Dungeon Crawl Stone Soup version 0.25-a0-1137-g7f6bfe4 (webtiles) character file. Game seed: 8886871227157318542, levelgen mode: deterministic 0 thirtiethelement the Skirmisher (level 1, -2/18 HPs) Began as a Demonspawn Abyssal Knight on May 24, 2020. Was a Follower of Lugonu. Slain by a chaos spawn (7 damage) ... on level 3 of the Abyss. The game lasted 00:00:43 (105 turns). thirtiethelement the Skirmisher (DsAK) Turns: 105, Time: 00:00:45 Health: -2/18 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 13 God: Lugonu [*.....] Gold: 8 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 falchion rCold + . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn d - ring of protection from cold MPRegen 0.08/turn (no ring) @: lethally poisoned (-2 -> -18), non-regenerating, diseased A: no striking features a: Depart the Abyss, Renounce Religion You were on level 3 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 8 gold pieces. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Jewellery d - a ring of protection from cold (left hand) Comestibles c - a ration Skills: + Level 3.0 Fighting + Level 1.7 Long Blades + Level 1.7 Armour + Level 0.8 Dodging + Level 2.4 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Message History There is a gateway leading deeper into the Abyss here. You plunge deeper into the Abyss. The abyssal rune of Zot can be found at this depth. Found a notched pearl ring. d - a notched pearl ring d - a ring of protection from cold (left hand) An ancient zyme comes into view. You feel yourself growing ill in the presence of the ancient zyme. Found 12 gold pieces. You feel yourself growing ill in the presence of the ancient zyme. A small abomination comes into view. You feel ill. A chaos spawn comes into view. Deactivating autopickup; reactivate with Ctrl-A. You hit something but do no damage. Something gores you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! Something poisons you! You feel ill. Something hits you! You die... ### #...#.#. .# #.###.####.#.#...#. # ' #.#..#........ ....# '.##...#.......#........ .4.#.#...#............. #..#...x..x#..#...... #....#.#..###.#.. # . ###....#.## #......... #....@...# .#x# #. # ##...#..#.#..# #.. .. #..##......##.... . .. ## #...#### . #.# ..#. #..#. ## .#. ... ... . .. . ##.. #. .. ... ..# # .. .#. You could see an ancient zyme and a chaos spawn (fast, agile). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | thirtiethelement the Demonspawn Abyssal Knight began the | quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 89 | Abyss:3 | Noticed an ancient zyme 95 | Abyss:3 | Noticed a small abomination 104 | Abyss:3 | Noticed a chaos spawn 105 | Abyss:3 | Slain by a chaos spawn Illustrated notes Levels and vault maps discovered: Abyss:3: hangedman_abyss_or_decor_jellyfish_corner, due_evilmike_abyss_rune_seething_liches Action || total -------------------------++------- Melee: Falchion || 1 Use: Scroll || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------