Dungeon Sprint DCSS version 0.18-a0-971-g0af6217 (webtiles) character file. 9 thinklincoln the Skirmisher (level 2, -9/26 HPs) Began as a Centaur Fighter on Jan 3, 2016. Mangled by an ogre ... wielding a +0 giant club (22 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:19 (82 turns). thinklincoln the Skirmisher (Centaur Fighter) Turns: 82, Time: 00:00:19 Health: -9/26 AC: 6 Str: 18 XL: 2 Next: 6% Magic: 2/2 EV: 5 Int: 7 God: Gold: 0 SH: 8 Dex: 8 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . a - +0 trident rCold . . . Gourm . b - +0 scale mail rNeg . . . Faith . c - +0 shield rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no barding) MR ..... NoTele + (no amulet) Stlth .......... (no ring) (no ring) @: very quick, not resistant to hostile enchantments, extremely unstealthy A: hooves 3, deformed body, speed 2, tough skin 3 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking Potions d - a potion of might e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a bread ration Skills: + Level 3.5 Fighting + Level 2.0 Polearms + Level 2.9 Armour + Level 0.7 Dodging + Level 2.6 Shields You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin (AC +3). Message History The adder skeleton bites you but does no damage. You hit the adder skeleton. The crimson imp hits you. The adder skeleton completely misses you. You block the crimson imp's attack. The adder skeleton bites you but does no damage. You hit the adder skeleton. Your kick misses the adder skeleton. You block the crimson imp's attack. The adder skeleton bites you. You closely miss the adder skeleton. You kick the adder skeleton, but do no damage. The adder skeleton bites you but does no damage. The crimson imp hits you. You hit the adder skeleton. You destroy the adder skeleton! You have reached level 2! The crimson imp hits you but does no damage. x2 You hit the crimson imp but do no damage. You kick the crimson imp, but do no damage. The ogre hits you with a giant club!! Ouch! That really hurt! You die... ▓.▓ ▓.▓ ▓)▓ ▓)▓ ▓.▓ ▓.▓ ▓.▓ ▓5▓ ▓@▓ ▓O▓ ▓h▓ ▓Z▓ ▓.▓ ▓.▓ ▓+▓ You could see an ogre, a crimson imp, a jackal and a bat skeleton. Vanquished Creatures An adder skeleton (D) A bat (D) A hobgoblin (D) 2 kobolds (D) A rat (D) 6 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | thinklincoln the Centaur Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 66 | D | Noticed a crimson imp 66 | D | Noticed an ogre 81 | D | Reached XP level 2. HP: 13/26 MP: 2/2 82 | D | Mangled by an ogre Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Trident || 30