Dungeon Crawl Stone Soup version 0.26-a0-23-g3ae7099 (webtiles) character file. Game seed: 14037271245506826574, levelgen mode: deterministic 0 thirtiethelement the Skirmisher (level 1, 8/23 HPs) Began as a Gnoll Abyssal Knight on May 26, 2020. Was an Initiate of Lugonu. Got out of the dungeon alive. The game lasted 00:00:23 (44 turns). thirtiethelement the Skirmisher (GnAK) Turns: 44, Time: 00:00:24 Health: 8/23 AC: 3 Str: 14 XL: 1 Next: 0% Magic: 2/3 EV: 12 Int: 14 God: Lugonu [......] Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: Renounce Religion You escaped. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Potions d - 2 potions of invisibility {unknown} Comestibles c - a ration Skills: + Level 6.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 4.4 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 4.4 Armour + Level 2.3 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 0.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 4.4 Invocations + Level 0.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History There is a gateway leading deeper into the Abyss here. You plunge deeper into the Abyss. Found five items. Found a corrupted altar of Lugonu. Found 2 scrolls labeled CAHUDO JIEDEOMI. d - 2 grey potions (gained 1) Found a ration. You see here a scroll labeled VARILU XAUDI. e - a scroll labeled VARILU XAUDI The spatial maelstrom hits you! Ouch! That really hurt! Space bends around you. The spatial maelstrom misses you. A spatial vortex comes into view. You pass through the gate. You can no longer depart the Abyss at will. Found a dented filigree amulet. There is a staircase leading out of the dungeon here. As you read the scroll labeled VARILU XAUDI, it crumbles to dust. You feel blessed for a moment. It was a scroll of remove curse. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ∆ ##### ###.."### ##.......## #.........# #....@....# #..........# ..##.......## ###...### ##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | thirtiethelement the Gnoll Abyssal Knight began the quest | for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 23/23 MP: 3/3 24 | Abyss:2 | Found a corrupted altar of Lugonu. 36 | Abyss:2 | Noticed a spatial maelstrom 41 | Abyss:2 | Noticed a spatial vortex 41 | D:1 | Escaped the Abyss 44 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_rooms, hangedman_decor_points, hangedman_decor_push, minmay_crystal_room, minmay_misc_feat_more_columns, minmay_tromino_v4_c Action || total -------------------------++------- Invok: Depart the Abyss || 1 Use: Scroll || 1 Dodge: Dodged || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------