Dungeon Crawl Stone Soup version 0.26-a0-8-gc4d20be (webtiles) character file. Game seed: 5581136078794887059, levelgen mode: deterministic 0 thirtiethelement the Skirmisher (level 1, 14/18 HPs) Began as a Demonspawn Abyssal Knight on May 24, 2020. Was an Initiate of Lugonu. Got out of the dungeon alive. The game lasted 00:00:32 (59 turns). thirtiethelement the Skirmisher (DsAK) Turns: 59, Time: 00:00:32 Health: 14/18 AC: 3 Str: 10 XL: 1 Next: 0% Magic: 1/2 EV: 11 Int: 17 God: Lugonu [......] Gold: 20 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis + d - +3 war axe "Nacuo" {vamp, rC- Str-2 Int+4 SInv} (curse) rCold x . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: Renounce Religion You escaped. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 20 gold pieces. Inventory: Hand Weapons a - a +1 falchion d - the cursed +3 war axe "Nacuo" (weapon) {vamp, rC- Str-2 Int+4 SInv} (You found it on level 2 of the Abyss) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (-2). It affects your intelligence (+4). It makes you vulnerable to cold. It lets you see invisible. It has a curse placed upon it. Armour b - a +0 leather armour (worn) Comestibles c - 2 rations Skills: + Level 3.0 Fighting + Level 1.7 Long Blades + Level 1.7 Armour + Level 0.8 Dodging + Level 2.4 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Found a gateway leading out of the Abyss. Found 24 gold pieces. Found a crystal war axe. You enter the shallow water. Moving in this stuff is going to be slow. A large abomination comes into view. You see here 24 gold pieces. You see here a crystal war axe. d - a crystal war axe The large abomination hits you. You see here 24 gold pieces. You pass through the gate. You can no longer depart the Abyss at will. There is a staircase leading out of the dungeon here. You feel weaker. You feel clever. You feel a sense of dread. It sticks to your hand! d - the cursed +3 war axe "Nacuo" (weapon) {vamp, rC- Str-2 Int+4 SInv} Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #. .## ... ... ♣.♣ ♣⌠♣ ..♣♣♣♣♣.♣♣♣♣♣.. .....⌠.@.⌠..... ..♣♣♣♣♣.♣♣♣♣♣.. ♣⌠♣ ♣.♣ ... ... ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | thirtiethelement the Demonspawn Abyssal Knight began the | quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 50 | Abyss:2 | Noticed a large abomination 53 | Abyss:2 | Got a crystal war axe 56 | D:1 | Escaped the Abyss 57 | D:1 | Identified the cursed +3 war axe "Nacuo" {vamp, rC- Str-2 | Int+4 SInv} (You found it on level 2 of the Abyss) 59 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_loops_cross Action || total -------------------------++------- Invok: Depart the Abyss || 1 Use: Scroll || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------