ERROR in 'species.cc' at line 33: ASSERT failed: which_species of 100 out of range 0 (0) .. NUM_SPECIES (38) Version: Dungeon Crawl Stone Soup 0.16-a0-3963-gf3423b3 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-f3423b35b1 -name tedric -rc /dgldir/rcfiles/crawl-git/tedric.rc -macro /dgldir/rcfiles/crawl-git/tedric.macro -morgue /dgldir/morgue/tedric/ -webtiles-socket /crawl-master/webserver/sockets/tedric:2015-02-13.04:18:34.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 29 stack frames. /usr/games/crawl-git-f3423b35b1(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x59f473]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-f3423b35b1(_Z13do_crash_dumpv+0x311) [0x5a6bb1]: do_crash_dump() /usr/games/crawl-git-f3423b35b1(_Z20crash_signal_handleri+0x9c) [0x59f70c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7f063ba8a4c0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7f063be20b7b]: /usr/games/crawl-git-f3423b35b1() [0x5a6369] /usr/games/crawl-git-f3423b35b1() [0x5a6758] /usr/games/crawl-git-f3423b35b1() [0x983283] /usr/games/crawl-git-f3423b35b1(_ZN15scorefile_entry15fixup_char_nameEv+0x51) [0x6b8d81]: scorefile_entry::fixup_char_name() /usr/games/crawl-git-f3423b35b1(_ZN15scorefile_entry16init_with_fieldsEv+0x1765) [0x6bf655]: scorefile_entry::init_with_fields() /usr/games/crawl-git-f3423b35b1(_ZN15scorefile_entry15parse_scorelineERKSs+0x5c) [0x6c404c]: scorefile_entry::parse_scoreline(std::string const&) /usr/games/crawl-git-f3423b35b1() [0x6c41b4] /usr/games/crawl-git-f3423b35b1(_Z18hiscores_new_entryRK15scorefile_entry+0xd5) [0x6c4a65]: hiscores_new_entry(scorefile_entry const&) /usr/games/crawl-git-f3423b35b1(_Z4ouchi16kill_method_typejPKcbS1_+0x2060) [0x8f1990]: ouch(int, kill_method_type, unsigned int, char const*, bool, char const*) /usr/games/crawl-git-f3423b35b1(_ZN6player4hurtEPK5actori9beam_type16kill_method_typeSsSsbb+0x67) [0x913b97]: player::hurt(actor const*, int, beam_type, kill_method_type, std::string, std::string, bool, bool) /usr/games/crawl-git-f3423b35b1(_ZN6attack14inflict_damageEi9beam_typeb+0xc9) [0x54d649]: attack::inflict_damage(int, beam_type, bool) /usr/games/crawl-git-f3423b35b1(_ZN6attack20handle_phase_damagedEv+0x3f) [0x54cf2f]: attack::handle_phase_damaged() /usr/games/crawl-git-f3423b35b1(_ZN12melee_attack20handle_phase_damagedEv+0x86) [0x7e59a6]: melee_attack::handle_phase_damaged() /usr/games/crawl-git-f3423b35b1(_ZN12melee_attack16handle_phase_hitEv+0x90) [0x7e38b0]: melee_attack::handle_phase_hit() /usr/games/crawl-git-f3423b35b1(_ZN12melee_attack6attackEv+0x589) [0x7e2ca9]: melee_attack::attack() /usr/games/crawl-git-f3423b35b1(_Z11fight_meleeP5actorS0_Pbb+0x5cd) [0x6568dd]: fight_melee(actor*, actor*, bool*, bool) /usr/games/crawl-git-f3423b35b1(_Z19handle_monster_moveP7monster+0xa6a) [0x80e4ca]: handle_monster_move(monster*) /usr/games/crawl-git-f3423b35b1(_Z15handle_monstersb+0x7e5) [0x810565]: handle_monsters(bool) /usr/games/crawl-git-f3423b35b1(_Z12world_reactsv+0x124) [0x791424]: world_reacts() /usr/games/crawl-git-f3423b35b1() [0x7989fc] /usr/games/crawl-git-f3423b35b1() [0x799725] /usr/games/crawl-git-f3423b35b1(main+0x303) [0x79c6b3]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7f063ba7576d]: /usr/games/crawl-git-f3423b35b1() [0x506569] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.02-0ubuntu2) 7.4-2012.02 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f063be2084e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007f063be2084e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x000000000059fb7b in call_gdb (file=0x7f063be0b180) at crash.cc:406 gdb = attach_cmd = "attach 9287\000\000\000\000\000\000\000\000" #2 0x00000000005a6bd1 in do_crash_dump () at dbg-asrt.cc:676 t = 1423801621 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x276e078 "/dgldir/morgue/tedric/"}} name = "/dgldir/morgue/tedric/crash-tedric-20150213-042701.txt", '\000' file = 0x7f063be0b180 #3 0x000000000059f70c in crash_signal_handler (sig_num=6) at crash.cc:182 No locals. #4 No symbol table info available. #5 0x00007f063be20b7b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x00000000005a6369 in _BreakStrToDebugger (mesg=mesg@entry=0x7fff6cda38e0 "ERROR in 'species.cc' at line 33: ASSERT failed: which_species of 100 out of range 0 (0) .. NUM_SPECIES (38)", assert=) at dbg-asrt.cc:806 No locals. #7 0x00000000005a6758 in die (file=0xb63571 "species.cc", line=33, format=) at dbg-asrt.cc:871 tmp = "ASSERT failed: which_species of 100 out of range 0 (0) .. NUM_SPECIES (38)", '\000' mesg = "ERROR in 'species.cc' at line 33: ASSERT failed: which_species of 100 out of range 0 (0) .. NUM_SPECIES (38)", '\000' args = {{gp_offset = 48, fp_offset = 48, overflow_arg_area = 0x7fff6cda41c0, reg_save_area = 0x7fff6cda40f0}} #8 0x0000000000983283 in get_species_abbrev (which_species=) at species.cc:33 No locals. #9 0x00000000006b8d81 in _species_abbrev (race=) at hiscores.cc:937 No locals. #10 scorefile_entry::fixup_char_name (this=this@entry=0x277c480) at hiscores.cc:1832 No locals. #11 0x00000000006bf655 in scorefile_entry::init_with_fields (this=this@entry=0x277c480) at hiscores.cc:1040 kflags = {, std::allocator >, std::allocator, std::allocator > > >> = {_M_impl = {, std::allocator > >> = {<__gnu_cxx::new_allocator, std::allocator > >> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, } #12 0x00000000006c404c in scorefile_entry::parse_scoreline (this=this@entry=0x277c480, line=...) at hiscores.cc:801 No locals. #13 0x00000000006c40ba in scorefile_entry::parse (this=this@entry=0x277c480, line=...) at hiscores.cc:782 No locals. #14 0x00000000006c41b4 in _hs_read (scores=scores@entry=0x194d990, dest=...) at hiscores.cc:579 inbuf = "of venom:piety=200:end=20150101043530S:tmsg=slain by a reaper:vmsg=slain by a reaper (a +0 scythe of venom)\n", '\000' #15 0x00000000006c4a65 in hiscores_new_entry (ne=...) at hiscores.cc:119 i = total_entries = inserted = scores = 0x194d990 #16 0x00000000008f1990 in ouch (dam=, death_type=KILLED_BY_MONSTER, source=503, aux=, see_source=, death_source_name=0x11ca1d8 "") at ouch.cc:1094 se = {raw_line = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, version = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2404828 "0.16-a0"}}, tiles = 1 '\001', points = 7563, name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x157ecf8 "tedric"}}, race = 29, job = 5, race_class_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1453da8 "VpAs"}}, lvl = 10 '\n', best_skill = SK_STEALTH, best_skill_lvl = 15 '\017', title = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x17d48f8 "Unseen"}}, death_type = 0, death_source = 503, death_source_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1274778 "a yak"}}, death_source_flags = {_M_t = {_M_impl = {, std::allocator > > >> = {<__gnu_cxx::new_allocator, std::allocator > > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fff6cda4f90, _M_right = 0x7fff6cda4f90}, _M_node_count = 0}}}, auxkilldata = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, indirectkiller = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1274778 "a yak"}}, killerpath = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, last_banisher = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, dlvl = 10 '\n', absdepth = 10, branch = BRANCH_DUNGEON, map = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, mapdesc = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, killer_map = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, final_hp = -2, final_max_hp = 67, final_max_max_hp = 67, final_mp = 20, final_max_mp = 20, final_base_max_mp = 20, damage = 13, source_damage = 13, turn_damage = 25, str = 10, intel = 15, dex = 17, ac = 13, ev = 16, sh = 0, god = GOD_KIKUBAAQUDGHA, piety = 113, penance = 0, wiz_mode = 0 '\000', explore_mode = 0 '\000', birth_time = 1423594393, death_time = 1423801621, real_time = 3605, num_turns = 12187, num_aut = 116874, num_diff_runes = 0, num_runes = 0, kills = 299, maxed_skills = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, fifteen_skills = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2001f48 "Stealth"}}, status_effects = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, gold = 396, gold_found = 617, gold_spent = 221, zigs = 0, zigmax = 0, scrolls_used = 18, potions_used = 12, fields = {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}} drain_amount = hpl = {hp = 13, hurt_type = 0} non_death = false env_death = #17 0x0000000000913b97 in player::hurt (this=0xe962e0, agent=0xebc140, amount=amount@entry=13, flavour=flavour@entry=BEAM_NONE, kill_type=KILLED_BY_MONSTER, source=..., aux=...) at player.cc:7190 No locals. #18 0x000000000054d649 in attack::inflict_damage (this=0x7fff6cda54f0, dam=13, flavour=BEAM_NONE, clean=) at attack.cc:1105 No locals. #19 0x000000000054cf2f in attack::handle_phase_damaged (this=0x7fff6cda54f0) at attack.cc:99 No locals. #20 0x00000000007e59a6 in melee_attack::handle_phase_damaged (this=0x7fff6cda54f0) at melee_attack.cc:567 shroud_broken = false #21 0x00000000007e38b0 in melee_attack::handle_phase_hit (this=0x7fff6cda54f0) at melee_attack.cc:467 hit_woke_orc = false stop_hit = #22 0x00000000007e2ca9 in melee_attack::attack (this=0x7fff6cda54f0) at melee_attack.cc:859 cont = gyre_name = {val = @0x7fff6cda5310, oldval = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}} shield_blocked = dummy = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}} gyre = ev = conducts = {{conduct = NUM_CONDUCTS, pgain = 0, known = true, enabled = false, victim = {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}}, {conduct = NUM_CONDUCTS, pgain = 0, known = true, enabled = false, victim = {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}}, {conduct = NUM_CONDUCTS, pgain = 0, known = true, enabled = false, victim = {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}}} #23 0x00000000006568dd in fight_melee (attacker=0xebc140, defender=0xe962e0, did_hit=0x0, simu=) at fight.cc:273 melee_attk = { = {_vptr.attack = 0xbf0350, attacker = 0xebc140, defender = 0xe962e0, responsible = 0xebc140, attack_occurred = true, cancel_attack = false, did_hit = true, needs_message = true, attacker_visible = true, defender_visible = true, perceived_attack = true, obvious_effect = false, to_hit = 17, damage_done = 13, special_damage = 0, aux_damage = 0, min_delay = 0, final_attack_delay = 0, special_damage_flavour = BEAM_NONE, stab_attempt = false, stab_bonus = 0, apply_bleeding = false, ev_margin = 1500, attk_type = AT_GORE, attk_flavour = AF_PLAIN, attk_damage = 18, weapon = 0x0, damage_brand = SPWPN_NORMAL, wpn_skill = SK_UNARMED_COMBAT, shield = 0x0, art_props = {mData = {0 }}, unrand_entry = 0x0, attacker_to_hit_penalty = 0, attack_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x127ade8 "bug"}}, verb_degree = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, no_damage_message = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, special_damage_message = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, aux_attack = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, aux_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, attacker_armour_tohit_penalty = 0, attacker_shield_tohit_penalty = 0, defender_shield = 0x0, miscast_level = -1, miscast_type = 0, miscast_target = 0x0, fake_chaos_attack = false, simu = false, aux_source = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, kill_type = KILLED_BY_MONSTER}, attack_number = 0, effective_attack_number = 0, cleave_targets = { >> = {_M_impl = { >> = {<__gnu_cxx::new_allocator >> = {}, }, _M_node = {_M_next = 0x7fff6cda5690, _M_prev = 0x7fff6cda5690}}}, }, cleaving = false, attack_position = {x = 14, y = 58}} nrounds = orig_hp = 11 pos = {x = 13, y = 57} effective_attack_number = attack_number = #24 0x000000000080e4ca in handle_monster_move (mons=0xebc140) at mon-act.cc:2501 new_target = targ = old_energy = gold = entry = non_move_energy = #25 0x0000000000810565 in handle_monsters (with_noise=) at mon-act.cc:2979 mon = 0xebc140 oldspeed = 80 tries = #26 0x0000000000791424 in world_reacts () at main.cc:2458 No locals. #27 0x00000000007989fc in _input () at main.cc:1528 player_disabled = {was_disabled = false} #28 0x0000000000799725 in _launch_game () at main.cc:472 game_start = false ccon = {cstate = false, smartcstate = false} #29 0x000000000079c6b3 in _launch_game_loop () at main.cc:378 game_ended = false #30 main (argc=12, argv=0x7fff6cda6538) at main.cc:336 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Feb 10 2015 at 03:20:57 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-f3423b35b1/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-f3423b35b1/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-f3423b35b1/data/web/" LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 10 Level id: D:10 Level build method = , level layout type = passages, absdepth0 = 9 Level vaults: layout_grid_maze orc_0_dummy uniq_nergalle uniq_grum Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You see here a mace. There is an open door here. There is an open door here. There is an open door here. There is an open door here. A rat comes into view. Found a quarterstaff. There is an open door here. The helpless rat fails to defend itself. You bite the rat, and draw its blood! You feel slightly less thirsty. You stick the rat like a pincushion!!! You kill the rat! Kikubaaqudgha accepts your kill. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. You open the door. There is an open door here. You see here a quarterstaff. There is an open door here. Found a stone staircase leading down. There is an open door here. There is an open door here. There is an open door here. You see here a meat ration. There is an open door here. Your +1 dagger of venom stops dripping with poison. b - a +0 blowgun (weapon) Firing (i - inventory. (,) - cycle): t - 11 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f - frost giant Aim: a frost giant, wielding a battleaxe of freezing (hasn't noticed you) You shoot a poisoned needle. The frost giant shouts! The poisoned needle hits the frost giant. The frost giant is poisoned. Firing (i - inventory. (,) - cycle): t - 10 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f/p - frost giant Aim: a frost giant, wielding a battleaxe of freezing (poisoned) You shoot a poisoned needle. The poisoned needle hits the frost giant! The frost giant looks even sicker. Firing (i - inventory. (,) - cycle): t - 9 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f/p - frost giant Aim: a frost giant, wielding a battleaxe of freezing (lightly wounded, poisoned) You shoot a poisoned needle. The poisoned needle hits the frost giant! The frost giant looks even sicker. The frost giant is lightly wounded. Firing (i - inventory. (,) - cycle): t - 8 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f/p - frost giant Aim: a frost giant, wielding a battleaxe of freezing (lightly wounded, poisoned) You shoot a poisoned needle. The poisoned needle hits the frost giant! The frost giant is lightly wounded. Firing (i - inventory. (,) - cycle): t - 7 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f/p - frost giant Aim: a frost giant, wielding a battleaxe of freezing (lightly wounded, poisoned) You shoot a poisoned needle. The poisoned needle hits the frost giant! The frost giant is lightly wounded. Firing (i - inventory. (,) - cycle): t - 6 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f/p - frost giant Aim: a frost giant, wielding a battleaxe of freezing (lightly wounded, poisoned) You shoot a poisoned needle. The poisoned needle hits the frost giant! The frost giant is lightly wounded. It begins to drip with poison! a - a +1 dagger of venom (weapon) You hit the frost giant. The frost giant is lightly wounded. The frost giant completely misses you. You hit the frost giant. The frost giant is lightly wounded. The frost giant casts a spell at you. The bolt of cold hits you! You resist. You hit the frost giant. You bite the frost giant, but do no damage. The frost giant is lightly wounded. The frost giant barely misses you. You hit the frost giant but do no damage. The frost giant is lightly wounded. You hit the frost giant. The frost giant is lightly wounded. The frost giant completely misses you. You hit the frost giant but do no damage. The frost giant is lightly wounded. The frost giant hits you with a battleaxe of freezing! Drink which item? (? for menu, Esc to quit) You are confused. You feel invigorated. You swing at nothing. You feel almost devoid of blood! The frost giant gestures at you while chanting. The bolt of cold hits you! You resist. You hit the frost giant. The frost giant is lightly wounded. The frost giant gestures at you while chanting. The bolt of cold hits you! You resist. You swing at nothing. The frost giant gestures at you while chanting. The bolt of cold hits you! You resist. You hit the frost giant. The frost giant is moderately wounded. The frost giant points at you and mumbles some strange words. The bolt of cold hits you! You resist. You swing at nothing. The frost giant barely misses you. You hit the frost giant but do no damage. The frost giant is moderately wounded. You barely miss the frost giant. The frost giant is moderately wounded. The frost giant hits you with a battleaxe of freezing!! * * * LOW HITPOINT WARNING * * * You swing at nothing. You feel less invigorated. You feel less confused. The frost giant points at you and mumbles some strange words. The bolt of cold hits you! You resist. * * * LOW HITPOINT WARNING * * * You hit the frost giant. The frost giant is moderately wounded. The frost giant gestures at you while chanting. The bolt of cold misses you. You hit the frost giant but do no damage. The frost giant is moderately wounded. You barely miss the frost giant. The frost giant is moderately wounded. The frost giant hits you with a battleaxe of freezing. * * * LOW HITPOINT WARNING * * * You hit the frost giant but do no damage. The frost giant is heavily wounded. The frost giant misses you. You hit the frost giant but do no damage. The frost giant is heavily wounded. You hit the frost giant but do no damage. The frost giant is heavily wounded. The frost giant gestures at you while chanting. The bolt of cold hits you! You resist. * * * LOW HITPOINT WARNING * * * Drink which item? (? for menu, Esc to quit) You feel much better. The frost giant points at you and mumbles some strange words. The bolt of cold hits you! You resist. You hit the frost giant but do no damage. The frost giant is heavily wounded. The frost giant casts a spell at you. The bolt of cold hits you! You resist. * * * LOW HITPOINT WARNING * * * You hit the frost giant but do no damage. The frost giant is heavily wounded. The frost giant gestures at you while chanting. The bolt of cold misses you. You hit the frost giant but do no damage. You bite the frost giant, but do no damage. The frost giant is heavily wounded. The frost giant points at you and mumbles some strange words. The bolt of cold hits you! You resist. * * * LOW HITPOINT WARNING * * * You hit the frost giant. The frost giant is heavily wounded. The frost giant completely misses you. You hit the frost giant but do no damage. The frost giant is severely wounded. You hit the frost giant. The frost giant is severely wounded. The frost giant casts a spell at you. The bolt of cold misses you. You hit the frost giant but do no damage. The frost giant is severely wounded. The frost giant misses you. You hit the frost giant but do no damage. You bite the frost giant, but do no damage. The frost giant is severely wounded. The frost giant hits you with a battleaxe of freezing. * * * LOW HITPOINT WARNING * * * Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: N - a wand of disintegration {zapped: 8} (will waste charges) Press: ? - help, Shift-Dir - straight line, f/p - frost giant Aim: a frost giant, wielding a battleaxe of freezing (severely wounded, poisoned, chance 34%) The frost giant is blasted. Evoking this partially-identified wand wasted a few charges. Your skill with magical items lets you calculate the power of this device... This wand has 0 charges left. Evoke which item? (* to show all) (? for menu, Esc to quit) This wand has no charges. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: C - a wand of flame {zapped: 9} (will waste charges) Press: ? - help, Shift-Dir - straight line, f/p - frost giant Aim: a frost giant, wielding a battleaxe of freezing (almost dead, poisoned) The puff of flame hits the frost giant. The frost giant is almost dead. Evoking this partially-identified wand wasted a few charges. Your skill with magical items lets you calculate the power of this device... This wand has 17 charges left. You kill the frost giant! Kikubaaqudgha accepts your kill. Your Necromancy skill gained 2 levels and is now at level 10! Things that are here: a battleaxe of freezing; a frost giant corpse You bottle the corpse's blood. g - 26 potions of blood (gained 3) You see here a battleaxe of freezing. t - 6 poisoned needles (gained 1) t - 7 poisoned needles (gained 1) t - 8 poisoned needles (gained 1) t - 9 poisoned needles (gained 1) t - 10 poisoned needles (gained 1) t - 11 poisoned needles (gained 1) There is an open door here. i - a garnet ring Put on which piece of jewellery? (? for menu, Esc to quit) You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or B - a ring of protection from fire > or J - a ring of protection from magic You remove your ring of protection from fire. You feel clever. i - a +2 ring of intelligence (left hand) You open the door. There is an open door here. You open the door. There is an open door here. You open the door. Found 29 stones. There is an open door here. You open the door. One of your 26 potions of blood rots away. You open the door. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. Found a leather armour. An orc comes into view. It is wielding a short sword. Your +1 dagger of venom stops dripping with poison. b - a +0 blowgun (weapon) Firing (i - inventory. (,) - cycle): t - 11 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a short sword (resting) You shoot a poisoned needle. The helpless orc fails to defend itself. The poisoned needle hits the orc in a vulnerable spot!! The orc is poisoned. It begins to drip with poison! a - a +1 dagger of venom (weapon) 2 orc wizards come into view. You kill the orc! Kikubaaqudgha accepts your kill. Your +1 dagger of venom stops dripping with poison. b - a +0 blowgun (weapon) Firing (i - inventory. (,) - cycle): t - 10 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a dagger and wearing a robe (resting) You shoot a poisoned needle. The helpless orc wizard fails to defend itself. The poisoned needle hits the orc wizard in a vulnerable spot!! The orc wizard is poisoned. It begins to drip with poison! a - a +1 dagger of venom (weapon) The orc wizard gestures wildly while chanting. The orc wizard blinks! Your +1 dagger of venom stops dripping with poison. b - a +0 blowgun (weapon) Firing (i - inventory. (,) - cycle): t - 9 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a dagger and wearing a robe (resting) You shoot a poisoned needle. The helpless orc wizard fails to defend itself. The poisoned needle hits the orc wizard in a vulnerable spot!! The orc wizard is poisoned. There is an open door here. It begins to drip with poison! a - a +1 dagger of venom (weapon) You close the door. You start resting. The orc wizard points at you and mumbles some strange words. The magic dart hits you! You hit the orc wizard but do no damage. The orc wizard looks even sicker. The orc wizard is almost dead. The orc wizard gestures at you while chanting. The puff of frost hits you! You resist. You hit the orc wizard but do no damage. The orc wizard is almost dead. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes for a moment. You closely miss the orc wizard. The orc wizard is almost dead. The orc wizard hits you but does no damage. You hit the orc wizard. You kill the orc wizard! Kikubaaqudgha accepts your kill. Things that are here: a dagger; a robe The orc wizard is too close now for your liking. There is an open door here. The orc wizard mumbles some strange words. The orc wizard blinks! You hit the orc wizard. The orc wizard is poisoned. The orc wizard is severely wounded. The orc wizard points at you and mumbles some strange words. The magic dart hits you! * * * LOW HITPOINT WARNING * * * You closely miss the orc wizard. You bite the orc wizard. The orc wizard is almost dead. The orc wizard completely misses you. You hit the orc wizard but do no damage. The orc wizard looks even sicker. You bite the orc wizard, but do no damage. The orc wizard is almost dead. You kill the orc wizard! Kikubaaqudgha accepts your kill. Things that are here: a dagger; a robe; an orc corpse Drink blood from an orc corpse? (ye/n/q/i?) This warm blood tastes delicious! You are feeling very thirsty. You are feeling thirsty. You finish drinking. Unknown command. You see here a leather armour. t - 9 poisoned needles (gained 1) t - 10 poisoned needles (gained 1) t - 11 poisoned needles (gained 1) There is an open door here. Done exploring. Done exploring. Unknown command. (D) Dungeon (T) Temple Where to? (? - help) There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. Found 13 stones. Found a stone staircase leading down. There is a stone staircase leading up here. You see here 13 stones. You see here 13 stones. A kobold comes into view. The helpless kobold fails to defend itself. You bite the kobold, and draw its blood! You feel better. You feel slightly less thirsty. You perforate the kobold like a sieve!!! You kill the kobold! Kikubaaqudgha accepts your kill. t - 13 poisoned needles (gained 2) Things that are here: a blowgun; a kobold corpse Found 31 stones. Found 11 stones. An orc comes into view. It is wielding a trident. A hill giant comes into view. It is wielding a giant spiked club. The orc shouts! You are feeling very thirsty. The orc hits you but does no damage. You closely miss the orc. The orc hits you with a trident. You closely miss the orc. The orc misses you. You hit the orc. The orc is poisoned. The orc is moderately wounded. The orc misses you. An orc wizard comes into view. It is wielding a dagger. The orc wizard shouts! You hit the orc. The orc looks even sicker. The orc is almost dead. You kill the orc! Kikubaaqudgha accepts your kill. Your +1 dagger of venom stops dripping with poison. b - a +0 blowgun (weapon) Firing (i - inventory. (,) - cycle): t - 13 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a dagger and wearing a robe You shoot a poisoned needle. The poisoned needle hits the orc wizard! The orc wizard is poisoned. It begins to drip with poison! a - a +1 dagger of venom (weapon) Things that are here: a trident; a leather armour You hit the orc wizard but do no damage. The orc wizard looks even sicker. The orc wizard is heavily wounded. The orc wizard hits you but does no damage. You closely miss the orc wizard. The orc wizard is heavily wounded. The orc wizard hits you but does no damage. You closely miss the orc wizard. The orc wizard is heavily wounded. The orc wizard misses you. Things that are here: a trident; a leather armour You kill the orc wizard! Kikubaaqudgha accepts your kill. The hill giant throws a throwing net. The throwing net hits you. You become entangled in the net! You see here a throwing net. You try to slip out of the net. You struggle to escape the net. You struggle against the net. You try to slip out of the net. You slip out of the net! The hill giant throws a throwing net. The throwing net hits you. You become entangled in the net! You struggle against the net. You try to slip out of the net. You try to slip out of the net. The hill giant hits you with a giant spiked club. You slip out of the net! The hill giant hits you with a giant spiked club!!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an open door here. There is an open door here. There is a stone staircase leading down here. You start resting. Unknown command. You start resting. Unknown command. You start resting. One of your 25 potions of blood rots away. Unknown command. Drink which item? (? for menu, Esc to quit) Yummy - fresh blood! You start resting. You are feeling thirsty. Unknown command. You climb downwards. There is a stone staircase leading up here. Your +1 dagger of venom stops dripping with poison. b - a +0 blowgun (weapon) Found a club. Nergalle the Soulbinder comes into view. She is wielding a dagger of venom. It begins to drip with poison! a - a +1 dagger of venom (weapon) You see here a club. Nergalle closely misses you. You completely miss Nergalle. Nergalle hits you but does no damage. You closely miss Nergalle. Nergalle hits you but does no damage. You hit Nergalle but do no damage. Nergalle is poisoned. Nergalle points at you and mumbles some strange words. The bolt of negative energy misses you. You hit Nergalle but do no damage. Nergalle casts a spell at you. Orcish apparitions take form around you. You hit Nergalle but do no damage. Nergalle looks even sicker. Nergalle is lightly wounded. Nergalle gestures at you while chanting. Orcish apparitions take form around you. The spectral orc knight hits you with a war axe. The spectral orc warrior closely misses you. The spectral orc warrior completely misses you. The spectral orc misses you. Nergalle casts a spell at you. The bolt of negative energy misses you. The spectral orc knight closely misses you. The spectral orc warrior barely misses you. The spectral orc knight barely misses you. The spectral orc completely misses you. Nergalle casts a spell at you. The bolt of negative energy hits the spectral orc knight. The spectral orc knight completely resists. The bolt of negative energy hits you! You partially resist. You feel drained. There is a stone staircase leading up here. The spectral orc knight hits you with a war axe. You climb upwards. There is a stone staircase leading down here. There is an open door here. There is an open door here. There is an escape hatch in the ceiling here. You see here a slice of pizza. There is a stone staircase leading down here. You climb downwards. Level annotation: Nergalle Found 18 gold pieces. There is a stone staircase leading up here. You now have 367 gold pieces (gained 18). A hound zombie comes into view. An orc wizard comes into view. It is wielding a dagger. The helpless hound zombie fails to defend itself. You perforate the hound zombie like a sieve!!! You destroy the hound zombie! A bat, an orc and an orc priest come into view. The orc moves out of view. Found 14 poisoned needles. The orc closely misses you. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes for a moment. Your +1 dagger of venom stops dripping with poison. b - a +0 blowgun (weapon) It begins to drip with poison! a - a +1 dagger of venom (weapon) The orc completely misses you. You closely miss the orc. You hit the orc. The orc is poisoned. The orc is heavily wounded. The orc closely misses you. You hit the orc wizard. The orc wizard is poisoned. The orc wizard is lightly wounded. The orc wizard misses you. The orc closely misses you. You hit the orc wizard but do no damage. The orc wizard looks even sicker. The orc wizard is lightly wounded. The orc wizard hits you but does no damage. The orc misses you. You closely miss the orc wizard. The orc wizard is moderately wounded. The orc wizard closely misses you. You hit the orc wizard but do no damage. The orc wizard is moderately wounded. The orc closely misses you. The orc wizard hits you but does no damage. You hit the orc wizard. The orc wizard is severely wounded. You kill the orc! Kikubaaqudgha accepts your kill. The orc wizard closely misses you. You barely miss the orc wizard. The orc wizard is severely wounded. The orc wizard misses you. You barely miss the orc wizard. The orc wizard is almost dead. You kill the orc wizard! Kikubaaqudgha accepts your kill. Your +1 dagger of venom stops dripping with poison. b - a +0 blowgun (weapon) You see here a club. Firing (i - inventory. (,) - cycle): t - 12 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a hand axe and wearing a scale mail (resting) You shoot a poisoned needle. The helpless orc priest fails to defend itself. The poisoned needle hits the orc priest in a vulnerable spot! The orc priest is poisoned. Firing (i - inventory. (,) - cycle): t - 11 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a hand axe and wearing a scale mail (poisoned) You shoot a poisoned needle. The poisoned needle hits the orc priest! The orc priest looks even sicker. One of your 23 potions of blood rots away. It begins to drip with poison! a - a +1 dagger of venom (weapon) The orc priest becomes somewhat translucent. You closely miss the orc priest. You bite the orc priest, but do no damage. The orc priest is almost dead. You closely miss the orc priest. The orc priest is almost dead. You kill the orc priest! Kikubaaqudgha accepts your kill. Things that are here: a hand axe; a scale mail; an orc corpse The helpless bat fails to defend itself. You bite the bat, and draw its blood! You feel better. You feel slightly less thirsty. You stick the bat like a pincushion!!! You kill the bat! Kikubaaqudgha accepts your kill. t - 11 poisoned needles (gained 1) t - 12 poisoned needles (gained 1) t - 26 poisoned needles (gained 14) You see here a bat corpse. You bottle the corpse's blood. g - 23 potions of blood (gained 1) You see here a bat skeleton. Things that are here: a hand axe; a scale mail; an orc corpse You bottle the corpse's blood. g - 24 potions of blood (gained 1) Things that are here: a hand axe; a scale mail; an orc skeleton You see here a club. Things that are here: a dagger; a robe HP restored. You now have 377 gold pieces (gained 10). Found 20 stones. A giant frog zombie comes into view. The giant frog zombie misses you. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +1 dagger of venom stops dripping with poison. Your hands tingle! E - a +1 dagger of speed (weapon) The giant frog zombie hits you but does no damage. You barely miss the giant frog zombie. You bite the giant frog zombie. The giant frog zombie hits you. You hit the giant frog zombie. You hit the giant frog zombie. The giant frog zombie hits you but does no damage. You completely miss the giant frog zombie. The giant frog zombie closely misses you. You hit the giant frog zombie. You bite the giant frog zombie. The giant frog zombie closely misses you. You barely miss the giant frog zombie. The giant frog zombie completely misses you. You barely miss the giant frog zombie. You hit the giant frog zombie. You bite the giant frog zombie. The giant frog zombie closely misses you. You hit the giant frog zombie. The giant frog zombie closely misses you. You hit the giant frog zombie. The giant frog zombie hits you but does no damage. You barely miss the giant frog zombie. The giant frog zombie hits you. You hit the giant frog zombie but do no damage. You hit the giant frog zombie. You destroy the giant frog zombie! No target in view! No target in view! You now have 396 gold pieces (gained 19). k - a wand of digging It begins to drip with poison! a - a +1 dagger of venom (weapon) Nergalle shouts! Your +1 dagger of venom stops dripping with poison. b - a +0 blowgun (weapon) Firing (i - inventory. (,) - cycle): t - 26 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f - Nergalle Aim: Nergalle, wielding a dagger of venom and wearing a glowing robe You shoot a poisoned needle. The poisoned needle hits Nergalle! Nergalle is poisoned. An orc comes into view. It is wielding a club. Firing (i - inventory. (,) - cycle): t - 25 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Nergalle Aim: Nergalle, wielding a dagger of venom and wearing a glowing robe (poisoned) You shoot a poisoned needle. The orc shouts! The poisoned needle hits Nergalle! Nergalle looks even sicker. Firing (i - inventory. (,) - cycle): t - 24 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Nergalle Aim: Nergalle, wielding a dagger of venom and wearing a glowing robe (poisoned) You shoot a poisoned needle. The poisoned needle hits Nergalle! It begins to drip with poison! a - a +1 dagger of venom (weapon) You hit Nergalle but do no damage. Nergalle is lightly wounded. Nergalle closely misses you. One of your 24 potions of blood rots away. An orc wizard comes into view. It is wielding a dagger. You barely miss Nergalle. Nergalle is lightly wounded. Nergalle hits you but does no damage. You hit Nergalle but do no damage. Nergalle is moderately wounded. Nergalle casts a spell at you. Orcish apparitions take form around you. An orc priest comes into view. The orc priest shouts! You hit Nergalle but do no damage. Nergalle is moderately wounded. Nergalle hits you with a dagger of venom. You are poisoned. You feel sick. The spectral orc warrior barely misses you. The orc wizard glows brightly for a moment. Nergalle gestures at you while chanting. The bolt of negative energy hits the spectral orc warrior. The spectral orc warrior completely resists. The bolt of negative energy hits you! You partially resist. You feel drained. Found a long sword. Nergalle casts a spell at you. Orcish apparitions take form around you. You feel sick. Nergalle points at the spectral orc and mumbles some strange words. The spectral orc seems to speed up. The orc priest calls upon Beogh to heal Nergalle. Nergalle is healed somewhat. The spectral orc hits you but does no damage. There is a stone staircase leading up here. Nergalle gestures at the orc wizard while chanting. The orc wizard seems to speed up. The spectral orc knight hits you with a war axe. The spectral orc barely misses you. You climb upwards. There is a stone staircase leading down here. You feel sick. You feel sick. There is an open door here. You feel sick. You are feeling very thirsty. You can't go down here! Unknown command. (D) Dungeon (T) Temple Where to? (Enter - D:9 @ (x,y), ? - help) As you open the door, it creaks loudly! You hear a loud, deep croak! You feel sick. You are no longer poisoned. There is an open door here. There is an open door here. There is an open door here. There is a stone staircase leading down here. (D) Dungeon (T) Temple Where to? (Enter - D:9 @ (x,y), ? - help) Okay, then. Unknown command. You climb downwards. Level annotation: Nergalle There is a stone staircase leading up here. Things that are here: a leather armour; a trident Things that are here: a robe; a dagger t - 24 poisoned needles (gained 1) An orc comes into view. It is wielding a whip. The orc moves out of view. Your +1 dagger of venom stops dripping with poison. b - a +0 blowgun (weapon) An orc comes into view. It is wielding a flail. Firing (i - inventory. (,) - cycle): t - 24 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a flail and wearing a chain mail (hasn't noticed you) You shoot a poisoned needle. The poisoned needle hits the orc! The orc is poisoned. Firing (i - inventory. (,) - cycle): t - 23 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f - orc, p - orc Aim: an orc, wielding a whip and wearing a leather armour (hasn't noticed you) You shoot a poisoned needle. The orc shouts! The poisoned needle hits the orc! The orc is poisoned. An ogre comes into view. It is wielding a giant spiked club. The ogre shouts! Firing (i - inventory. (,) - cycle): t - 22 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f - ogre, p - orc Aim: an ogre, wielding a giant spiked club You shoot a poisoned needle. The poisoned needle hits the ogre! The ogre is poisoned. The orc misses you. You kill the orc! Kikubaaqudgha accepts your kill. You kill the orc! Kikubaaqudgha accepts your kill. You start resting. Firing (i - inventory. (,) - cycle): t - 21 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant spiked club (moderately wounded, poisoned) You shoot a poisoned needle. The poisoned needle hits the ogre! The ogre looks even sicker. The ogre is moderately wounded. Firing (i - inventory. (,) - cycle): t - 20 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant spiked club (moderately wounded, poisoned) You shoot a poisoned needle. The poisoned needle hits the ogre! The ogre looks even sicker. The ogre is moderately wounded. A water moccasin comes into view. It begins to drip with poison! a - a +1 dagger of venom (weapon) You kill the ogre! Kikubaaqudgha accepts your kill. Your +1 dagger of venom stops dripping with poison. b - a +0 blowgun (weapon) Things that are here: a giant spiked club; an ogre corpse It begins to drip with poison! a - a +1 dagger of venom (weapon) Throwing (i - inventory): j - 4 tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (hasn't noticed you) You throw a tomahawk. The water moccasin hisses angrily. The tomahawk hits the water moccasin. The water moccasin is lightly wounded. Throwing (i - inventory): j - 3 tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (lightly wounded) You throw a tomahawk. The tomahawk closely misses the water moccasin. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +1 dagger of venom stops dripping with poison. Your hands tingle! E - a +1 dagger of speed (weapon) The water moccasin closely misses you. You completely miss the water moccasin. The water moccasin is lightly wounded. The water moccasin completely misses you. You completely miss the water moccasin. You bite the water moccasin, but do no damage. The water moccasin is lightly wounded. The water moccasin barely misses you. You hit the water moccasin. The water moccasin is lightly wounded. The water moccasin barely misses you. You miss the water moccasin. The water moccasin is lightly wounded. You hit the water moccasin. The water moccasin is moderately wounded. The water moccasin misses you. Two of your 23 potions of blood rot away. You miss the water moccasin. The water moccasin is moderately wounded. The water moccasin closely misses you. You closely miss the water moccasin. You bite the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you. You hit the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you but does no damage. Your leather armour prevents you from hitting the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you. You hit the water moccasin. The water moccasin is heavily wounded. The water moccasin barely misses you. You closely miss the water moccasin. The water moccasin is heavily wounded. You hit the water moccasin. The water moccasin is heavily wounded. The water moccasin completely misses you. You closely miss the water moccasin. The water moccasin is heavily wounded. The water moccasin barely misses you. You hit the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you. You closely miss the water moccasin. The water moccasin is heavily wounded. The water moccasin closely misses you. You miss the water moccasin. The water moccasin is heavily wounded. The water moccasin closely misses you. You hit the water moccasin but do no damage. The water moccasin is heavily wounded. The water moccasin barely misses you. You closely miss the water moccasin. The water moccasin is heavily wounded. You barely miss the water moccasin. The water moccasin is heavily wounded. The water moccasin closely misses you. You closely miss the water moccasin. You bite the water moccasin. You draw the water moccasin's blood! You feel better. You feel slightly less thirsty. The water moccasin is severely wounded. The water moccasin barely misses you. You hit the water moccasin. The water moccasin is severely wounded. The water moccasin bites you! You hit the water moccasin but do no damage. The water moccasin is severely wounded. The water moccasin barely misses you. You hit the water moccasin. The water moccasin is severely wounded. The water moccasin bites you. You hit the water moccasin. The water moccasin is almost dead. You completely miss the water moccasin. The water moccasin is almost dead. The water moccasin bites you but does no damage. You miss the water moccasin. The water moccasin is almost dead. The water moccasin closely misses you. You hit the water moccasin. The water moccasin is almost dead. The water moccasin barely misses you. You barely miss the water moccasin. The water moccasin is almost dead. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You closely miss the water moccasin. The water moccasin is almost dead. The water moccasin bites you but does no damage. You hit the water moccasin. The water moccasin is almost dead. You hit the water moccasin. You kill the water moccasin! Kikubaaqudgha accepts your kill. It begins to drip with poison! a - a +1 dagger of venom (weapon) j - 3 tomahawks (gained 1) One of your 21 potions of blood rots away. Things that are here: a giant spiked club; an ogre corpse Drink blood from an ogre corpse? (ye/n/q/i?) This warm blood tastes delicious! You are feeling thirsty. You finish drinking. Things that are here: a giant spiked club; an ogre skeleton You start resting. A hill giant comes into view. It is wielding a giant club. Unknown command. Your +1 dagger of venom stops dripping with poison. b - a +0 blowgun (weapon) An orc comes into view. It is wielding a hand axe. Firing (i - inventory. (,) - cycle): t - 19 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f - hill giant Aim: a hill giant, wielding a giant club (hasn't noticed you) You shoot a poisoned needle. The hill giant shouts! The orc shouts! The poisoned needle hits the hill giant! The hill giant is poisoned. Firing (i - inventory. (,) - cycle): t - 18 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f - orc, p - hill giant Aim: an orc, wielding a hand axe You shoot a poisoned needle. The poisoned needle hits the orc! The orc is poisoned. Firing (i - inventory. (,) - cycle): t - 17 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a hand axe (heavily wounded, poisoned) Okay, then. Firing (i - inventory. (,) - cycle): t - 17 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f - hill giant, p - orc Aim: a hill giant, wielding a giant club (lightly wounded, poisoned) You shoot a poisoned needle. The poisoned needle hits the hill giant! The hill giant looks even sicker. The hill giant is lightly wounded. Firing (i - inventory. (,) - cycle): t - 16 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hill giant Aim: a hill giant, wielding a giant club (lightly wounded, poisoned) You shoot a poisoned needle. The poisoned needle hits the hill giant! The hill giant is lightly wounded. An orc warrior comes into view. It is wielding a flail. Firing (i - inventory. (,) - cycle): t - 15 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hill giant Aim: a hill giant, wielding a giant club (lightly wounded, poisoned) You shoot a poisoned needle. The orc warrior shouts! The poisoned needle hits the hill giant! The hill giant is lightly wounded. The orc looks more healthy. Found an escape hatch in the floor. Found a staircase to the Orcish Mines. An orc comes into view. It is wielding a club. Shadows whirl around you... There is a dormant shadow trap here. Read which item? (? for menu, Esc to quit) As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The bat hits you but does no damage. The bat barely misses you. The hill giant barely misses you. The big kobold hits you but does no damage. The kobold closely misses you. x2 Unknown command. It begins to drip with poison! a - a +1 dagger of venom (weapon) The bat misses you. The orc shouts! You hit the hill giant. The hill giant is severely wounded. The bat misses you. The hill giant misses you. The kobold barely misses you. The kobold misses you. The big kobold barely misses you. You hit the hill giant. The hill giant looks even sicker. The hill giant is severely wounded. The big kobold hits you with a dagger. The kobold misses you. The giant mite completely misses you. The kobold closely misses you. The hill giant hits you with a giant club! You hit the hill giant. The hill giant looks even sicker. The hill giant is severely wounded. Your surroundings suddenly seem different. Found an escape hatch in the ceiling. Unknown command. Two of your 20 potions of blood rot away. Kikubaaqudgha accepts your kill. Your life force feels restored. You feel a bit more experienced. An orc comes into view. It is wielding a club. Found a stone staircase leading down. Two of your 18 potions of blood rot away. 3 yaks come into view. A yak comes into view. The yak bellows! There is a stone staircase leading down here. The yak bellows! The yak gores you! * * * LOW HITPOINT WARNING * * * The yak closely misses you. You hit the yak but do no damage. The yak is poisoned. The yak gores you. * * * LOW HITPOINT WARNING * * * You hit the yak. The yak looks even sicker. The yak is lightly wounded. You hit the yak but do no damage. The yak looks even sicker. The yak is lightly wounded. The yak closely misses you. You hit the yak but do no damage. The yak is lightly wounded. You hit the yak but do no damage. The yak barely misses you. The yak gores you! * * * LOW HITPOINT WARNING * * * You hit the yak but do no damage. The yak is poisoned. The yak gores you. * * * LOW HITPOINT WARNING * * * The yak misses you. You hit the yak. The yak looks even sicker. The yak is lightly wounded. The yak closely misses you. The yak gores you but does no damage. You hit the yak. The yak looks even sicker. The yak is moderately wounded. The yak misses you. The yak gores you but does no damage. You hit the yak but do no damage. The yak is heavily wounded. The yak closely misses you. The yak gores you. * * * LOW HITPOINT WARNING * * * You hit the yak but do no damage. The yak is heavily wounded. The yak gores you! * * * LOW HITPOINT WARNING * * * The yak gores you! >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 1: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_LEFT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [tedric] Species: Vampire Job: Assassin class_name: Assassin HP: -2/67; mods: 0/0 MP: 20/20; mod: 0 Stats: 10 (10) 15 (15) 17 (18) Position: (13, 57), god: Kikubaaqudgha (3), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 1 | 151 | 92/119 Short Blades | X | 0 | 0 | 2 | 151 | 25/126 Long Blades | | 0 | 0 | 0 | 0 | 0/50 Axes | | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | | 0 | 0 | 0 | 0 | 0/70 Polearms | | 0 | 0 | 0 | 0 | 0/59 Staves | | 0 | 0 | 0 | 0 | 0/70 Slings | | 0 | 0 | 0 | 0 | 0/70 Bows | | 0 | 0 | 0 | 0 | 0/70 Crossbows | | 0 | 0 | 0 | 0 | 0/70 Throwing | X | 0 | 0 | 1 | 151 | 81/142 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 0 | 0 | 7 | 1271 | 94/336 Stealth | X | 0 | 0 | 15 | 2971 | 7/483 Shields | | 0 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/42 Spellcasting | X | 0 | 0 | 0 | 0 | 0/59 Conjurations | | 0 | 0 | 0 | 0 | 0/84 Hexes | | 0 | 0 | 0 | 0 | 0/25 Charms | | 0 | 0 | 0 | 0 | 0/42 Summonings | | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 2 | 100 | 10 | 2860 | 506/547 Translocations | | 0 | 0 | 0 | 0 | 0/70 Transmutations | | 0 | 0 | 0 | 0 | 0/42 Fire Magic | | 0 | 0 | 0 | 0 | 0/70 Ice Magic | | 0 | 0 | 0 | 0 | 0/50 Air Magic | | 0 | 0 | 0 | 0 | 0/50 Earth Magic | | 0 | 0 | 0 | 0 | 0/50 Poison Magic | | 0 | 0 | 0 | 0 | 0/59 Invocations | | 0 | 0 | 0 | 0 | 0/59 Evocations | X | 0 | 0 | 7 | 1420 | 20/400 Spell bugs: Durations: Attributes: #12: 617 #13: 221 #27: 10805 #49: 674 #59: 1 Mutations: fangs: 3 (innate) see invisible: 1 (innate) unbreathing: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +1 dagger of venom eq slot #1, inv slot #3: +1 cloak eq slot #2, inv slot #15: +1 helmet eq slot #3, inv slot #24: +1 pair of gloves eq slot #4, inv slot #25: +2 pair of boots eq slot #6, inv slot #31: +1 leather armour of cold resistance eq slot #7, inv slot #8: +2 ring of intelligence eq slot #8, inv slot #35: ring of protection from magic eq slot #9, inv slot #37: amulet of faith }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #...............# #......########## #..........# #.<........# #..........# #......Y...# #..........# ########...# #....@Y....# #.....Y....# #..........# #..........# #..........# #..........# ############ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>