Dungeon Sprint DCSS version 0.18-a0-971-g0af6217 (webtiles) character file. 100 thinklincoln the Shield-Bearer (level 5, -2/44 HPs) Began as a Formicid Fighter on Jan 3, 2016. Slain by a water moccasin (3 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:51 (162 turns). thinklincoln the Shield-Bearer (Formicid Fighter) Turns: 162, Time: 00:00:51 Health: -2/44 AC: 7 Str: 26 XL: 5 Next: 3% Magic: 5/5 EV: 10 Int: 8 God: Gold: 0 SH: 11 Dex: 10 Spells: 0 memorised, 4 levels left rFire . . . SeeInvis + a - +0 quarterstaff rCold . . . Gourm . b - +0 scale mail rNeg . . . Faith . c - +0 shield rPois . Spirit . (helmet unavailable) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: mighty, not resistant to hostile enchantments, extremely unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking Potions e - a potion of curing h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a bread ration Skills: + Level 5.5 Fighting + Level 3.3 Staves + Level 6.1 Armour + Level 2.5 Dodging + Level 6.6 Shields You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head (SInv). Message History You block the water moccasin's attack. Your shield and scale mail prevent you from hitting the water moccasin. The water moccasin is heavily wounded. The water moccasin closely misses you. You block the water moccasin's attack. You closely miss the water moccasin. The water moccasin is heavily wounded. You block the water moccasin's attack. You miss the water moccasin. The water moccasin is heavily wounded. You block the water moccasin's attack. x2 You closely miss the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The water moccasin bites you! * * * LOW HITPOINT WARNING * * * Drink which item? (? for menu, Esc to quit) You feel very mighty all of a sudden. The water moccasin bites you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<...))....@SZh..+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water moccasin, a hound and a bat skeleton. Vanquished Creatures A phantom (D) An adder skeleton (D) 2 bats (D) 2 kobolds (D) A rat (D) 7 creatures vanquished. Vanquished Creatures (others) A spatial maelstrom (D) 1 creature vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | thinklincoln the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 16 | D | Banished a spatial maelstrom 17 | D | Reached skill level 4 in Shields 114 | D | Noticed a phantom 114 | D | Noticed a water moccasin 114 | D | Noticed a hound 145 | D | Killed a phantom 145 | D | Reached skill level 5 in Fighting 145 | D | Reached skill level 6 in Armour 145 | D | Reached XP level 2. HP: 10/27 MP: 2/2 145 | D | Reached XP level 3. HP: 12/33 MP: 3/3 145 | D | Reached XP level 4. HP: 14/39 MP: 4/4 147 | D | Reached XP level 5. HP: 15/44 MP: 5/5 161 | D | HP: 1/44 [water moccasin (7)] 162 | D | Slain by a water moccasin Vault maps used: D: linesprint Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Quarterstaff | 53 | 16 || 69 Use: Potion | 1 | 1 || 2