Dungeon Sprint DCSS version 0.21-a0-270-g8204059 (webtiles) character file. 25 terra52 the Skirmisher (level 2, -7/30 HPs) Began as a Centaur Gladiator on Sept 13, 2017. Mangled by an ogre ... wielding a +0 giant club (25 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:32 (25 turns). terra52 the Skirmisher (Centaur Gladiator) Turns: 25, Time: 00:00:32 Health: -7/30 AC: 5 Str: 16 XL: 2 Next: 82% Magic: 2/2 EV: 9 Int: 7 God: Gold: 0 SH: 0 Dex: 10 Spells: 1/1 levels left rFire . . . SeeInvis . m - +4 club rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no barding) Stlth .......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.08/turn (no ring) @: very quick A: hooves 3, deformed body, speed 2, tough skin 3 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 trident m - a +4 club (weapon) Missiles l - a throwing net (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Wands d - a wand of random effects (21/48) Scrolls k - a scroll of blinking Potions e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a bread ration Skills: + Level 6.0 Fighting - Level 2.6 Polearms - Level 2.1 Throwing - Level 2.1 Dodging You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin. (AC +3) Message History Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a giant club You throw a throwing net. The throwing net hits the ogre. The ogre is caught in the net! The ogre struggles against the net. You hit the ogre. You kick the ogre, but do no damage. The ogre is lightly wounded. The ogre struggles against the net. You hit the ogre. The ogre is moderately wounded. The ogre struggles against the net. You sock the ogre! You kick the ogre, but do no damage. The ogre is heavily wounded. The ogre struggles against the net. The net rips apart, and the ogre comes free! The ogre hits you with a giant club! You hit the ogre. The ogre is severely wounded. The ogre hits you with a giant club!! Ouch! That really hurt! You die... ########## #<.#.@O..# #..[..#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | terra52 the Centaur Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 17/17 MP: 1/1 1 | D | Noticed Ijyb 11 | D | Killed Ijyb 11 | D | Reached skill level 6 in Fighting 11 | D | Reached XP level 2. HP: 30/30 MP: 2/2 19 | D | Noticed an ogre 25 | D | Mangled by an ogre Vault maps used: D: dungeon_sprint_1 Skill XL: | 1 | ---------------+----+----- Fighting | 6 | 6.0 Polearms | | 2.6 Throwing | | 2.1 Dodging | | 2.1 Action || total -------------------------++------- Melee: Trident || 7 Kick || 4 Club || 4 Throw: Throwing net || 4 Armor: Leather armour || 1 Dodge: Dodged || 1 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 36 | 0.0 | 0 | 1 | 0.0 | 25 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 36 | 0.0 | 0 | 1 | 0.0 | 25 +---------+---------+-------+---------+---------+-------+---------