Dungeon Crawl Stone Soup version 0.25-a0-635-g0c6c292 (webtiles) character file. Game seed: 5557213184615766939, levelgen mode: deterministic 1 thergud the Skirmisher (level 1, 0/18 HPs) Began as a Mummy Fighter on Mar 21, 2020. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (47 turns). thergud the Skirmisher (Mummy Fighter) Turns: 47, Time: 00:00:13 Health: 0/18 AC: 6 Str: 19 XL: 1 Next: 16% Magic: 1/1 EV: 7 Int: 7 God: Gold: 9 SH: 8 Dex: 11 Spells: 0/0 levels left rFire x . . SeeInvis . a - +0 long sword rCold + . . Gourm . c - +0 kite shield rNeg + + + Faith . b - +0 scale mail rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) Skills: + Level 3.0 Fighting + Level 1.5 Long Blades + Level 2.4 Armour + Level 2.4 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You hit the jackal but do no damage. The jackal is almost dead. You block the jackal's attack. The jackal closely misses you. The jackal barely misses you. The jackal closely misses you. You riposte. You hit the jackal. The jackal is almost dead. You closely miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. x2 You block the jackal's attack. x2; The jackal bites you. * * * LOW HITPOINT WARNING * * * Your shield prevents you from hitting the jackal. The jackal is almost dead. You block the jackal's attack. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... .# .. .# ..# ## #.# #...#. .. # #..#.###?# .# ...#...#..# #.#.h....# # #...h# #.###.@.# #.......# ## ####.#.## ..# .# ##.#.# #.##.#... ##....# #.##....# #.###.# #.##.#..### #.###.## #.........## #.##...####........... ##...............!.... You could see 2 jackals. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | thergud the Mummy Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 47 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_loops_ring, serial_glass, glass_columns_a, glass_columns_a, hangedman_abyss_or_decor_stabs, minmay_heptomino_w4 Action || total -------------------------++------- Melee: Long sword || 16 Armor: Scale mail || 15 Dodge: Dodged || 16 Block: Kite shield || 18 Rpst.: Long sword || 4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------