Dungeon Sprint DCSS version 0.21-a0-260-g9b2435e (webtiles) character file. 257 terra52 the Grappler (level 6, 17/53 HPs) Began as a Ghoul Gladiator on Sept 7, 2017. Quit the game in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:29 (133 turns). terra52 the Grappler (Ghoul Gladiator) Turns: 133, Time: 00:00:30 Health: 17/53 AC: 4 Str: 18 XL: 6 Next: 16% Magic: 5/5 EV: 15 Int: 3 God: Gold: 0 SH: 0 Dex: 12 Spells: 5/5 levels left rFire . . . SeeInvis . - Unarmed rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 leather armour rPois ∞ Spirit . b - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.17/turn (no ring) MPRegen 0.09/turn (no ring) @: rotting A: rotting body, claws 1, carnivore 3, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Missiles c - 3 throwing nets (quivered) Armour a - a +0 leather armour (worn) b - a +0 helmet (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Comestibles d - a meat ration k - 5 chunks of flesh Skills: + Level 4.4 Fighting + Level 3.9 Throwing + Level 0.8 Armour + Level 7.2 Dodging + Level 9.6 Unarmed Combat You had 5 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History You barely miss Sigmund. Sigmund is heavily wounded. Sigmund misses you. You claw Sigmund! Sigmund is severely wounded. You closely miss Sigmund. Sigmund is severely wounded. Sigmund hits you with a scythe. You claw Sigmund! You kill Sigmund! Your Fighting skill increases to level 4! Your Dodging skill gained 2 levels and is now at level 7! Your Unarmed Combat skill gained 2 levels and is now at level 9! You have reached level 5! You feel stronger. You have reached level 6! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############# #<.#..').#..+ #..'[.#..@).# #..#####+#### #..# #..# #..# #⌠⌠# #### There were no monsters in sight! Vanquished Creatures Sigmund (D) An ogre (D) Ijyb (D) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | terra52 the Ghoul Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 17/17 MP: 0/0 1 | D | Noticed Ijyb 17 | D | Killed Ijyb 17 | D | Reached skill level 5 in Unarmed Combat 17 | D | Reached XP level 2. HP: 17/25 MP: 1/1 17 | D | Reached XP level 3. HP: 21/30 MP: 2/2 106 | D | Noticed an ogre 111 | D | Killed an ogre 111 | D | Reached skill level 5 in Dodging 111 | D | Reached skill level 7 in Unarmed Combat 111 | D | Reached XP level 4. HP: 19/38 MP: 3/3 121 | D | Noticed Sigmund 132 | D | Killed Sigmund 132 | D | Reached skill level 9 in Unarmed Combat 132 | D | Reached XP level 5. HP: 15/47 MP: 4/4 132 | D | Reached XP level 6. HP: 17/53 MP: 5/5 133 | D | Quit the game Vault maps used: D: dungeon_sprint_1 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Throwing | 2 3 | 3.9 Dodging | 4 5 7 | 7.2 Unarmed Combat | 5 7 9 | 9.6 Fighting | 3 4 | 4.4 Armour | | 0.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 19 | 11 || 30 Eat: Chunk | | 3 || 3 Armor: Leather armour | 4 | 2 || 6 Dodge: Dodged | 9 | 2 || 11 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 368 | 0.0 | 0 | 3 | 0.0 | 133 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 368 | 0.0 | 0 | 3 | 0.0 | 133 +---------+---------+-------+---------+---------+-------+---------