Dungeon Crawl Stone Soup version 0.21-a0-274-gc1afaeb (webtiles) character file. 11 terra52 the Charmwright (level 2, 23/23 HPs) Began as a Merfolk Skald on Sept 19, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:00:34 (204 turns). terra52 the Charmwright (Merfolk Skald) Turns: 204, Time: 00:00:35 Health: 23/23 AC: 3 Str: 11 XL: 2 Next: 29% Magic: 2/5 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration f - 2 fruits g - 2 chunks of flesh Skills: + Level 2.3 Fighting + Level 3.3 Polearms + Level 0.6 Armour + Level 2.6 Dodging + Level 2.0 Spellcasting + Level 3.8 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ##.. 8% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Found a club. There is an open door here. The bat hits you. You hit the bat. The bat is severely wounded. You are no longer magically infusing your attacks. The bat hits you but does no damage. The bat closely misses you. The bat closely misses you. The bat hits you but does no damage. You miss the bat. The bat is heavily wounded. The bat closely misses you. Your leather armour prevents you from hitting the bat. The bat is heavily wounded. The bat closely misses you. The bat barely misses you. Attack whom? Press: ? - help, Dir - move target cursor, f - bat Aim: a bat (heavily wounded) You reach to attack! You hit the bat. You kill the bat! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .#######........# ..............#.# .#######......#.##### ##### ##.....#...... #...# #.....# ##### # #...####.....# ###.#...##...########### ..).....'............... ....#..@##...###.######. ##########...###.####### ........................ ........†#######.####### ###.........# #)# #.........# ##'#### #.........# #.....# #.........# #.....# #.........# #.....# There were no monsters in sight! Vanquished Creatures An ooze (D:1) A dart slug (D:1) A bat (D:1) A giant cockroach (D:1) A kobold (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | terra52 the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 69 | D:1 | Reached XP level 2. HP: 17/23 MP: 0/5 204 | D:1 | Quit the game Vault maps used: D:1: minmay_arrival_up_and_down, minivault_5, hangedman_decor_riveting, minmay_lizard_pond Action || total -------------------------++------- Melee: Spear || 19 Cast: Infusion || 3 Armor: Leather armour || 2 Dodge: Dodged || 11 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 17 | 0.0 | 0 | 6 | 0.0 | 204 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 17 | 0.0 | 0 | 6 | 0.0 | 204 +---------+---------+-------+---------+---------+-------+---------