Dungeon Crawl Stone Soup version 0.15-a0-1409-ga68aaa3 (webtiles) character file. 547621 tedric the Warrior (level 24, -17/238 (244) HPs) Began as a Demonspawn Abyssal Knight on June 10, 2014. Was the Champion of Lugonu. Killed from afar by a revenant (36 damage) ... with a ghostly fireball ... on Level 2 of the Crypt on June 14, 2014. The game lasted 10:04:36 (73858 turns). tedric the Warrior (Demonspawn Abyssal Knight) Turns: 73858, Time: 10:04:36 HP -17/238 (244) AC 28 Str 16 XL: 24 Next: 35% MP 0/38 EV 24 Int 11 (16) God: Lugonu [******] Gold 1000 SH 8 Dex 28 Spells: 8 memorised, 21 levels left rFire + + . SeeInvis . a - +5 whip (elec) rCold . . . Clarity + P - -1 scale mail of Qazlal's Hatred {Dex+4 Dam+4} rNeg . . . rCorr . U - +1 buckler {rF+} rPois + rRot . (helmet unavailable) rElec . Spirit + m - +1 cloak of Crygirel {+Inv rPois Curse} SustAb . Warding . r - +2 pair of gloves rMut . Stasis . L - +2 pair of boots {run} (curse) Gourm . X - amulet of clarity MR +.... J - ring "Jizoab" {Contam AC+5 Acc+2} b - ring of Insomnia {EV+1 Dex+5} @: about to teleport, very slightly contaminated, hasted, heavily drained, very quick, somewhat resistant to hostile enchantments, extremely unstealthy A: horns 3, iridescent scales 3, deformed body, fire resistance 1, ignite blood, mutation resistance 1, regeneration 1, robust 2, magic shield, magic regeneration, flame cloud immunity a: Depart the Abyss, Bend Space, Banish, Corrupt, Enter the Abyss, Renounce Religion, Evoke Invisibility }: 4/15 runes: decaying, serpentine, slimy, silver You were on level 2 of the Crypt. You worshipped Lugonu. Lugonu was exalted by your worship. You were full. You visited 13 branches of the dungeon, and saw 62 of its levels. You visited the Abyss 3 times. You also visited: Labyrinth and Volcano. You collected 6470 gold pieces. You spent 5470 gold pieces at shops. Inventory: Hand weapons a - a +5,+5 whip of electrocution (weapon) Missiles u - 11 tomahawks (quivered) w - 2 silver javelins x - 6 javelins G - 2 tomahawks of dispersal T - 4 throwing nets Y - 3 javelins of penetration Armour m - the +1 cloak of Crygirel (worn) {+Inv rPois Curse} (You found it on level 3 of the Elven Halls) It protects you from poison. It lets you turn invisible. It may recurse itself when equipped. r - a +2 pair of gloves (worn) L - a cursed +2 pair of boots of running (worn) P - the -1 scale mail of Qazlal's Hatred (worn) {Dex+4 Dam+4} (You found it on level 3 of the Elven Halls) It affects your dexterity (+4). It affects your damage with ranged weapons and melee attacks (+4). U - a +1 buckler of fire resistance (worn) Magical devices c - a wand of disintegration (6) i - a wand of teleportation (3) p - a wand of lightning (0) s - a wand of fire (7) y - a wand of fireball (0) E - a wand of heal wounds (0) O - a wand of digging (9) Comestibles h - 73 meat rations C - 5 fruits Scrolls g - a scroll of blinking j - 3 scrolls of fog k - 6 scrolls of teleportation q - a scroll of amnesia t - 10 scrolls of fear v - 3 scrolls of summoning B - 8 scrolls of magic mapping D - a scroll of enchant weapon I H - 12 scrolls of identify I - 17 scrolls of remove curse S - 5 scrolls of vulnerability W - a scroll of enchant armour Jewellery b - the ring of Insomnia (left hand) {EV+1 Dex+5} (You took it off a yaktaur captain on level 4 of the Vaults) [ring of evasion] It affects your evasion (+1). It affects your dexterity (+5). e - an uncursed ring of sustain abilities o - an uncursed amulet of resist corrosion z - the cursed ring of Shadows {Umbra +Inv rN+ SInv} (You took it off a deep elf mage on level 3 of the Elven Halls) [ring of invisibility] It protects you from negative energy. It enhances your eyesight. It lets you turn invisible. It has a curse placed upon it. A - an uncursed ring of protection from magic J - the ring "Jizoab" (right hand) {Contam AC+5 Acc+2} (You took it off a deep elf demonologist on level 3 of the Elven Halls) [ring of protection] It affects your AC (+5). It affects your accuracy with ranged weapons and melee attacks (+2). It causes magical contamination when unequipped. Q - an uncursed ring of teleport control V - an uncursed ring of protection from cold X - an amulet of clarity (around neck) Potions d - 3 potions of invisibility l - 20 potions of curing F - 2 potions of magic M - 2 potions of agility N - 3 potions of brilliance R - 3 potions of resistance Z - a potion of restore abilities Rods f - a +3 lightning rod (13/13) (You took it off a naga warrior on level 5 of the Snake Pit) K - a +3 rod of the swarm (14/14) (You found it in a labyrinth) Skills: - Level 20.0(18.2) Fighting + Level 17.6(15.9) Maces & Flails - Level 10.0(8.6) Throwing - Level 16.2(14.6) Armour - Level 16.4(14.8) Dodging - Level 6.0(4.7) Shields - Level 10.0(8.6) Spellcasting * Level 8.2(6.8) Conjurations - Level 15.0(13.4) Charms - Level 3.0(1.8) Summonings - Level 6.0(4.7) Translocations - Level 9.0(7.6) Invocations You had 21 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Conjure Flame Conj/Fire ##...... 24% 3 ###.... b - Abjuration Summ #......... 47% 3 ###.... c - Stoneskin Trmt/Erth #......... 56% 2 None d - Dazzling Spray Conj/Hex ##...... 24% 3 ###.... f - Haste Chrm ####.... 21% 6 ####### g - Sublimation of Blood Necr #......... 56% 2 None h - Apportation Tloc ###....... 6% 1 None p - Cure Poison Pois #......... 56% 2 None Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:4 Orc (4/4) D:9 Elf (3/3) Orc:4 Lair (8/8) D:9 Swamp (5/5) Lair:5 Snake (5/5) Lair:3 Slime (6/6) Lair:8 Vaults (5/5) D:14 Crypt (3/3) Vaults:3 Hell (1/1) Zot (1/5) Depths:5 Depths (5/5) D:15 Tomb: Crypt:3 Dis: Hell:1 Geh: Hell:1 Coc: Hell:1 Tar: Hell:1 Altars: Cheibriados Elyvilon Kikubaaqudgha Makhleb Trog Vehumet Yredelemnul Beogh Jiyva Shops: D:4 ! D:6 ( D:9 * Orc:1 [}? Orc:2 : Orc:4 :*=?* Vaults:2 ( Vaults:3 = Vaults:5 ?%%!%%%% Portals: Hell: Depths:1 Depths:2 Depths:5 Abyss: Depths:4 Trove: D:13 (show horn of Geryon) Annotations: Crypt:2 exclusion: curse skull Crypt:3 exclusion: curse skull, Boris, Khufu Hell Geryon Abyss:1 Erolcha, Rupert Innate Abilities, Weirdness & Mutations You have a pair of large horns on your head. You are completely covered in iridescent scales (AC +8). Your flesh is heat resistant. Your demonic aura causes spilled blood to erupt in flames. You are very robust (+20% HP). When hurt, damage is shared between your health and your magic reserves. You regenerate magic rapidly. You are immune to clouds of flame. Armour fits poorly on your strangely shaped body. You are somewhat resistant to further mutation. Your natural rate of healing is unusually fast. Message History You barely miss something. The red devil hits you but does no damage. You hit something but do no damage. The ancient champion casts a spell at you. The eidolon stares piercingly at you. The bolt of negative energy hits the red devil. The red devil completely resists. The bolt of negative energy hits you! You feel drained. * * * LOW HITPOINT WARNING * * * The bolt of negative energy hits something. You hit something but do no damage. You hear some strange, mumbled words. The crystal spear hits you! * * * LOW MAGIC WARNING * * *; * * * LOW HITPOINT WARNING * * * The revenant casts a spell at you. The ghostly flame explodes! The ghostly fireball engulfs something. The ghostly fireball engulfs the revenant. The ghostly fireball engulfs you! * * * LOW MAGIC WARNING * * * You die... ###.###...........#.###### #.2.....###.##..#.....# #.#.#####.#.##..###.#.# #.#V####....##......#.# #)#.W...2...##.####.#.# #)######VW.###......#.# #V# ##4## ########.# #######2## #§# #.# #......Z.## #@# #.# #.###.