Dungeon Crawl Stone Soup version 0.26-a0-43-g20b394c (webtiles) character file. Game seed: 56371351495835137 0 thirtiethelement the Skirmisher (level 1, -5/23 HPs) Began as a Gnoll Abyssal Knight on June 4, 2020. Was a Follower of Lugonu. Slain by an ancient zyme (15 damage) ... on level 3 of the Abyss. The game lasted 00:01:21 (122 turns). thirtiethelement the Skirmisher (GnAK) Turns: 122, Time: 00:01:22 Health: -5/23 AC: 3 Str: 14 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 14 God: Lugonu [*.....] Gold: 33 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: Depart the Abyss, Renounce Religion You were on level 3 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 33 gold pieces. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a ration Skills: + Level 6.4 Fighting + Level 0.0 Short Blades + Level 4.4 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 4.4 Armour + Level 2.3 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 0.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 4.4 Invocations + Level 0.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You feel as if something is helping you. Drop what? 4/52 slots (_ for help) (? for menu, Esc to quit) You remove your ring of attention. You drop an uncursed ring of attention. Found a gateway leading deeper into the Abyss. Found a scale mail and a chain mail. A deep elf demonologist comes into view. It is wielding a +0 rapier. There is a gateway leading deeper into the Abyss here. You plunge deeper into the Abyss. The abyssal rune of Zot can be found at this depth. Found a gateway leading out of the Abyss. Found 22 gold pieces. You now have 33 gold pieces (gained 22). Found a fuming white potion. You see here a fuming white potion. The small abomination hits you! Ouch! That really hurt! The ancient zyme closely misses you. The ancient zyme hits you! Ouch! That really hurt! You die... ...# .##. .# # .. #.##.#.# ## #.##.### # ###.# #.##...## ....###..#### #..#..#.# #§.###.# #x§..#... ##@x§.##.. #.#..# ### ∆.#...# ## ..## #.# .# .. ## You could see an ancient zyme and a small abomination. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | thirtiethelement the Gnoll Abyssal Knight began the quest | for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 23/23 MP: 3/3 34 | Abyss:2 | Found an iron altar of Okawaru. 82 | Abyss:2 | Noticed a deep elf demonologist 121 | Abyss:3 | Noticed an ancient zyme 121 | Abyss:3 | Noticed a small abomination 122 | Abyss:3 | Slain by an ancient zyme Illustrated notes Levels and vault maps discovered: Abyss:3: grunt_abyss_rune_wretched_hive Action || total -------------------------++------- Use: Scroll || 2 Dodge: Dodged || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------