, strong nose a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +1 leather armour (worn) Comestibles c - a ration Skills: + Level 6.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 4.4 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 4.4 Armour + Level 2.3 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 0.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 4.4 Invocations + Level 0.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History * * * LOW HITPOINT WARNING * * * You cannot move away from the merfolk siren! You closely miss the merfolk siren. The merfolk siren chants a haunting song. The merfolk siren closely misses you. The merfolk siren chants its luring song. You hit the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren chants its luring song. x3 You hear a roar! You cannot move away from the merfolk siren! You hit the merfolk siren. The merfolk siren is moderately wounded. A thrashing horror comes into view. The merfolk siren chants its luring song. x3 You hit the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren chants its luring song. x2 The merfolk siren hits you with a +0 trident. You die... #. #### ## . # .#.. .##..#. ### ... #.. .#.##.#..# # .# #.#.#.#.. .#..#.#.X..# . .##.m.@####### # #...#..#m.....# .###..##.#xm#..#... ........##......# ...#.#..#.......# #.##.#.#)..###.# ... ##.# ##.. # #.....#..###.# ###..# ## .# You could see a thrashing horror and 3 merfolk sirens. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | thirtiethelement the Gnoll Abyssal Knight began the quest | for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 23/23 MP: 3/3 47 | Abyss:1 | Noticed a worldbinder 50 | Abyss:1 | Noticed a merfolk siren 50 | Abyss:1 | Noticed a merfolk siren 50 | Abyss:1 | Noticed a merfolk siren 53 | Abyss:1 | Noticed a thrashing horror 54 | Abyss:1 | Slain by a merfolk siren Illustrated notes Levels and vault maps discovered: Abyss:1: patterned_corridor Action || total -------------------------++------- Melee: Hand axe || 4 Use: Scroll || 2 Dodge: Dodged || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------