ASSERT(!crawl_state.generating_level) in 'files.cc' at line 3000 failed. Version: Dungeon Crawl Stone Soup 0.26-a0-50-gc4d14cd Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 9171535418712088651, deterministic pregen: 1 Command line: /usr/games/crawl-git-c4d14cd842 -name thirtiethelement -rc /dgldir/rcfiles/crawl-git/thirtiethelement.rc -macro /dgldir/rcfiles/crawl-git/thirtiethelement.macro -morgue /dgldir/morgue/thirtiethelement/ -webtiles-socket /crawl-master/webserver/sockets/thirtiethelement:2020-06-05.01:41:37.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 26 stack frames. /usr/games/crawl-git-c4d14cd842(_Z17write_stack_traceP8_IO_FILE+0x23) [0x614393]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-c4d14cd842(_Z13do_crash_dumpv+0x415) [0x61c1f5]: do_crash_dump() /usr/games/crawl-git-c4d14cd842(_Z20crash_signal_handleri+0x9c) [0x61461c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x360b0) [0x7f7573ea90b0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7f7574243b7b]: /usr/games/crawl-git-c4d14cd842() [0x61b7be] /usr/games/crawl-git-c4d14cd842() [0x61bb36] /usr/games/crawl-git-c4d14cd842() [0x6eefdb] /usr/games/crawl-git-c4d14cd842(_ZN11LevelLayoutC1E8level_idjRK16ProceduralLayout+0xc1) [0x6807f1]: LevelLayout::LevelLayout(level_id, unsigned int, ProceduralLayout const&) /usr/games/crawl-git-c4d14cd842() [0x5819d4] /usr/games/crawl-git-c4d14cd842() [0x581f62] /usr/games/crawl-git-c4d14cd842() [0x582357] /usr/games/crawl-git-c4d14cd842() [0x582b17] /usr/games/crawl-git-c4d14cd842(_Z14generate_abyssv+0x92) [0x584ce2]: generate_abyss() /usr/games/crawl-git-c4d14cd842() [0x6b94f0] /usr/games/crawl-git-c4d14cd842(_Z7builderb+0x2b2) [0x6bacc2]: builder(bool) /usr/games/crawl-git-c4d14cd842(_Z14generate_levelRK8level_id+0x195) [0x6ebff5]: generate_level(level_id const&) /usr/games/crawl-git-c4d14cd842(_Z14pregen_dungeonRK8level_id+0x57e) [0x6ec9de]: pregen_dungeon(level_id const&) /usr/games/crawl-git-c4d14cd842(_Z10load_level20dungeon_feature_type14load_mode_typeRK8level_id+0x430) [0x6ecf40]: load_level(dungeon_feature_type, load_mode_type, level_id const&) /usr/games/crawl-git-c4d14cd842(_Z16floor_transition20dungeon_feature_typeS_8level_idbbbb+0x37a) [0xada7ea]: floor_transition(dungeon_feature_type, dungeon_feature_type, level_id, bool, bool, bool, bool) /usr/games/crawl-git-c4d14cd842(_Z8banishedRKSsi+0x2a2) [0x583232]: banished(std::string const&, int) /usr/games/crawl-git-c4d14cd842(_Z12world_reactsv+0x76) [0xc5c4f6]: world_reacts() /usr/games/crawl-git-c4d14cd842() [0xc602fe] /usr/games/crawl-git-c4d14cd842(main+0x55d) [0xc644cd]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7f7573e947ed]: /usr/games/crawl-git-c4d14cd842() [0x56b5e9] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.04-0ubuntu2.1) 7.4-2012.04 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f757424384e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007f757424384e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x0000000000614a5b in call_gdb (file=0x7f757422e180) at crash.cc:436 gdb = attach_cmd = "attach 10897\000\000\000\000\000\000\000" #2 0x000000000061c215 in do_crash_dump () at dbg-asrt.cc:685 dir = "/dgldir/morgue/thirtiethelement/" signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ASSERT(!crawl_state.generating_level) in 'files.cc' at line 3000 failed." file = 0x7f757422e180 t = 1591325972 name = "/dgldir/morgue/thirtiethelement/crash-thirtiethelement-20200605-025932.txt", '\000' #3 0x000000000061461c in crash_signal_handler (sig_num=6) at crash.cc:196 No locals. #4 No symbol table info available. #5 0x00007f7574243b7b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x000000000061b7be in _BreakStrToDebugger (mesg=mesg@entry=0x7ffcaff48030 "ASSERT(!crawl_state.generating_level) in 'files.cc' at line 3000 failed.", assert=assert@entry=true) at dbg-asrt.cc:817 No locals. #7 0x000000000061bb36 in AssertFailed (expr=0xc7a93b "!crawl_state.generating_level", file=0xc7a53f "files.cc", line=3000, text=0x0) at dbg-asrt.cc:855 mesg = "ASSERT(!crawl_state.generating_level) in 'files.cc' at line 3000 failed.", '\000' , "\001\000\000\000\004\000\000\000)\206\242tu\177", '\000' , "@\201\364\257\374\177\000\000 \327\"tu\177\000\000\200\242\364\257\374\177\000\000F\000\000\000\000\000\000\000\260\315l\002\000\000\000\000c\314\306\000\000\000\000\000\300\243\364\257\374\177\000\000\305N\357su\177\000\000\222\332\306\000\000\000\000\000F\000\000\000\000\000\000\000\200\242\364\257\374\177\000\000Ё\364\257\374\177\000\000\260\315l\002\000\000\000\000x\350\234tu\177\000\000-\000\000\000\000\000\000\000)\206\242tu\177\000\000-\000\000\000\000\000\000\000\256"... args = {{gp_offset = 13517680, fp_offset = 0, overflow_arg_area = 0x7ffcaff481d0, reg_save_area = 0x7f7573f7e330}} fileName = #8 0x00000000006eefdb in level_excursion::go_to (this=, next=...) at files.cc:3000 No locals. #9 0x00000000006807f1 in LevelLayout::LevelLayout (this=0x3184070, id=..., _seed=, _layout=...) at dgn-proclayouts.cc:238 le = {original = {branch = BRANCH_ABYSS, depth = 1}, ever_changed_levels = false, allow_unvisited = false} #10 0x00000000005819d4 in _abyss_grid (p=...) at abyss.cc:1135 lid = {branch = BRANCH_DUNGEON, depth = 2} pt = {x = 1992334605, y = 1368427789} sample = {c = {x = -1342928016, y = 32764}, ft = 12356873, cp = 0, m = MMT_NONE} #11 _update_abyss_terrain (p=..., abyss_genlevel_mask=..., morph=morph@entry=false) at abyss.cc:1235 rp = {x = 2, y = 2} currfeat = DNGN_UNSEEN feat = #12 0x0000000000581f62 in _abyss_apply_terrain (abyss_genlevel_mask=..., morph=morph@entry=false, now=now@entry=false) at abyss.cc:1343 p = {x = 2, y = 2} abyss_coord = {x = 1992334605, y = 1368427789} turned_to_floor = ri = {> = {}, current = {x = 2, y = 2}, topleft = {x = 2, y = 2}, bottomright = {x = 77, y = 67}} exit_chance = 7500 altars_wanted = 0 use_abyss_exit_map = true ii = exits_wanted = 0 used_queue = false delta = 2 #13 0x0000000000582357 in _generate_area (abyss_genlevel_mask=...) at abyss.cc:1428 placed_abyssal_rune = false #14 0x0000000000582b17 in _abyss_generate_new_area () at abyss.cc:1589 abyss_genlevel_mask = {data = std::bitset = {[0] = 1, [1] = 1, [2] = 1, [3] = 1, [4] = 1, [5] = 1, [6] = 1, [7] = 1, [8] = 1, [9] = 1, [10] = 1, [11] = 1, [12] = 1, [13] = 1, [14] = 1, [15] = 1, [16] = 1, [17] = 1, [18] = 1, [19] = 1, [20] = 1, [21] = 1, [22] = 1, [23] = 1, [24] = 1, [25] = 1, [26] = 1, [27] = 1, [28] = 1, [29] = 1, [30] = 1, [31] = 1, [32] = 1, [33] = 1, [34] = 1, [35] = 1, [36] = 1, [37] = 1, [38] = 1, [39] = 1, [40] = 1, [41] = 1, [42] = 1, [43] = 1, [44] = 1, [45] = 1, [46] = 1, [47] = 1, [48] = 1, [49] = 1, [50] = 1, [51] = 1, [52] = 1, [53] = 1, [54] = 1, [55] = 1, [56] = 1, [57] = 1, [58] = 1, [59] = 1, [60] = 1, [61] = 1, [62] = 1, [63] = 1, [64] = 1, [65] = 1, [66] = 1, [67] = 1, [68] = 1, [69] = 1, [70] = 1, [71] = 1, [72] = 1, [73] = 1, [74] = 1, [75] = 1, [76] = 1, [77] = 1, [78] = 1, [79] = 1, [80] = 1, [81] = 1, [82] = 1, [83] = 1, [84] = 1, [85] = 1, [86] = 1, [87] = 1, [88] = 1, [89] = 1, [90] = 1, [91] = 1, [92] = 1, [93] = 1, [94] = 1, [95] = 1, [96] = 1, [97] = 1, [98] = 1, [99] = 1, [100] = 1, [101] = 1, [102] = 1, [103] = 1, [104] = 1, [105] = 1, [106] = 1, [107] = 1, [108] = 1, [109] = 1, [110] = 1, [111] = 1, [112] = 1, [113] = 1, [114] = 1, [115] = 1, [116] = 1, [117] = 1, [118] = 1, [119] = 1, [120] = 1, [121] = 1, [122] = 1, [123] = 1, [124] = 1, [125] = 1, [126] = 1, [127] = 1, [128] = 1, [129] = 1, [130] = 1, [131] = 1, [132] = 1, [133] = 1, [134] = 1, [135] = 1, [136] = 1, [137] = 1, [138] = 1, [139] = 1, [140] = 1, [141] = 1, [142] = 1, [143] = 1, [144] = 1, [145] = 1, [146] = 1, [147] = 1, [148] = 1, [149] = 1, [150] = 1, [151] = 1, [152] = 1, [153] = 1, [154] = 1, [155] = 1, [156] = 1, [157] = 1, [158] = 1, [159] = 1, [160] = 1, [161] = 1, [162] = 1, [163] = 1, [164] = 1, [165] = 1, [166] = 1, [167] = 1, [168] = 1, [169] = 1, [170] = 1, [171] = 1, [172] = 1, [173] = 1, [174] = 1, [175] = 1, [176] = 1, [177] = 1, [178] = 1, [179] = 1, [180] = 1, [181] = 1, [182] = 1, [183] = 1, [184] = 1, [185] = 1, [186] = 1, [187] = 1, [188] = 1, [189] = 1, [190] = 1, [191] = 1, [192] = 1, [193] = 1, [194] = 1, [195] = 1, [196] = 1, [197] = 1, [198] = 1, [199] = 1...}} #15 0x0000000000584ce2 in generate_abyss () at abyss.cc:1625 abyss_genlevel_mask = {data = std::bitset = {[64] = 1, [66] = 1, [68] = 1, [74] = 1, [75] = 1, [76] = 1, [80] = 1, [81] = 1, [82] = 1, [83] = 1, [85] = 1, [86] = 1, [134] = 1, [139] = 1, [140] = 1, [144] = 1, [146] = 1, [148] = 1, [151] = 1, [153] = 1, [192] = 1, [194] = 1, [196] = 1, [197] = 1, [200] = 1, [203] = 1, [204] = 1, [205] = 1, [208] = 1, [209] = 1, [210] = 1, [211] = 1, [213] = 1, [214] = 1, [899] = 1, [900] = 1, [904] = 1, [907] = 1, [910] = 1, [914] = 1, [915] = 1, [920] = 1, [1091] = 1, [1092] = 1, [1096] = 1, [1100] = 1, [1103] = 1, [1106] = 1, [1108] = 1, [1109] = 1, [1110] = 1, [1111] = 1, [1112] = 1, [1113] = 1, [1114] = 1, [1115] = 1, [1117] = 1, [1119] = 1, [1122] = 1, [1123] = 1, [1124] = 1, [1125] = 1, [1126] = 1, [1127] = 1, [1128] = 1, [1129] = 1, [1130] = 1, [1131] = 1, [1132] = 1, [1133] = 1, [1134] = 1, [1155] = 1, [1156] = 1, [1160] = 1, [1164] = 1, [1167] = 1, [1170] = 1, [1172] = 1, [1173] = 1, [1174] = 1, [1175] = 1, [1176] = 1, [1177] = 1, [1178] = 1, [1179] = 1, [1181] = 1, [1183] = 1, [1186] = 1, [1187] = 1, [1188] = 1, [1189] = 1, [1190] = 1, [1191] = 1, [1192] = 1, [1193] = 1, [1194] = 1, [1195] = 1, [1196] = 1, [1197] = 1, [1198] = 1, [1283] = 1, [1285] = 1, [1286] = 1, [1288] = 1, [1289] = 1, [1291] = 1, [1292] = 1, [1295] = 1, [1300] = 1, [1301] = 1, [1303] = 1, [1305] = 1, [1378] = 1, [1379] = 1, [1380] = 1, [1381] = 1, [1382] = 1, [1383] = 1, [1384] = 1, [1385] = 1, [1386] = 1, [1387] = 1, [1388] = 1, [1389] = 1, [1390] = 1, [1475] = 1, [1478] = 1, [1480] = 1, [1484] = 1, [1487] = 1, [1490] = 1, [1492] = 1, [1493] = 1, [1494] = 1, [1495] = 1, [1496] = 1, [1497] = 1, [1498] = 1, [1499] = 1, [1501] = 1, [1503] = 1, [1506] = 1, [1507] = 1, [1508] = 1, [1509] = 1, [1510] = 1, [1511] = 1, [1512] = 1, [1513] = 1, [1514] = 1, [1515] = 1, [1516] = 1, [1517] = 1, [1518] = 1, [1539] = 1, [1542] = 1, [1544] = 1, [1548] = 1, [1551] = 1, [1554] = 1, [1556] = 1, [1557] = 1, [1558] = 1, [1559] = 1, [1560] = 1, [1561] = 1, [1562] = 1, [1563] = 1, [1565] = 1, [1567] = 1, [1570] = 1, [1571] = 1, [1572] = 1, [1573] = 1, [1574] = 1, [1575] = 1, [1576] = 1, [1577] = 1, [1578] = 1, [1579] = 1, [1580] = 1, [1581] = 1, [1582] = 1, [1888] = 1, [1889] = 1, [1890] = 1, [1891] = 1, [1892] = 1, [1893] = 1, [1894] = 1, [1895] = 1, [1896] = 1, [1897] = 1, [1898] = 1, [1899] = 1, [1900] = 1, [1901] = 1, [1902] = 1, [1903] = 1, [1904] = 1...}} #16 0x00000000006b94f0 in _builder_by_type () at dungeon.cc:2710 No locals. #17 _build_dungeon_level () at dungeon.cc:2411 place_vaults = false nvaults = #18 _build_level_vetoable (enable_random_maps=) at dungeon.cc:347 level_layout_type = "" #19 0x00000000006bacc2 in builder (enable_random_maps=true) at dungeon.cc:300 uniq_tags = std::set with 0 elements uniq_names = std::set with 0 elements levelgen_rng = {previous = rng::GAMEPLAY} tries = 49 quiet = {msuppressed = false, channel = MSGCH_DIAGNOSTICS, prev_colour = MSGCOL_DEFAULT} saved_position = {val = , oldval = {x = 0, y = 0}} #20 0x00000000006ebff5 in generate_level (l=...) at files.cc:1609 vault_list = level_vaults = level_name = "Abyss:1" depth = {val = , oldval = 1} saved_position = {val = , oldval = {x = 0, y = 0}} stair_taken = save_name = "" #21 0x00000000006ec9de in pregen_dungeon (stopping_point=...) at files.cc:1719 to_generate = std::vector of length 775208, capacity 5409550 = { at_end = #22 0x00000000006ecf40 in load_level (stair_taken=DNGN_ENTER_ABYSS, load_mode=LOAD_ENTER_LEVEL, old_level=...) at files.cc:1908 level_name = "Abyss:1" make_changes = true popped = false hatch_name = "" just_created_level = return_pos = {x = 0, y = 0} dest_pos = {x = 30, y = 43} #23 0x0000000000ada7ea in floor_transition (how=DNGN_ENTER_ABYSS, whence=DNGN_FLOOR, whither=..., forced=, going_up=, shaft=, update_travel_cache=true) at stairs.cc:831 old_level = {branch = BRANCH_DUNGEON, depth = 5} collect_travel_data = stair_pos = {x = 30, y = 43} newlevel = #24 0x0000000000583232 in banished (who="Lugonu's touch", power=) at abyss.cc:423 what = "Cast into level 1 of the Abyss (Lugonu's touch)" #25 0x0000000000c5c4f6 in world_reacts () at main.cc:2181 No locals. #26 0x0000000000c602fe in _input () at main.cc:1176 player_disabled = {was_disabled = false} #27 0x0000000000c644cd in _launch_game () at main.cc:454 game_start = true #28 _launch_game_loop () at main.cc:363 game_ended = false #29 main (argc=, argv=) at main.cc:317 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-c4d14cd842/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-c4d14cd842/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-c4d14cd842/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 22, depth = 1 Level id: Abyss:1 Abyssal state: major_coord = (1992334603,1368427787) seed = 0x5e6e0a62 depth = 1939448237 phase = 0 destroy_all_terrain = 0 level = (0 : 2) Currently generating level. Level build method = abyss, level layout type = abyss, absdepth0 = 24 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< a +0 war axe; an orc skeleton Things that are here: a +0 war axe; an orc skeleton You butcher the orc corpse. q - 4 chunks of flesh (gained 2) Things that are here: a +0 club; a +0 leather armour; an orc skeleton Things that are here: a +0 club; a +0 leather armour; an orc skeleton l - 5 scrolls of remove curse (gained 1) Found 15 stones. c - 6 rations (gained 1) c - 7 rations (gained 1) r - a jade ring Found a flail. A hobgoblin comes into view. It is wielding a +0 club. The hobgoblin shouts! The hobgoblin moves out of view. The hobgoblin is too close now for your liking. A hobgoblin is nearby! You are feeling hungry. You slash the hobgoblin! Lightning courses through the hobgoblin! You kill the hobgoblin! Lugonu accepts your kill. No target in view! No target in view! Eating one of 4 chunks of flesh. You eat one of the 4 chunks of flesh. This raw flesh tastes terrible. Things that are here: a +0 club; a hobgoblin corpse You butcher the hobgoblin corpse. q - 4 chunks of flesh (gained 1) Things that are here: a +0 club; a hobgoblin skeleton Things that are here: a +0 club; a hobgoblin skeleton You now have 140 gold pieces (gained 19). Found 24 bolts. A rat comes into view. You barely miss the rat. The rat barely misses you. You slash the rat! You kill the rat! Lugonu accepts your kill. No target in view! No target in view! You butcher the rat corpse. q - 5 chunks of flesh (gained 1) You see here a rat skeleton. x2 A bat comes into view. Found 13 gold pieces. A bat comes into view. The helpless bat fails to defend itself. You hit the bat but do no damage. The bat hits you but does no damage. x2 The bat closely misses you. You miss the bat. Your bite misses the bat. You slash the bat! You kill the bat! Lugonu accepts your kill. The bat barely misses you. The bat completely misses you. The bat barely misses you. You see here a bat corpse. You barely miss the bat. The bat closely misses you. The bat barely misses you. The bat barely misses you. The bat barely misses you. You barely miss the bat. The bat closely misses you. The bat hits you but does no damage. The bat barely misses you. You hit the bat. The bat is severely wounded. The bat hits you but does no damage. The bat closely misses you. The bat closely misses you. You slash the bat! You kill the bat! Lugonu accepts your kill. No target in view! You butcher the bat corpse. q - 6 chunks of flesh (gained 1) You see here a bat skeleton. Some of the chunks of flesh in your inventory have rotted away. You see here a bat skeleton. You now have 153 gold pieces (gained 13). You see here a bat skeleton. You now have 161 gold pieces (gained 8). s - a wand of polymorph (7) Found a kite shield. Found a stone staircase leading down. A bat comes into view. Found a ration. A bat is nearby! The bat misses you. You hit the bat. Lightning courses through the bat! You kill the bat! Lugonu accepts your kill. No target in view! c - 8 rations (gained 1) t - a scroll labeled HIPRER VEUR A giant cockroach comes into view. The giant cockroach misses you. You barely miss the giant cockroach. The giant cockroach barely misses you. You completely miss the giant cockroach. The giant cockroach bites you. The giant cockroach closely misses you. You hit the giant cockroach. Lightning courses through the giant cockroach!! You kill the giant cockroach! Lugonu accepts your kill. No target in view! You butcher the giant cockroach corpse. q - 5 chunks of flesh (gained 2) You now have 173 gold pieces (gained 12). You see here 22 stones. No target in view! A rat comes into view. A rat is nearby! You closely miss the rat. Your bite misses the rat. The rat bites you but does no damage. Your leather armour prevents you from hitting the rat. The rat barely misses you. You slash the rat! You kill the rat! Lugonu accepts your kill. No target in view! You now have 177 gold pieces (gained 4). You butcher the rat corpse. q - 6 chunks of flesh (gained 1) You see here a rat skeleton. x2 You open the door. Some of the chunks of flesh in your inventory have rotted away. There is an open door here. You see here a rat skeleton. A hobgoblin comes into view. Some of the chunks of flesh in your inventory have rotted away. Found an orange potion. Found a stone staircase leading down. You closely miss the hobgoblin. You bite the hobgoblin, but do no damage. The hobgoblin misses you. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. Your bite misses the hobgoblin. The hobgoblin hits you but does no damage. You closely miss the hobgoblin. The hobgoblin closely misses you. You slash the hobgoblin! You kill the hobgoblin! Lugonu accepts your kill. No target in view! n - 2 orange potions (gained 1) Found a dagger. A quokka comes into view. Found a stone staircase leading down. A quokka is nearby! You are feeling hungry. Found a robe. Found a shimmering altar of Xom. You hit the quokka. Your bite misses the quokka. The quokka is lightly wounded. The quokka bites you. You barely miss the quokka. The quokka is lightly wounded. The quokka closely misses you. The quokka barely misses you. You miss the quokka. The quokka is lightly wounded. The quokka barely misses you. You barely miss the quokka. The quokka is lightly wounded. The quokka closely misses you. The quokka barely misses you. You hit the quokka. Lightning courses through the quokka! You kill the quokka! Lugonu accepts your kill. No target in view! Eating one of 3 chunks of flesh. You eat one of the 3 chunks of flesh. This raw flesh tastes terrible. You butcher the quokka corpse. q - 3 chunks of flesh (gained 1) You see here a quokka skeleton. x2 Found a dagger. Found a shiny scale mail. You see here a dagger. u - a scroll labeled GONEIF ELUSTA As you read the scroll labeled HIPRER VEUR, it crumbles to dust. It is a scroll of enchant armour. Your +0 cloak glows green for a moment. As you read the scroll labeled GONEIF ELUSTA, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. You see here a dagger. You see here a shiny scale mail. t - a shiny scale mail Okay, then. As you read the scroll of identify, it crumbles to dust. g - 2 potions of berserk rage As you read the scroll of identify, it crumbles to dust. n - 2 potions of stabbing As you read the scroll of identify, it crumbles to dust. i - a potion of heal wounds As you read the scroll of identify, it crumbles to dust. j - a potion of degeneration Drop what? 19/52 slots (_ for help) (? for menu, Esc to quit) You drop a potion of degeneration. You start removing your armour. You continue taking off your +2 leather armour of fire resistance. x4 You finish taking off your +2 leather armour of fire resistance. You feel less resistant to fire. You start putting on your armour. You continue putting on your shiny scale mail. x5 You finish putting on your cursed +0 scale mail. Oops, that feels deathly cold. As you read the scroll of remove curse, it crumbles to dust. You feel as if something is helping you. Drop what? 18/52 slots (_ for help) (? for menu, Esc to quit) You start removing your armour. You continue taking off your +0 scale mail. x4 You finish taking off your +0 scale mail. You drop a +0 scale mail. You start putting on your armour. You continue putting on your +2 leather armour of fire resistance. x4 You finish putting on your +2 leather armour of fire resistance. You feel resistant to fire. r - a ring of poison resistance (left hand) You see here a dagger. j - a fuming emerald potion You now have 180 gold pieces (gained 3). You now have 191 gold pieces (gained 11). Some of the chunks of flesh in your inventory have rotted away. You open the door. There is an open door here. Done exploring. (D) Dungeon Where to? (Enter - D:3, ? - help) What level of the Dungeon? (default 1, ? - help) There is an open door here. There is a stone staircase leading down here. You climb downwards. Found a short sword. Found a stone staircase leading down. There is a stone staircase leading up here. Found a transporter. The orc priest shouts! There is a transporter here. The shadow imp shouts, "Run away, thou mewling swag-bellied bloater!" The shadow imp shouts, "Quit, thou tottering unchin-snouted lewdster!" Found a scale mail. Found a rapier and 16 gold pieces. Found 27 gold pieces. Found a transporter. Grinder comes into view. Grinder shouts! Grinder blinks! The shadow imp shouts, "Leave, thou unmuzzled ditch-delivered efter!" Found a scroll labeled JYOTZE CODGHU. Grinder gestures at you. Pain shoots through your body! Grinder gestures at you. Pain shoots through your body! You slash Grinder! Lightning courses through Grinder!! Grinder is severely wounded. Grinder closely misses you. You closely miss Grinder. Grinder is severely wounded. The shadow imp picks up a beetle and eats it. Grinder hits you. You hit Grinder. Grinder is severely wounded. Grinder hits you. You writhe in agony. You hit Grinder. Lightning courses through Grinder!! You kill Grinder! Lugonu accepts your kill. Your Short Blades skill increases to level 2! Your Long Blades skill increases to level 2! Your Axes skill increases to level 5! Your Maces & Flails skill increases to level 2! Your Polearms skill increases to level 2! Your Staves skill increases to level 2! Your Slings skill increases to level 2! Your Bows skill increases to level 2! Your Crossbows skill increases to level 2! Your Throwing skill increases to level 2! Your Armour skill increases to level 5! Your Dodging skill increases to level 3! Your Stealth skill increases to level 2! Your Shields skill increases to level 2! Your Unarmed Combat skill increases to level 2! Your Spellcasting skill increases to level 2! Your Invocations skill increases to level 5! Your Evocations skill increases to level 2! You have reached level 6! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. The shadow imp grinds its teeth. All of the chunks of flesh in your inventory have rotted away. The shadow imp lashes its tail. The shadow imp puffs mist at you. A giant cockroach comes into view. Found a stone staircase leading down. The shadow imp picks up a beetle and eats it. You catch the helpless giant cockroach completely off-guard! You hit the giant cockroach. The giant cockroach is moderately wounded. The giant cockroach barely misses you. The giant cockroach bites you but does no damage. You slash the giant cockroach! You kill the giant cockroach! Lugonu accepts your kill. The shadow imp shouts, "Embrace thy dedition, thou simpering bat-fowling foot-licker!" No reachable target in view! The shadow imp sputters. The shadow imp shouts, "Slither home, thou bawdy shard-borne coxcomb!" The shadow imp shouts, "Embrace submission, thou errant tip-merry dewberry!" The shadow imp shouts, "Scamper hence, thou unmuzzled moon-mazed clack-dish!" The shadow imp picks up a beetle and eats it. The shadow imp summons a swarm of flies. The shadow imp shouts, "Disclaim thyself, thou errant full-gorged bladder!" The shadow imp shouts, "Get thee hence, thou venomed weevil-witted snaffler!" HP restored. k - a scroll labeled JYOTZE CODGHU Found 16 stones. l - 5 scrolls of remove curse (gained 1) You are feeling hungry. As you read the scroll labeled JYOTZE CODGHU, it crumbles to dust. The scroll dissolves into smoke. It was a scroll of fog. k - a scroll of teleportation A bullfrog skeleton comes into view. The helpless bullfrog skeleton fails to defend itself. You slash the bullfrog skeleton! The bullfrog skeleton is heavily damaged. The bullfrog skeleton hits you but does no damage. The bullfrog skeleton barely misses you. You slash the bullfrog skeleton! Lightning courses through the bullfrog skeleton! You destroy the bullfrog skeleton! Lugonu accepts your kill. No target in view! The orc priest shouts! Found a stone staircase leading up. You now have 199 gold pieces (gained 8). There is a stone staircase leading down here. The shadow imp disappears for a moment. An orc priest comes into view. It is wielding a +0 short sword. The orc priest shouts! Found a staircase to the Ecumenical Temple. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! The orc priest mumbles some strange prayers to Beogh against you. You barely resist. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You hear an angry hiss. A frilled lizard comes into view. The orc priest invokes the aid of Beogh against you. Beogh smites you! You are too injured to fight recklessly! You are too injured to fight recklessly! The orc priest barely misses you. You hit the orc priest but do no damage. Lightning courses through the orc priest! The orc priest is almost dead. The orc priest barely misses you. You closely miss the orc priest. The orc priest is almost dead. The orc priest hits you but does no damage. You slash the orc priest! You kill the orc priest! Lugonu accepts your kill. You closely miss the frilled lizard. The frilled lizard closely misses you. x2 You hit the frilled lizard. Lightning courses through the frilled lizard! You kill the frilled lizard! Lugonu accepts your kill. Things that are here: a +0 short sword; a +0 scale mail; a frilled lizard corpse There is a staircase to the Ecumenical Temple here. You climb downwards. Welcome to the Ecumenical Temple! Found an ornate altar of the Wu Jian Council and a glowing silver altar of Zin. There is a staircase back to the Dungeon here. You are feeling very hungry. HP restored. Found a glowing golden altar of the Shining One. Found a hazy altar of Hepliaklqana. Found a shadowy altar of Dithmenos. Found a hide-covered altar of Uskayaw. Found an ancient bone altar of Kikubaaqudgha. Found a radiant altar of Vehumet. Found an opulent altar of Gozag. Found a basalt altar of Yredelemnul. You are near starving! Found a shimmering blue altar of Sif Muna. Found an iron altar of Okawaru. Done exploring. Done exploring. You eat one of the 8 rations. That ration really hit the spot! There is an iron altar of Okawaru here. You kneel at the altar of Okawaru. You have lost your religion! Lugonu does not appreciate desertion! Okawaru welcomes you! You resume training Invocations. There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! Level annotation: 2 transporters There is a staircase to the Ecumenical Temple here. Things that are here: a +0 scale mail; a +0 short sword; a frilled lizard skeleton There is a staircase to the Ecumenical Temple here. You open the door. There is an open door here. An adder comes into view. An adder is nearby! The adder hisses angrily. You hit the adder. The adder is lightly wounded. The adder misses you. You slash the adder! You kill the adder! Okawaru accepts your kill. No target in view! No target in view! You butcher the adder corpse. q - a chunk of flesh You see here an adder skeleton. x2 Found a stone staircase leading down. You now have 211 gold pieces (gained 12). An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! Found a stone staircase leading up. Throwing (i - inventory) e - 10 poisoned darts (quivered) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club You throw a poisoned dart. The poisoned dart completely misses the ogre. Throwing (i - inventory) e - 9 poisoned darts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club You throw a poisoned dart. The poisoned dart hits the ogre. The ogre is poisoned. You slash the ogre! The ogre is moderately wounded. The ogre barely misses you. You hit the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club! You slash the ogre! The ogre is almost dead. The ogre hits you with a +0 giant club. You hit the ogre. You kill the ogre! Okawaru accepts your kill. You have reached level 7! HP restored. There is a stone staircase leading up, spattered with blood here. Things that are here: a +0 giant club; an ogre corpse You butcher the ogre corpse. q - 3 chunks of flesh (gained 2) There is a stone staircase leading up, spattered with blood here. Things that are here: a +0 giant club; an ogre skeleton There is a stone staircase leading up, spattered with blood here. Things that are here: a +0 giant club; an ogre skeleton e - 9 poisoned darts (gained 1) e - 10 poisoned darts (gained 1) Found 22 stones. e - 17 poisoned darts (gained 7) You see here 22 stones. You now have 220 gold pieces (gained 9). A dart slug comes into view. The dart slug launches a dart at you. The slug dart misses you. Some of the chunks of flesh in your inventory have rotted away. You slash the dart slug! The dart slug is almost dead. The dart slug bites you but does no damage. You hit the dart slug. The dart slug is almost dead. The dart slug closely misses you. You hit the dart slug. You kill the dart slug! Okawaru accepts your kill. No target in view! You butcher the dart slug corpse. q - 4 chunks of flesh (gained 2) l - 6 scrolls of remove curse (gained 1) Found an escape hatch in the floor. You now have 230 gold pieces (gained 10). t - a scroll of identify Some of the chunks of flesh in your inventory have rotted away. You now have 234 gold pieces (gained 4). A centaur zombie comes into view. Found a leather armour. You barely miss the centaur zombie. You bite the centaur zombie, but do no damage. The centaur zombie hits you. You hit the centaur zombie. Lightning courses through the centaur zombie! The centaur zombie is moderately damaged. The centaur zombie hits you. The centaur zombie misses you. You hit the centaur zombie but do no damage. The centaur zombie is moderately damaged. The centaur zombie hits you. x2 You hit the centaur zombie. Lightning courses through the centaur zombie!! Your bite misses the centaur zombie. The centaur zombie is almost destroyed. The centaur zombie hits you but does no damage. You slash the centaur zombie! You destroy the centaur zombie! Okawaru accepts your kill. Your Fighting skill increases to level 7! No target in view! There is a stone staircase leading up here. A phantom comes into view. The helpless phantom fails to defend itself. You hit the phantom. The phantom is lightly damaged. The phantom blinks! The phantom closely misses you. You miss the phantom. The phantom hits you but does no damage. You slash the phantom! Lightning courses through the phantom! The phantom is heavily damaged. The phantom hits you. The phantom blinks! You slash the phantom! The phantom is almost destroyed. The phantom hits you. The phantom hits you but does no damage. You barely miss the phantom. The phantom is almost destroyed. The phantom blinks! You hit the phantom. The phantom is almost destroyed. The phantom closely misses you. You barely miss the phantom. The phantom is almost destroyed. The phantom hits you but does no damage. You hit the phantom. The phantom is almost destroyed. The phantom hits you. The phantom blinks! You closely miss the phantom. The phantom is almost destroyed. The phantom blinks! The phantom blinks! No target in view! No target in view! The phantom is too close now for your liking. The phantom misses you. You barely miss the phantom. The phantom is almost destroyed. The phantom blinks! No target in view! The phantom is too close now for your liking. The phantom blinks! The phantom hits you but does no damage. You slash the phantom! Lightning courses through the phantom! You destroy the phantom! Okawaru accepts your kill. Your Conjurations skill increases to level 2! Your Hexes skill increases to level 2! Your Charms skill increases to level 2! Your Summonings skill increases to level 2! Your Necromancy skill increases to level 2! Your Translocations skill increases to level 2! Your Transmutations skill increases to level 2! Your Fire Magic skill increases to level 2! Your Ice Magic skill increases to level 2! Your Air Magic skill increases to level 2! Your Earth Magic skill increases to level 2! Your Poison Magic skill increases to level 2! Magic restored. All of the chunks of flesh in your inventory have rotted away. The orc priest shouts! The shadow imp shouts! You hear a shout! The shadow imp sputters. The shadow imp shouts, "Scamper hence, thou obnoxious elf-skinned joithead!" There is a transporter landing site here. The shadow imp shouts, "Taste defeat, thou puny tardy-gaited wagtail!" An iguana comes into view. The iguana hisses angrily. The iguana completely misses you. You hit the iguana but do no damage. Lightning courses through the iguana! You bite the iguana, but do no damage. The iguana is almost dead. The iguana bites you! You hit the iguana. Lightning courses through the iguana! You kill the iguana! Okawaru accepts your kill. No target in view! You open the door. Found a burning altar of Makhleb. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. There is a burning altar of Makhleb here. You open the door. There is an open door here. l - 7 scrolls of remove curse (gained 1) A jackal zombie comes into view. A jackal zombie is nearby! Found a hand axe. The jackal zombie barely misses you. You hit the jackal zombie. You bite the jackal zombie, but do no damage. The jackal zombie is lightly damaged. The jackal zombie barely misses you. The jackal zombie misses you. You slash the jackal zombie! You destroy the jackal zombie! Okawaru accepts your kill. No target in view! q - a scroll of enchant armour Found 22 sling bullets. You see here 22 sling bullets. You are feeling hungry. You open the door. There is an open door here. Found an escape hatch in the ceiling. A giant cockroach zombie comes into view. A hound zombie comes into view. You barely miss the giant cockroach zombie. You bite the giant cockroach zombie. The giant cockroach zombie is moderately damaged. The giant cockroach zombie bites you but does no damage. You hit the giant cockroach zombie. The giant cockroach zombie is severely damaged. The giant cockroach zombie barely misses you. You hit the giant cockroach zombie. The giant cockroach zombie is severely damaged. The giant cockroach zombie closely misses you. You slash the giant cockroach zombie! You destroy the giant cockroach zombie! Okawaru accepts your kill. You slash the hound zombie! Lightning courses through the hound zombie! The hound zombie is almost destroyed. The hound zombie closely misses you. The hound zombie bites you but does no damage. You hit the hound zombie. You destroy the hound zombie! Okawaru accepts your kill. No target in view! No target in view! No target in view! You open the door. There is an open door here. There is an open door here. There is an open door here. You are feeling very hungry. Partly explored, unvisited transporter. There is an open door here. There is a burning altar of Makhleb here. There is an open door here. You hit the withered plant. You punch the withered plant. The withered plant is moderately damaged. You slash the withered plant! The shadow imp shouts! Something shouts, "Quit, thou ducking miscreant fleecer!" You eat one of the 7 rations. That ration really hit the spot! The shadow imp laughs crazily. There is a transporter here. You enter the transporter and appear at another place. The orc priest shouts! u - a wand of flame (16) The shadow imp shouts, "Escape, thou euchred bat-fowling puttock!" You open the door. The shadow imp shouts, "Scamper away, thou foppish idle-headed strumpet!" There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. The shadow imp lashes its tail. There is a fountain of clear blue water here. You enter the shallow water. Moving in this stuff is going to be slow. You see here a scale mail. As you open the door, it creaks loudly! There is an open door here. You now have 250 gold pieces (gained 16). You see here 16 gold pieces. The shadow imp shouts, "Submit, thou pribbling kobold-kissing codpiece!" The shadow imp sputters. There is a transporter here. You see here 11 gold pieces. You now have 261 gold pieces (gained 11). There is a transporter here. You see here 16 gold pieces. You now have 277 gold pieces (gained 16). There is a transporter here. You close the door. There is a transporter here. You enter the transporter and appear at another place. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a stone staircase leading down. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! Throwing (i - inventory) e - 17 poisoned darts (quivered) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club You throw a poisoned dart. The poisoned dart hits the ogre. The ogre is poisoned. Throwing (i - inventory) e - 16 poisoned darts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, poisoned) You throw a poisoned dart. The poisoned dart hits the ogre. The ogre looks even sicker. The ogre is lightly wounded. You slash the ogre! Lightning courses through the ogre! The ogre is severely wounded. The ogre hits you with a +0 giant club! You hit the ogre. The ogre is almost dead. The ogre closely misses you. You hit the ogre. You kill the ogre! Okawaru accepts your kill. A jackal comes into view. The jackal moves out of view. A jackal comes into view. A jackal comes into view. The jackal barks! x3 You slash the jackal! You kill the jackal! Okawaru accepts your kill. The jackal bites you but does no damage. You hit the jackal. The jackal is moderately wounded. The jackal misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal completely misses you. The jackal bites you but does no damage. You hit the jackal. The jackal is heavily wounded. You closely miss the jackal. The jackal misses you. x2 The jackal barely misses you. You slash the jackal! Lightning courses through the jackal! You kill the jackal! Okawaru accepts your kill. You hit the jackal. The jackal misses you. x2 You closely miss the jackal. The jackal is lightly wounded. The jackal bites you. x2 You hit the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal barely misses you. You hit the jackal. Lightning courses through the jackal!! You kill the jackal! Okawaru accepts your kill. No target in view! Lugonu's wrath scatters you! Lugonu sends minions to punish you. 2 small abominations come into view. The small abomination moves out of view. The small abomination hits you but does no damage. You slash the small abomination! Your bite misses the small abomination. The small abomination is heavily damaged. The small abomination hits you! You hit the small abomination. You bite the small abomination, but do no damage. The small abomination is severely damaged. The small abomination misses you. The small abomination closely misses you. You hit the small abomination but do no damage. Lightning courses through the small abomination! You destroy the small abomination! That felt strangely unrewarding. The small abomination hits you. You hit the small abomination but do no damage. The small abomination closely misses you. You hit the small abomination. The small abomination is lightly damaged. The small abomination completely misses you. You barely miss the small abomination. The small abomination is lightly damaged. The small abomination hits you! You hear a bark! You slash the small abomination! The small abomination is heavily damaged. The small abomination barely misses you. x2 You completely miss the small abomination. The small abomination is heavily damaged. The small abomination hits you! * * * LOW HITPOINT WARNING * * * You feel much better. The small abomination closely misses you. You barely miss the small abomination. You bite the small abomination, but do no damage. The small abomination is heavily damaged. The small abomination hits you. The small abomination misses you. You hit the small abomination but do no damage. The small abomination is heavily damaged. A jackal comes into view. The small abomination misses you. The jackal barks! You slash the small abomination! Lightning courses through the small abomination! You destroy the small abomination! That felt strangely unrewarding. The jackal bites you but does no damage. You completely miss the jackal. The jackal bites you but does no damage. You barely miss the jackal. Your punch misses the jackal. The jackal misses you. The jackal barely misses you. You slash the jackal! Lightning courses through the jackal! You kill the jackal! Okawaru accepts your kill. HP restored. You butcher the jackal corpse. i - 2 chunks of flesh You see here a jackal skeleton. x2 You butcher the jackal corpse. i - 4 chunks of flesh (gained 2) You see here a jackal skeleton. x2 You see here a +0 giant club. e - 17 poisoned darts (gained 2) You now have 287 gold pieces (gained 10). A worker ant and an orc come into view. Found a ring mail. Found a blue potion. An orc comes into view. It is wielding a -1 flail. The orc shouts! The worker ant twitches its antennae in your direction. You hear a shout! An orc wizard comes into view. It is wielding a +0 dagger. Found a stone staircase leading up. You slash the worker ant! Lightning courses through the worker ant! You kill the worker ant! Okawaru accepts your kill. The orc misses you. You slash the orc! Lightning courses through the orc! You kill the orc! Okawaru accepts your kill. You hit the orc. You kill the orc! Okawaru accepts your kill. You hit the orc wizard. Lightning courses through the orc wizard! You kill the orc wizard! Okawaru accepts your kill. No target in view! Things that are here: a +0 dagger; a +0 robe; a cursed -1 flail v - a blue potion You now have 295 gold pieces (gained 8). Some of the chunks of flesh in your inventory have rotted away. You now have 304 gold pieces (gained 9). Found a stone staircase leading down. A giant cockroach comes into view. The giant cockroach moves out of view. Found a ring mail and 18 gold pieces. A giant cockroach is nearby! A crimson imp comes into view. The crimson imp shouts! You slash the giant cockroach! You kill the giant cockroach! Okawaru accepts your kill. You see here a giant cockroach corpse. A crimson imp is nearby! You barely miss the crimson imp. The crimson imp closely misses you. You miss the crimson imp. You punch the crimson imp, but do no damage. The crimson imp closely misses you. The crimson imp barely misses you. You barely miss the crimson imp. The crimson imp hits you but does no damage. You slash the crimson imp! The crimson imp is almost dead. The crimson imp laughs crazily. The crimson imp blinks! The crimson imp hits you but does no damage. You slash the crimson imp! Lightning courses through the crimson imp!! You kill the crimson imp! Okawaru accepts your kill. You have reached level 8! You feel clever. c - 7 rations (gained 1) t - 2 scrolls of identify (gained 1) You butcher the giant cockroach corpse. i - 3 chunks of flesh (gained 1) You now have 322 gold pieces (gained 18). You see here a ring mail. Found 14 stones. As you read the scroll of enchant armour, it crumbles to dust. Your +1 cloak glows green for a moment. Some of the chunks of flesh in your inventory have rotted away. As you read the scroll of identify, it crumbles to dust. j - a potion of haste As you read the scroll of identify, it crumbles to dust. v - a potion of mutation Really quaff the potion of mutation? You feel extremely strange. You feel agile. You feel nature experimenting on you. Don't worry, failures die fast. You feel insulated. You feel less in control of your magic. Found a potion of degeneration. You now have 333 gold pieces (gained 11). A hound comes into view. The hound barks! Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund shouts! You hear a shout! Sigmund moves out of view. Found a scroll of identify. The hound closely misses you. You hit the hound. The hound is moderately wounded. The hound bites you. A hound zombie comes into view. The hound bites you. The hound zombie moves out of view. A crimson imp comes into view. You closely miss the hound. You bite the hound, but do no damage. The hound is moderately wounded. The hound barely misses you. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The hound bites you but does no damage. The crimson imp moves out of view. Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. You don't know any spells. You closely miss the hound. The hound is moderately wounded. The hound bites you but does no damage. x2; Something hits you. You miss the hound. You bite the hound, but do no damage. The hound is moderately wounded. The hound bites you. The hound bites you but does no damage. Something hits you. You slash the hound! You kill the hound! Okawaru accepts your kill. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line Something barely misses you. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line The puff of flame hits something. You hear some strange, mumbled words. Something tries to affect you, but you resist. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - crimson imp Aim: a crimson imp The puff of flame hits something! The crimson imp blinks! Something hits you! Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line Something hits you but does no damage. Something hits you but does no damage. You see here a hound corpse. You miss something. Something hits you. You barely miss something. You hit something but do no damage. Something hits you. You slash something! Lightning courses through something! Okawaru accepts your kill. You can now gain great but temporary skills. Reactivating autopickup. Your Short Blades skill increases to level 3! Your Long Blades skill increases to level 3! Your Maces & Flails skill increases to level 3! Your Polearms skill increases to level 3! Your Staves skill increases to level 3! Your Slings skill increases to level 3! Your Bows skill increases to level 3! Your Crossbows skill increases to level 3! Your Throwing skill increases to level 3! Your Dodging skill increases to level 4! Your Stealth skill increases to level 3! Your Shields skill increases to level 3! Your Unarmed Combat skill increases to level 3! Your Spellcasting skill increases to level 3! Your Evocations skill increases to level 3! You feel a bit more experienced. You barely miss the crimson imp. You bite the crimson imp. The crimson imp is lightly wounded. The crimson imp hits you. You slash the crimson imp! Lightning courses through the crimson imp! You kill the crimson imp! Okawaru accepts your kill. Things that are here: a +0 scythe; a +0 robe Found a robe. The hound zombie barely misses you. The hound zombie closely misses you. Found 13 gold pieces. You hit the hound zombie. Lightning courses through the hound zombie! The hound zombie is severely damaged. The hound zombie bites you but does no damage. You slash the hound zombie! You destroy the hound zombie! Okawaru accepts your kill. Lugonu draws you home! Lugonu sends minions to punish you. A thrashing horror and a small abomination come into view. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Random Effects Press: ? - help, Shift-Dir - straight line, f - thrashing horror Aim: a thrashing horror (durably summoned) The fireball explodes! The fireball engulfs the thrashing horror. The thrashing horror resists. The thrashing horror is lightly damaged. You are cast into the Abyss! To return, you must find a gate leading back. Killing monsters will force the Abyss to allow you passage. This branch contains the abyssal rune of Zot. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.26-a0-50-gc4d14cd Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_EVOKE repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [thirtiethelement] Species: Gnoll Job: Abyssal Knight HP: 60/67; mods: 0/0 MP: 12/12; mod: 0 Stats: 16 (16) 16 (16) 16 (16) Position: (40, 35), god: Okawaru (7), turn_is_over: 1, banished: 0 Standing on/in/over feature: Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 3 | 7 | 381 | 31/100 Short Blades | X | 1 | 3 | 3 | 80 | 5/50 Long Blades | X | 1 | 3 | 3 | 80 | 5/50 Axes | X | 1 | 3 | 5 | 231 | 44/75 Maces & Flails | X | 1 | 3 | 3 | 80 | 5/50 Polearms | X | 1 | 3 | 3 | 80 | 5/50 Staves | X | 1 | 3 | 3 | 80 | 5/50 Slings | X | 1 | 3 | 3 | 80 | 5/50 Bows | X | 1 | 3 | 3 | 80 | 5/50 Crossbows | X | 1 | 3 | 3 | 80 | 5/50 Throwing | X | 1 | 3 | 3 | 80 | 5/50 Armour | X | 1 | 3 | 5 | 231 | 44/75 Dodging | X | 1 | 3 | 4 | 131 | 6/62 Stealth | X | 1 | 3 | 3 | 80 | 5/50 Shields | X | 1 | 3 | 3 | 80 | 5/50 Unarmed Combat | X | 1 | 3 | 3 | 80 | 5/50 Spellcasting | X | 1 | 3 | 3 | 80 | 5/50 Conjurations | X | 1 | 3 | 2 | 80 | 27/53 Hexes | X | 1 | 3 | 2 | 80 | 27/53 Charms | X | 1 | 3 | 2 | 80 | 27/53 Summonings | X | 1 | 3 | 2 | 80 | 27/53 Necromancy | X | 1 | 3 | 2 | 80 | 27/53 Translocations | X | 1 | 3 | 2 | 80 | 27/53 Transmutations | X | 1 | 3 | 2 | 80 | 27/53 Fire Magic | X | 1 | 3 | 2 | 80 | 27/53 Ice Magic | X | 1 | 3 | 2 | 80 | 27/53 Air Magic | X | 1 | 3 | 2 | 80 | 27/53 Earth Magic | X | 1 | 3 | 2 | 80 | 27/53 Poison Magic | X | 1 | 3 | 2 | 80 | 27/53 Invocations | X | 1 | 3 | 5 | 207 | 50/63 Evocations | X | 1 | 3 | 3 | 80 | 5/50 Spell bugs: Durations: #114: 27 Attributes: #12: 333 #23: 5244 #24: -1619071146 #27: 1542 #46: 2 #47: 242 #49: 359 #59: 1 Mutations: fangs: 1 (innate) agile: 1 electricity resistance: 1 wild magic: 1 evolution: 1 strong nose: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #15: +0 war axe of electrocution eq slot #1, inv slot #12: +2 cloak eq slot #6, inv slot #5: +2 leather armour of fire resistance eq slot #7, inv slot #17: ring of poison resistance }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Map: ################################################################################ ################################################################################ #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### ################################################################################ ################################################################################ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< bailey_type: bailey_polearm >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>