Dungeon Crawl Stone Soup version 0.20-a0-622-g01f5896 (webtiles) character file. 6 terra52 the Skirmisher (level 1, 22/22 HPs) Began as a Draconian Wanderer on Feb 9, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:00:40 (169 turns). terra52 the Skirmisher (Draconian Wanderer) Turns: 169, Time: 00:00:40 Health: 22/22 AC: 4 Str: 17 XL: 1 Next: 75% Magic: 0/1 EV: 11 Int: 11 God: Gold: 4 SH: 0 Dex: 8 Spells: 0/0 levels left rFire . . . SeeInvis . a - +2 hand axe rCold . . . Gourm . (armour unavailable) rNeg . . . Faith . (no shield) rPois . Spirit + (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... g - amulet of guardian spirit Regen 0.1/turn (no ring) (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Hand Weapons a - a +2 hand axe (weapon) Jewellery g - an amulet of guardian spirit (around neck) Scrolls c - a scroll of teleportation Potions b - a potion of curing e - 2 potions of haste {unknown} Comestibles d - a bread ration f - 2 chunks of flesh Skills: + Level 4.5 Fighting + Level 4.2 Axes + Level 1.0 Throwing + Level 1.0 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History There is a stone staircase leading down here. You open the door. There is an open door here. You open the door. There is an open door here. A bat comes into view. A rat comes into view. The bat hits you but does no damage. You hit the bat. You kill the bat! The rat twitches its whiskers. You see here a bat corpse. The rat closely misses you. You closely miss the rat. You tail-slap the rat. You kill the rat! g - a thick cameo amulet Put on which piece of jewellery? (? for menu, Esc to quit) You feel your power drawn to a protective spirit. g - an amulet of guardian spirit (around neck) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# ##.##.#.# #.# ######'## ##.# ##...## #..## ##.....## # #.#.## ##.......## .##.###....####.........# ..............'.........' ##.....†..####.........# ........@.## ##.......## ###.......# ##.....## #.......# ##...## #.......# ##'## ...##.#### #.# #### #. #.# #. ##.## #. ##...## #.....# There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) 2 bats (D:1) A kobold (D:1) 2 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | terra52 the Draconian Wanderer began the quest for the Orb. 0 | D:1 | terra52 set off with: a +2 hand axe, a potion of curing, a scroll of teleportation, a bread ration 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 1/1 169 | D:1 | Quit the game Vault maps used: D:1: minmay_arrival_four_loops, st_stairs_7 Action || total -------------------------++------- Melee: Hand axe || 11 Tailslap || 2 Armor: Skin || 9 Dodge: Dodged || 9