Dungeon Crawl Stone Soup version 0.26-a0-23-g3ae7099 (webtiles) character file. Game seed: 15614933908042108892, levelgen mode: deterministic 0 thirtiethelement the Skirmisher (level 1, -7/23 HPs) Began as a Gnoll Abyssal Knight on May 27, 2020. Was a Follower of Lugonu. Mangled by a starcursed mass (11 damage) ... on level 2 of the Abyss. The game lasted 00:00:32 (70 turns). thirtiethelement the Skirmisher (GnAK) Turns: 70, Time: 00:00:32 Health: -7/23 AC: 3 Str: 14 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 14 God: Lugonu [*.....] Gold: 58 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: non-regenerating, diseased A: distributed training, fangs 1, strong nose a: Depart the Abyss, Renounce Religion You were on level 2 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 58 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Comestibles c - 2 rations Skills: + Level 6.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 4.4 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 4.4 Armour + Level 2.3 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 0.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 4.4 Invocations + Level 0.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Found 15 bolts. Found 42 gold pieces. You now have 42 gold pieces. An ancient zyme comes into view. You feel yourself growing ill in the presence of the ancient zyme. Found 16 gold pieces. You feel ill. You see here 16 gold pieces. You hit the starcursed mass but do no damage. A starcursed mass splits. You hit the starcursed mass but do no damage. x2 You hit the ancient zyme but do no damage. The ancient zyme closely misses you. The ancient zyme hits you. The starcursed mass engulfs you! The starcursed mass closely misses you. The ancient zyme misses you. The ancient zyme hits you! * * * LOW HITPOINT WARNING * * * You now have 58 gold pieces (gained 16). The starcursed mass engulfs you but does no damage. The starcursed mass engulfs you! You die... #. ....# .. #.#.... .# .....# .# .##.... ..#. # .........#.# # . #.#.#.# #...# .. # #..X.#...#.#. # . .. #..@X.......#> .# # #.##x#...... ... . . ##..#........###.. . ###....##...# # . .##........#[#..# .#....#.#..... #...#..##......#.#. #..##.......... . #...#............. You could see 2 starcursed masses and an ancient zyme. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | thirtiethelement the Gnoll Abyssal Knight began the quest | for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 23/23 MP: 3/3 60 | Abyss:2 | Noticed an ancient zyme 66 | Abyss:2 | Noticed a starcursed mass 70 | Abyss:2 | Mangled by a starcursed mass Illustrated notes Levels and vault maps discovered: Abyss:2 Action || total -------------------------++------- Melee: Hand axe || 2 Armor: Leather armour || 1 Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------