Dungeon Sprint DCSS version 0.21-a0-238-geb0acef (webtiles) character file. 25 terra52 the Sneak (level 3, -18/28 HPs) Began as a Formicid Assassin on Sept 3, 2017. Demolished by an ogre ... wielding a +0 giant spiked club (29 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:39 (44 turns). terra52 the Sneak (Formicid Assassin) Turns: 44, Time: 00:00:40 Health: -18/28 AC: 3 Str: 15 XL: 3 Next: 17% Magic: 3/3 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis + a - +2 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 robe rPois . Spirit . (helmet unavailable) rElec . Reflect . d - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++++...... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +2 dagger (weapon) b - a +0 blowgun Missiles e - 8 poisoned needles f - a curare-tipped needle Armour c - a +0 robe (worn) d - a +0 cloak (worn) n - a +2 scale mail of cold resistance Scrolls m - a scroll of blinking Potions h - a potion of curing i - a potion of heal wounds j - a potion of haste k - 2 potions of magic l - a potion of berserk rage Comestibles g - a bread ration Skills: + Level 2.6 Fighting + Level 2.4 Short Blades + Level 3.2 Throwing + Level 1.2 Dodging + Level 7.7 Stealth You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You shoot a curare-tipped needle. The curare-tipped needle hits the ogre. The ogre is poisoned. The ogre convulses. The ogre seems to slow down. The ogre is moderately wounded. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) a - a +2 dagger (weapon) You hit the ogre but do no damage. The ogre is moderately wounded. The ogre hits you with a giant spiked club. You hit the ogre. The ogre is heavily wounded. You hit the ogre. The ogre is severely wounded. The ogre closely misses you. You hit the ogre. The ogre is severely wounded. You hit the ogre. The ogre is almost dead. The ogre hits you with a giant spiked club!! Ouch! That really hurt! You die... ########## #<.#..O(.# { #..'.@# #..#### #..# #..# #.)# #⌠⌠# { #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | terra52 the Formicid Assassin began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 2 | D | Noticed Ijyb 20 | D | Killed Ijyb 20 | D | Reached skill level 1 in Dodging 20 | D | Reached skill level 7 in Stealth 20 | D | Reached XP level 2. HP: 11/23 MP: 2/2 20 | D | Reached XP level 3. HP: 13/28 MP: 3/3 37 | D | Noticed an ogre 44 | D | Demolished by an ogre Vault maps used: D: dungeon_sprint_1 Skill XL: | 1 | ---------------+----+----- Throwing | 3 | 3.2 Dodging | 1 | 1.2 Stealth | 7 | 7.7 Fighting | | 2.6 Short Blades | | 2.4 Action || total -------------------------++------- Melee: Dagger || 10 Fire: Blowgun || 4 Stab: Sleeping || 1 Dodge: Dodged || 4 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 36 | 0.0 | 0 | 1 | 0.0 | 44 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 36 | 0.0 | 0 | 1 | 0.0 | 44 +---------+---------+-------+---------+---------+-------+---------