Dungeon Crawl Stone Soup version 0.21-a0-507-ga8f6b7a (webtiles) character file. 12 tehllama the Charmwright (level 2, 13/15 HPs) Began as a Vine Stalker Skald on Nov 27, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:01:21 (510 turns). tehllama the Charmwright (Vine Stalker Skald) Turns: 510, Time: 00:01:21 Health: 13/15 AC: 3 Str: 13 XL: 2 Next: 33% Magic: 6/6 EV: 12 Int: 13 God: Gold: 63 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Scrolls e - a scroll of teleportation {unknown} i - a scroll of identify {unknown} Potions f - a potion of agility {unknown} h - a potion of curing {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration g - a meat ration Skills: + Level 1.8 Fighting + Level 2.0 Axes + Level 1.0 Armour + Level 1.7 Dodging + Level 0.7 Stealth + Level 2.3 Spellcasting + Level 3.0 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 9% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a bat corpse. Done exploring. Done exploring. Done exploring. Unknown command. Done exploring. Done exploring. Search for what [? for help]? . Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#..#.# ###.#.##.# #.#.#....####### #.#.######.....# ######.#...†..#####.# ######......######.# ##.####### ............#....#.####........## ##..........#.##.#.#............. #.###......#.#.@#.##.....####.## ##..........#.#.##.#......# ##.## ....###.##..#.#....##.....###.#.# ##.## #.##..#.######......##.###. #.# #.........# #.#######.## ## ##.# #..#..#######.# #.## # .#.# #..#..........# ##.## ## .#.# #..#.########.# ##.###. .#.####..#.# #.# #..#.# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 3 bats (D:1) A goblin (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 2 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tehllama the Vine Stalker Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 193 | D:1 | Reached skill level 1 in Armour 193 | D:1 | Reached XP level 2. HP: 13/15 MP: 6/6 510 | D:1 | Quit the game Vault maps used: D:1: minmay_arrival_jagged, patterned_corridor Skill XL: | 1 2 | ---------------+-------+----- Armour | 1 | 1.0 Axes | 2 | 2.0 Fighting | | 1.8 Dodging | | 1.7 Stealth | | 0.7 Spellcasting | | 2.3 Charms | | 3.0 Action || total -------------------------++------- Melee: Hand axe || 32 Bite || 4 Cast: Infusion || 1 Armor: Leather armour || 30 Dodge: Dodged || 19 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 18 | 0.0 | 0 | 11 | 0.0 | 510 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 18 | 0.0 | 0 | 11 | 0.0 | 510 +---------+---------+-------+---------+---------+-------+---------