Dungeon Sprint DCSS version 0.21-a0-265-gb353147 (webtiles) character file. 25 terra52 the Skirmisher (level 3, -11/21 HPs) Began as a Vine Stalker Fighter on Sept 11, 2017. Mangled by an ogre ... wielding a +0 giant spiked club (25 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:35 (75 turns). terra52 the Skirmisher (Vine Stalker Fighter) Turns: 75, Time: 00:00:36 Health: -11/21 AC: 6 Str: 18 XL: 3 Next: 4% Magic: 0/4 EV: 7 Int: 8 God: Gold: 0 SH: 9 Dex: 14 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Wands j - a wand of flame (28/48) Scrolls k - a scroll of blinking Potions d - a potion of might e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic Comestibles f - a bread ration l - 3 chunks of flesh Skills: * Level 4.5 Fighting + Level 2.2 Long Blades - Level 3.3 Armour - Level 3.5 Shields You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History HP restored. You open the door. An ogre comes into view. It is wielding a giant spiked club. The ogre shouts! There is an open door here. You hit the ogre. You bite the ogre. You drain its power. The ogre is moderately wounded. You block the ogre's attack. You hit the ogre. The ogre is heavily wounded. The ogre closely misses you. You riposte. You hit the ogre. The ogre is severely wounded. Your shield and scale mail prevent you from hitting the ogre. The ogre is severely wounded. The ogre hits you with a giant spiked club! You hit the ogre. The ogre is almost dead. The ogre hits you with a giant spiked club!! Ouch! That really hurt! You die... ########## #<.#..@O.# #..').#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | terra52 the Vine Stalker Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 2/2 1 | D | Noticed Ijyb 5 | D | Killed Ijyb 5 | D | Reached skill level 4 in Fighting 5 | D | Reached XP level 2. HP: 18/18 MP: 1/3 5 | D | Reached XP level 3. HP: 21/21 MP: 1/4 71 | D | Noticed an ogre 75 | D | Mangled by an ogre Vault maps used: D: dungeon_sprint_1 Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.5 Long Blades | 2 | 2.2 Armour | 3 | 3.3 Shields | 3 | 3.5 Action || total -------------------------++------- Melee: Long sword || 6 Bite || 1 Use: Potion || 1 Dodge: Dodged || 2 Block: Shield || 1 Rpst.: Long sword || 2 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 36 | 0.0 | 0 | 1 | 0.0 | 75 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 36 | 0.0 | 0 | 1 | 0.0 | 75 +---------+---------+-------+---------+---------+-------+---------