Version: Dungeon Crawl Stone Soup 0.16.1-12-gf5c4a84 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-0.16 -name theJOKER -rc /dgldir/rcfiles/crawl-0.16/theJOKER.rc -macro /dgldir/rcfiles/crawl-0.16/theJOKER.macro -morgue /dgldir/morgue/theJOKER/ -webtiles-socket /crawl-master/webserver/sockets/theJOKER:2015-04-08.17:37:17.sock -await-connection RC options: restart_after_game = false Crash caused by signal #13: Broken pipe Obtained 18 stack frames. /usr/games/crawl-0.16(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5a2fd3]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-0.16(_Z13do_crash_dumpv+0x311) [0x5aa711]: do_crash_dump() /usr/games/crawl-0.16(_Z20crash_signal_handleri+0x9c) [0x5a326c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7f3ae9ae34c0]: /lib/x86_64-linux-gnu/libc.so.6(__write+0x10) [0x7f3ae9b92100]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_write+0x43) [0x7f3ae9b26313]: /lib/x86_64-linux-gnu/libc.so.6(+0x791da) [0x7f3ae9b261da]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_xsputn+0x23e) [0x7f3ae9b26c8e]: /lib/x86_64-linux-gnu/libc.so.6(+0x4d016) [0x7f3ae9afa016]: /lib/x86_64-linux-gnu/libc.so.6(_IO_vfprintf+0x59e) [0x7f3ae9af4c1e]: /lib/x86_64-linux-gnu/libc.so.6(__fprintf_chk+0xeb) [0x7f3ae9bb48cb]: /usr/games/crawl-0.16(_Z3endibPKcz+0x237) [0x63eb77]: end(int, bool, char const*, ...) /usr/games/crawl-0.16(_Z9save_gamebPKc+0x160) [0x65fb20]: save_game(bool, char const*) /usr/games/crawl-0.16() [0x79d7c3] /usr/games/crawl-0.16() [0x79e565] /usr/games/crawl-0.16(main+0x303) [0x7a15f3]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7f3ae9ace76d]: /usr/games/crawl-0.16() [0x507809] Trying to run gdb. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Apr 8 2015 at 03:23:08 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.16/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.16/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.16/data/web/" LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = random_map_for_place, level layout type = rooms, absdepth0 = 0 Markers: <<<<<<<<<<<<<<<<<<<<<< Marker 0 at (36, 39): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, theJOKER the Gargoyle Fighter. The destiny of this world depends on the Orb of Zot. Go down and get it! Press ? for a list of commands and other information. Found two items. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. Found a scroll labeled QONTEI FOEMI. f - a scroll labeled QONTEI FOEMI A hobgoblin comes into view. It is wielding a club. A goblin comes into view. The goblin shouts! You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin closely misses you. You block the hobgoblin's attack. You barely miss the hobgoblin. The hobgoblin hits you but does no damage. You closely miss the hobgoblin. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin barely misses you. The hobgoblin barely misses you. You barely miss the hobgoblin. You barely miss the goblin. You block the goblin's attack. The hobgoblin hits you with a club. You barely miss the hobgoblin. You hit the goblin. You kill the goblin! The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you but does no damage. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is almost dead. You block the hobgoblin's attack. Your shield and scale mail prevent you from hitting the hobgoblin. The hobgoblin is almost dead. You block the hobgoblin's attack. You closely miss the hobgoblin. The hobgoblin is almost dead. You block the hobgoblin's attack. The hobgoblin hits you but does no damage. You slash the hobgoblin! You kill the hobgoblin! Things that are here: a club; a hobgoblin corpse You butcher the hobgoblin corpse. g - a chunk of flesh You see here a club. You see here a goblin corpse. You butcher the goblin corpse. g - 3 chunks of flesh (gained 2) A kobold comes into view. It is wielding a dagger. The kobold shouts! The kobold throws a stone. You block the stone. A giant newt comes into view. You see here a stone. Found a dagger. The kobold hits you but does no damage. You closely miss the kobold. Your shield and scale mail prevent you from hitting the giant newt. The giant newt bites you but does no damage. The kobold hits you but does no damage. The giant newt bites you but does no damage. You barely miss the kobold. Your scale mail prevents you from hitting the giant newt. The kobold hits you but does no damage. You block the giant newt's attack. You hit the kobold. You kill the kobold! You barely miss the giant newt. The giant newt bites you but does no damage. x2 The giant newt completely misses you. Things that are here: a dagger; 4 stones You block the giant newt's attack. You miss the giant newt. You block the giant newt's attack. You barely miss the giant newt. The giant newt bites you but does no damage. You block the giant newt's attack. You slash the giant newt! You kill the giant newt! You see here a giant newt corpse. You butcher the giant newt corpse. g - 4 chunks of flesh (gained 1) You see here a giant newt skeleton. Things that are here: a dagger; 4 stones You open the door. Found a ring mail and 19 arrows. A kobold comes into view. Found 8 gold pieces. There is an open door here. The kobold throws a stone. The stone hits you but does no damage. You see here a stone. A rat comes into view. You block the kobold's attack. You hit the kobold. You kill the kobold! You block the rat's attack. The rat barely misses you. You hit the rat but do no damage. The rat bites you but does no damage. You hit the rat. You kill the rat! You see here a rat corpse. You butcher the rat corpse. g - 5 chunks of flesh (gained 1) You see here a rat skeleton. You now have 8 gold pieces. A rat comes into view. A rat is nearby! A bat comes into view. The bat hits you but does no damage. You hit the bat. The bat is severely wounded. The bat closely misses you. The bat barely misses you. The bat closely misses you. The rat barely misses you. Found a hunting sling. You closely miss the rat. The bat hits you but does no damage. You block the rat's attack. You slash the rat! You kill the rat! The bat barely misses you. You block the bat's attack. The bat hits you. You block the bat's attack. You block the bat's attack. You slash the bat! You kill the bat! You have reached level 2! h - a scroll labeled PNIYSO WYEL You open the door. There is an open door here. HP restored. Found 22 stones. You see here 22 stones. Things that are here: a dagger; 4 stones h - 2 scrolls labeled PNIYSO WYEL (gained 1) You now have 21 gold pieces (gained 13). A giant newt comes into view. You see here a metallic white potion. You block the giant newt's attack. The giant newt bites you but does no damage. You closely miss the giant newt. You block the giant newt's attack. The giant newt bites you but does no damage. You slash the giant newt! You kill the giant newt! Found 7 gold pieces. You see here a giant newt corpse. i - a metallic white potion You see here a giant newt corpse. You butcher the giant newt corpse. g - 6 chunks of flesh (gained 1) You see here a giant newt skeleton. You now have 28 gold pieces (gained 7). Some of the chunks of flesh in your inventory have rotted away. You open the door. There is an open door here. A goblin comes into view. It is wielding a dagger of freezing. The goblin shouts! The goblin hits you but does no damage. You slash the goblin! You kill the goblin! >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 1, terminal_resized: 0 io_inited: 0, need_save: 1, saving_game: 1, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_DOWN_LEFT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [theJOKER] Species: Gargoyle Job: Fighter class_name: Fighter HP: 19/19; mods: 0/0 MP: 2/2; mod: 0 Stats: 19 (19) 8 (8) 9 (9) Position: (48, 24), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 24 | 3 | 331 | 79/168 Short Blades | | 1 | 0 | 0 | 0 | 0/59 Long Blades | | 1 | 0 | 0 | 0 | 0/59 Axes | X | 1 | 13 | 1 | 171 | 112/119 Maces & Flails | | 1 | 0 | 0 | 0 | 0/50 Polearms | | 1 | 0 | 0 | 0 | 0/59 Staves | | 1 | 0 | 0 | 0 | 0/50 Slings | | 1 | 0 | 0 | 0 | 0/59 Bows | | 1 | 0 | 0 | 0 | 0/50 Crossbows | | 1 | 0 | 0 | 0 | 0/50 Throwing | X | 1 | 0 | 0 | 0 | 0/50 Armour | X | 1 | 21 | 3 | 341 | 89/168 Dodging | X | 1 | 9 | 0 | 10 | 10/70 Stealth | X | 1 | 1 | 0 | 0 | 0/35 Shields | X | 1 | 32 | 3 | 321 | 69/168 Unarmed Combat | X | 1 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 0 | 0 | 0 | 0/59 Conjurations | | 1 | 0 | 0 | 0 | 0/42 Hexes | | 1 | 0 | 0 | 0 | 0/59 Charms | | 1 | 0 | 0 | 0 | 0/59 Summonings | | 1 | 0 | 0 | 0 | 0/59 Necromancy | | 1 | 0 | 0 | 0 | 0/70 Translocations | | 1 | 0 | 0 | 0 | 0/59 Transmutations | | 1 | 0 | 0 | 0 | 0/70 Fire Magic | | 1 | 0 | 0 | 0 | 0/50 Ice Magic | | 1 | 0 | 0 | 0 | 0/50 Air Magic | | 1 | 0 | 0 | 0 | 0/70 Earth Magic | | 1 | 0 | 0 | 0 | 0/35 Poison Magic | | 1 | 0 | 0 | 0 | 0/50 Invocations | | 1 | 0 | 0 | 0 | 0/42 Evocations | | 1 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 28 #27: 14 #49: 44 #59: 1 Mutations: negative energy resistance: 1 (innate) electricity resistance: 1 (innate) unbreathing: 1 (innate) petrification resistance: 1 (innate) rot immunity: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +0 war axe eq slot #5, inv slot #2: +0 shield eq slot #6, inv slot #1: +0 scale mail }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ASSERT(element_colours[element]) in 'colour.cc' at line 687 failed. Recursive crash.