Dungeon Sprint DCSS version 0.18-a0-952-g309898a (webtiles) character file. 0 thinklincoln the Chucker (level 1, -11/22 HPs) Began as an Ogre Hunter on Dec 31, 2015. Was an Initiate of Ashenzari. Mangled by a morningstar of protection (19 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:03:48 (148 turns). thinklincoln the Chucker (Ogre Hunter) Turns: 148, Time: 00:03:48 Health: -11/22 AC: 14 Str: 28 XL: 1 Next: 0% Magic: 1/1 EV: 8 Int: 10 God: Ashenzari [......] Gold: 0 SH: 0 Dex: 10 Spells: 0 memorised, 0 levels left rFire + + . SeeInvis . B - +9 Sword of Zonguldrok {reap, *Curse} (curse) rCold x . . Gourm . l - +5 fire dragon armour rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . (gloves unavailable) SustAt . Harm . (boots unavailable) MR ..... NoTele + (no amulet) Stlth .......... H - +6 ring of strength G - +6 ring of strength @: not resistant to hostile enchantments, extremely unstealthy A: unfitting armour, tough skin 1 a: Renounce Religion You were in the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 short sword B - the cursed +9 Sword of Zonguldrok (weapon) {reap, *Curse} (You found it in the Dungeon) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. Missiles c - 4 large rocks (quivered) d - 2 throwing nets Armour b - a +0 robe l - a +5 fire dragon armour (worn) Jewellery C - a +6 ring of dexterity D - a +6 ring of dexterity E - a +6 ring of intelligence F - a +6 ring of intelligence G - a +6 ring of strength (left hand) H - a +6 ring of strength (right hand) Wands I - a wand of disintegration (7/24) J - a wand of fire (5/15) K - a wand of cold (5/15) L - a wand of draining (5/15) Scrolls k - 4 scrolls of blinking s - 4 scrolls of amnesia t - 3 scrolls of recharging u - 7 scrolls of fog v - a scroll of holy word w - 5 scrolls of identify x - 5 scrolls of remove curse y - 2 scrolls of fear Potions e - 10 potions of curing g - 10 potions of heal wounds h - 6 potions of haste i - 7 potions of magic j - 3 potions of berserk rage m - 2 potions of brilliance n - 2 potions of invisibility o - 4 potions of resistance p - a potion of experience q - 5 potions of agility r - 5 potions of might Comestibles f - 5 bread rations z - 42 fruits A - 4 meat rations Skills: + Level 2.6 Fighting + Level 4.0 Throwing + Level 1.7 Dodging - Level 0.7 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Pakellas Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin (AC +1). Message History Put on which piece of jewellery? (? for menu, Esc to quit) You feel stronger. H - a +6 ring of strength (right hand) Your surroundings seem different! Welcome to arena 1. A dancing weapon and a deep elf knight come into view. The deep elf knight shouts! Found an uncursed ring of magical power and a lamp of fire. Throwing (i - inventory. (,) - cycle): c - 5 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f - deep elf knight Aim: a deep elf knight, wielding a short sword and wearing a buckler (shrouded) You throw a large rock. The large rock barely misses the deep elf knight. The morningstar of protection completely misses you. You slash the morningstar of protection! The morningstar of protection is moderately damaged. The morningstar of protection hits you! The deep elf knight hits you with a short sword! The morningstar of protection hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓....(▓ ▓.}.=.▓ ▓.....▓ ▓..(e.▓ ▓.@...▓ ▓▓▓▓▓▓▓ You could see a deep elf knight and a morningstar of protection. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | thinklincoln the Ogre Hunter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 22/22 MP: 1/1 15 | D | Found an iron altar of Okawaru. 15 | D | Found a burning altar of Makhleb. 15 | D | Found a radiant altar of Vehumet. 15 | D | Found a deep blue altar of Sif Muna. 15 | D | Found a shimmering altar of Xom. 15 | D | Found a bloodstained altar of Trog. 16 | D | Found a roughly hewn altar of Beogh. 16 | D | Found a viscous altar of Jiyva. 16 | D | Found a corrupted altar of Lugonu. 16 | D | Found a white marble altar of Elyvilon. 16 | D | Found a sparkling altar of Nemelex Xobeh. 83 | D | Became a worshipper of Ashenzari the Shackled 145 | D | Entered arena 1. 145 | D | Noticed a morningstar of protection 145 | D | Noticed a deep elf knight 148 | D | Mangled by a morningstar of protection Vault maps used: D: sprint_v Action || total -------------------------++------- Melee: Double sword || 1 Throw: Large rock || 1