ERROR in 'species.cc' at line 33: ASSERT failed: which_species of 100 out of range 0 (0) .. NUM_SPECIES (38) Version: Dungeon Crawl Stone Soup 0.16-a0-3963-gf3423b3 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-f3423b35b1 -name tedric -rc /dgldir/rcfiles/crawl-git/tedric.rc -macro /dgldir/rcfiles/crawl-git/tedric.macro -morgue /dgldir/morgue/tedric/ -webtiles-socket /crawl-master/webserver/sockets/tedric:2015-02-13.04:16:36.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 29 stack frames. /usr/games/crawl-git-f3423b35b1(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x59f473]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-f3423b35b1(_Z13do_crash_dumpv+0x311) [0x5a6bb1]: do_crash_dump() /usr/games/crawl-git-f3423b35b1(_Z20crash_signal_handleri+0x9c) [0x59f70c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7fecc3b704c0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7fecc3f06b7b]: /usr/games/crawl-git-f3423b35b1() [0x5a6369] /usr/games/crawl-git-f3423b35b1() [0x5a6758] /usr/games/crawl-git-f3423b35b1() [0x983283] /usr/games/crawl-git-f3423b35b1(_ZN15scorefile_entry15fixup_char_nameEv+0x51) [0x6b8d81]: scorefile_entry::fixup_char_name() /usr/games/crawl-git-f3423b35b1(_ZN15scorefile_entry16init_with_fieldsEv+0x1765) [0x6bf655]: scorefile_entry::init_with_fields() /usr/games/crawl-git-f3423b35b1(_ZN15scorefile_entry15parse_scorelineERKSs+0x5c) [0x6c404c]: scorefile_entry::parse_scoreline(std::string const&) /usr/games/crawl-git-f3423b35b1() [0x6c41b4] /usr/games/crawl-git-f3423b35b1(_Z18hiscores_new_entryRK15scorefile_entry+0xd5) [0x6c4a65]: hiscores_new_entry(scorefile_entry const&) /usr/games/crawl-git-f3423b35b1(_Z4ouchi16kill_method_typejPKcbS1_+0x2060) [0x8f1990]: ouch(int, kill_method_type, unsigned int, char const*, bool, char const*) /usr/games/crawl-git-f3423b35b1(_ZN6player4hurtEPK5actori9beam_type16kill_method_typeSsSsbb+0x67) [0x913b97]: player::hurt(actor const*, int, beam_type, kill_method_type, std::string, std::string, bool, bool) /usr/games/crawl-git-f3423b35b1(_ZN6attack14inflict_damageEi9beam_typeb+0xc9) [0x54d649]: attack::inflict_damage(int, beam_type, bool) /usr/games/crawl-git-f3423b35b1(_ZN6attack20handle_phase_damagedEv+0x3f) [0x54cf2f]: attack::handle_phase_damaged() /usr/games/crawl-git-f3423b35b1(_ZN12melee_attack20handle_phase_damagedEv+0x86) [0x7e59a6]: melee_attack::handle_phase_damaged() /usr/games/crawl-git-f3423b35b1(_ZN12melee_attack16handle_phase_hitEv+0x90) [0x7e38b0]: melee_attack::handle_phase_hit() /usr/games/crawl-git-f3423b35b1(_ZN12melee_attack6attackEv+0x589) [0x7e2ca9]: melee_attack::attack() /usr/games/crawl-git-f3423b35b1(_Z11fight_meleeP5actorS0_Pbb+0x5cd) [0x6568dd]: fight_melee(actor*, actor*, bool*, bool) /usr/games/crawl-git-f3423b35b1(_Z19handle_monster_moveP7monster+0xa6a) [0x80e4ca]: handle_monster_move(monster*) /usr/games/crawl-git-f3423b35b1(_Z15handle_monstersb+0x7e5) [0x810565]: handle_monsters(bool) /usr/games/crawl-git-f3423b35b1(_Z12world_reactsv+0x124) [0x791424]: world_reacts() /usr/games/crawl-git-f3423b35b1() [0x7989fc] /usr/games/crawl-git-f3423b35b1() [0x799725] /usr/games/crawl-git-f3423b35b1(main+0x303) [0x79c6b3]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7fecc3b5b76d]: /usr/games/crawl-git-f3423b35b1() [0x506569] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.02-0ubuntu2) 7.4-2012.02 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007fecc3f0684e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007fecc3f0684e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x000000000059fb7b in call_gdb (file=0x7fecc3ef1180) at crash.cc:406 gdb = attach_cmd = "attach 9235\000\000\000\000\000\000\000\000" #2 0x00000000005a6bd1 in do_crash_dump () at dbg-asrt.cc:676 t = 1423801101 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x3919788 "/dgldir/morgue/tedric/"}} name = "/dgldir/morgue/tedric/crash-tedric-20150213-041821.txt", '\000' file = 0x7fecc3ef1180 #3 0x000000000059f70c in crash_signal_handler (sig_num=6) at crash.cc:182 No locals. #4 No symbol table info available. #5 0x00007fecc3f06b7b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x00000000005a6369 in _BreakStrToDebugger (mesg=mesg@entry=0x7fff34de6030 "ERROR in 'species.cc' at line 33: ASSERT failed: which_species of 100 out of range 0 (0) .. NUM_SPECIES (38)", assert=) at dbg-asrt.cc:806 No locals. #7 0x00000000005a6758 in die (file=0xb63571 "species.cc", line=33, format=) at dbg-asrt.cc:871 tmp = "ASSERT failed: which_species of 100 out of range 0 (0) .. NUM_SPECIES (38)", '\000' mesg = "ERROR in 'species.cc' at line 33: ASSERT failed: which_species of 100 out of range 0 (0) .. NUM_SPECIES (38)", '\000' args = {{gp_offset = 48, fp_offset = 48, overflow_arg_area = 0x7fff34de6910, reg_save_area = 0x7fff34de6840}} #8 0x0000000000983283 in get_species_abbrev (which_species=) at species.cc:33 No locals. #9 0x00000000006b8d81 in _species_abbrev (race=) at hiscores.cc:937 No locals. #10 scorefile_entry::fixup_char_name (this=this@entry=0x3927b20) at hiscores.cc:1832 No locals. #11 0x00000000006bf655 in scorefile_entry::init_with_fields (this=this@entry=0x3927b20) at hiscores.cc:1040 kflags = {, std::allocator >, std::allocator, std::allocator > > >> = {_M_impl = {, std::allocator > >> = {<__gnu_cxx::new_allocator, std::allocator > >> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, } #12 0x00000000006c404c in scorefile_entry::parse_scoreline (this=this@entry=0x3927b20, line=...) at hiscores.cc:801 No locals. #13 0x00000000006c40ba in scorefile_entry::parse (this=this@entry=0x3927b20, line=...) at hiscores.cc:782 No locals. #14 0x00000000006c41b4 in _hs_read (scores=scores@entry=0x32da520, dest=...) at hiscores.cc:579 inbuf = "of venom:piety=200:end=20150101043530S:tmsg=slain by a reaper:vmsg=slain by a reaper (a +0 scythe of venom)\n", '\000' #15 0x00000000006c4a65 in hiscores_new_entry (ne=...) at hiscores.cc:119 i = total_entries = inserted = scores = 0x32da520 #16 0x00000000008f1990 in ouch (dam=, death_type=KILLED_BY_MONSTER, source=315, aux=, see_source=, death_source_name=0x11ca1d8 "") at ouch.cc:1094 se = {raw_line = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, version = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x32a8858 "0.16-a0"}}, tiles = 1 '\001', points = 5345, name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2f21ed8 "tedric"}}, race = 29, job = 5, race_class_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x3178448 "VpAs"}}, lvl = 10 '\n', best_skill = SK_STEALTH, best_skill_lvl = 15 '\017', title = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x32c3348 "Unseen"}}, death_type = 0, death_source = 315, death_source_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x32b53e8 "a frost giant"}}, death_source_flags = {_M_t = {_M_impl = {, std::allocator > > >> = {<__gnu_cxx::new_allocator, std::allocator > > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fff34de76e0, _M_right = 0x7fff34de76e0}, _M_node_count = 0}}}, auxkilldata = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x32b66f8 "a +0 battleaxe of freezing"}}, indirectkiller = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x32b53e8 "a frost giant"}}, killerpath = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, last_banisher = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, dlvl = 9 '\t', absdepth = 9, branch = BRANCH_DUNGEON, map = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, mapdesc = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, killer_map = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x32c7008 "kennysheep_island_fort"}}, final_hp = -13, final_max_hp = 67, final_max_max_hp = 67, final_mp = 20, final_max_mp = 20, final_base_max_mp = 20, damage = 32, source_damage = 32, turn_damage = 32, str = 10, intel = 13, dex = 15, ac = -7, ev = 15, sh = 0, god = GOD_KIKUBAAQUDGHA, piety = 99, penance = 0, wiz_mode = 0 '\000', explore_mode = 0 '\000', birth_time = 1423594393, death_time = 1423801101, real_time = 3203, num_turns = 10746, num_aut = 102937, num_diff_runes = 0, num_runes = 0, kills = 277, maxed_skills = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, fifteen_skills = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x32ac678 "Stealth"}}, status_effects = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x305a6b8 "confused,corroded equipment,regenerating slowly"}}, gold = 342, gold_found = 563, gold_spent = 221, zigs = 0, zigmax = 0, scrolls_used = 16, potions_used = 12, fields = {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}} drain_amount = hpl = {hp = 32, hurt_type = 0} non_death = false env_death = #17 0x0000000000913b97 in player::hurt (this=0xe962e0, agent=0xebcaa8, amount=amount@entry=32, flavour=flavour@entry=BEAM_NONE, kill_type=KILLED_BY_MONSTER, source=..., aux=...) at player.cc:7190 No locals. #18 0x000000000054d649 in attack::inflict_damage (this=0x7fff34de7c40, dam=32, flavour=BEAM_NONE, clean=) at attack.cc:1105 No locals. #19 0x000000000054cf2f in attack::handle_phase_damaged (this=0x7fff34de7c40) at attack.cc:99 No locals. #20 0x00000000007e59a6 in melee_attack::handle_phase_damaged (this=0x7fff34de7c40) at melee_attack.cc:567 shroud_broken = false #21 0x00000000007e38b0 in melee_attack::handle_phase_hit (this=0x7fff34de7c40) at melee_attack.cc:467 hit_woke_orc = false stop_hit = #22 0x00000000007e2ca9 in melee_attack::attack (this=0x7fff34de7c40) at melee_attack.cc:859 cont = gyre_name = {val = @0x7fff34de7a60, oldval = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}} shield_blocked = dummy = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}} gyre = ev = conducts = {{conduct = NUM_CONDUCTS, pgain = 0, known = true, enabled = false, victim = {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}}, {conduct = NUM_CONDUCTS, pgain = 0, known = true, enabled = false, victim = {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}}, {conduct = NUM_CONDUCTS, pgain = 0, known = true, enabled = false, victim = {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}}} #23 0x00000000006568dd in fight_melee (attacker=0xebcaa8, defender=0xe962e0, did_hit=0x0, simu=) at fight.cc:273 melee_attk = { = {_vptr.attack = 0xbf0350, attacker = 0xebcaa8, defender = 0xe962e0, responsible = 0xebcaa8, attack_occurred = true, cancel_attack = false, did_hit = true, needs_message = true, attacker_visible = true, defender_visible = true, perceived_attack = true, obvious_effect = false, to_hit = 15, damage_done = 32, special_damage = 0, aux_damage = 0, min_delay = 0, final_attack_delay = 0, special_damage_flavour = BEAM_NONE, stab_attempt = false, stab_bonus = 0, apply_bleeding = false, ev_margin = 3, attk_type = AT_HIT, attk_flavour = AF_PLAIN, attk_damage = 35, weapon = 0xe9b9c8, damage_brand = SPWPN_FREEZING, wpn_skill = SK_AXES, shield = 0x0, art_props = {mData = {0 }}, unrand_entry = 0x0, attacker_to_hit_penalty = 0, attack_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x3078368 "bug"}}, verb_degree = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, no_damage_message = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, special_damage_message = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, aux_attack = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, aux_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, attacker_armour_tohit_penalty = 0, attacker_shield_tohit_penalty = 0, defender_shield = 0x0, miscast_level = -1, miscast_type = 0, miscast_target = 0x0, fake_chaos_attack = false, simu = false, aux_source = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, kill_type = KILLED_BY_MONSTER}, attack_number = 0, effective_attack_number = 0, cleave_targets = { >> = {_M_impl = { >> = {<__gnu_cxx::new_allocator >> = {}, }, _M_node = {_M_next = 0x7fff34de7de0, _M_prev = 0x7fff34de7de0}}}, }, cleaving = false, attack_position = {x = 61, y = 39}} nrounds = orig_hp = 19 pos = {x = 60, y = 38} effective_attack_number = attack_number = #24 0x000000000080e4ca in handle_monster_move (mons=0xebcaa8) at mon-act.cc:2501 new_target = targ = old_energy = gold = entry = non_move_energy = #25 0x0000000000810565 in handle_monsters (with_noise=) at mon-act.cc:2979 mon = 0xebcaa8 oldspeed = 83 tries = #26 0x0000000000791424 in world_reacts () at main.cc:2458 No locals. #27 0x00000000007989fc in _input () at main.cc:1528 player_disabled = {was_disabled = false} #28 0x0000000000799725 in _launch_game () at main.cc:472 game_start = false ccon = {cstate = false, smartcstate = false} #29 0x000000000079c6b3 in _launch_game_loop () at main.cc:378 game_ended = false #30 main (argc=12, argv=0x7fff34de8c88) at main.cc:336 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Feb 10 2015 at 03:20:57 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-f3423b35b1/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-f3423b35b1/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-f3423b35b1/data/web/" LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 9 Level id: D:9 Level build method = , level layout type = passages, absdepth0 = 8 Level vaults: layout_gridville special_room [special_room_orc] kennysheep_island_fort Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You barely miss the orc. The orc is moderately wounded. The orc barely misses you. You hit the orc. The orc is poisoned. You bite the orc. The orc is severely wounded. The orc closely misses you. The orc hits you but does no damage. You hit the orc warrior but do no damage. The orc warrior looks even sicker. The orc warrior is moderately wounded. The orc barely misses you. The orc warrior hits you but does no damage. The orc barely misses you. You barely miss the orc warrior. You bite the orc warrior, but do no damage. The orc warrior is moderately wounded. The orc hits you but does no damage. The orc warrior hits you with a long sword. The orc hits you but does no damage. You barely miss the orc warrior. The orc warrior is heavily wounded. The orc closely misses you. The orc hits you with a hand axe. * * * LOW HITPOINT WARNING * * * The orc closely misses you. You hit the orc but do no damage. The orc is poisoned. The orc warrior hits you but does no damage. The orc closely misses you. Unknown command. You hit the orc. The orc is severely wounded. You kill the orc! Kikubaaqudgha accepts your kill. The orc closely misses you. The orc warrior barely misses you. The orc hits you but does no damage. The orc closely misses you. An orc comes into view. It is wielding a club. Unknown command. The orc shouts! You hit the orc. You kill the orc! Kikubaaqudgha accepts your kill. You kill the orc! Kikubaaqudgha accepts your kill. The orc barely misses you. The orc warrior hits you with a long sword. * * * LOW HITPOINT WARNING * * * You hit the orc warrior but do no damage. The orc warrior looks even sicker. The orc warrior is almost dead. The orc hits you but does no damage. You hit the orc warrior but do no damage. The orc warrior is almost dead. The orc warrior hits you with a long sword! * * * LOW HITPOINT WARNING * * * The orc misses you. You barely miss the orc warrior. The orc warrior is almost dead. The orc warrior hits you with a long sword! * * * LOW HITPOINT WARNING * * * Unknown command. Drink which item? (? for menu, Esc to quit) You feel much better. You kill the orc warrior! Kikubaaqudgha accepts your kill. The orc hits you but does no damage. You hit the orc but do no damage. The orc looks even sicker. The orc is severely wounded. The orc misses you. You hit the orc. The orc is severely wounded. The orc misses you. The orc closely misses you. You hit the orc but do no damage. The orc is poisoned. The orc completely misses you. You barely miss the orc. The orc barely misses you. The orc closely misses you. You hit the orc. The orc looks even sicker. The orc is heavily wounded. You kill the orc! Kikubaaqudgha accepts your kill. You barely miss the orc. The orc is severely wounded. You kill the orc! Kikubaaqudgha accepts your kill. Use which ability? (? or * to list) Okay, then. Items here: )) [[ a club; a scale mail; a long sword; a chain mail Things that are here: a hand axe; a scale mail; an orc corpse Things that are here: a leather armour; an orc corpse An orc comes into view. It is wielding a club. Items here: )) [[ a club; a scale mail; a long sword; a chain mail Things that are here: a hand axe; a leather armour; an orc corpse You bottle the corpse's blood. Things that are here: a hand axe; a leather armour; a potion of blood g - 25 potions of blood (gained 1) You are too injured to fight recklessly! You are too injured to fight recklessly! You see here a tomahawk. t - a poisoned needle t - 2 poisoned needles (gained 1) j - 4 tomahawks (gained 1) There is an open door here. An orc comes into view. It is wielding a short sword. The orc moves out of view. Things that are here: a glaive; a plate armour; an orc corpse You bottle the corpse's blood. g - 26 potions of blood (gained 1) Things that are here: a glaive; a plate armour Drink which item? (? for menu, Esc to quit) Yummy - fresh blood! You are feeling thirsty. Drink which item? (? for menu, Esc to quit) Yummy - fresh blood! An orc is nearby! You are too injured to fight recklessly! You start resting. You see here a poisoned needle. t - 3 poisoned needles (gained 1) You see here a jackal corpse. Items here: $ ( ) † an uncursed shortbow; 14 arrows; 11 gold pieces; a centaur corpse Things that are here: a whip; an orc corpse An orc comes into view. It is wielding a mace. The orc moves out of view. The orc hits you with a short sword. * * * LOW HITPOINT WARNING * * * Found a meat ration. You hit the orc. The orc is poisoned. The orc is moderately wounded. The orc hits you but does no damage. An orc comes into view. The orc shouts! You hit the orc. You kill the orc! Kikubaaqudgha accepts your kill. Things that are here: a short sword; 9 gold pieces; an orc corpse You now have 262 gold pieces (gained 9). You barely miss the orc. The orc barely misses you. You hit the orc. The orc is poisoned. The orc is moderately wounded. The orc closely misses you. You hit the orc. The orc is heavily wounded. The orc closely misses you. The orc hits you but does no damage. You hit the orc. You kill the orc! Kikubaaqudgha accepts your kill. The orc hits you but does no damage. You barely miss the orc. The orc is lightly wounded. The orc completely misses you. You hit the orc. The orc looks even sicker. The orc is severely wounded. You kill the orc! Kikubaaqudgha accepts your kill. Things that are here: a club; a scale mail You now have 273 gold pieces (gained 11). Things that are here: an uncursed shortbow; 14 arrows; a centaur corpse t - 6 poisoned needles (gained 3) Things that are here: an uncursed shortbow; 14 arrows; a centaur corpse There is an open door here. Things that are here: a trident; a chain mail; an orc corpse Two of your 24 potions of blood rot away. t - 7 poisoned needles (gained 1) An orc warrior comes into view. It is wielding a scimitar. Your +1 dagger of venom stops dripping with poison. b - a +0 blowgun (weapon) Firing (i - inventory. (,) - cycle): t - 7 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a scimitar and wearing a chain mail (hasn't noticed you) You shoot a poisoned needle. The orc warrior shouts! The poisoned needle hits the orc warrior! The orc warrior is poisoned. Firing (i - inventory. (,) - cycle): t - 6 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a scimitar and wearing a chain mail (lightly wounded, poisoned) You shoot a poisoned needle. The poisoned needle hits the orc warrior! The orc warrior looks even sicker. The orc warrior is lightly wounded. Firing (i - inventory. (,) - cycle): t - 5 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a scimitar and wearing a chain mail (lightly wounded, poisoned) You shoot a poisoned needle. The poisoned needle completely misses the orc warrior. Firing (i - inventory. (,) - cycle): t - 4 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a scimitar and wearing a chain mail (lightly wounded, poisoned) You shoot a poisoned needle. The poisoned needle hits the orc warrior! The orc warrior is lightly wounded. It begins to drip with poison! a - a +1 dagger of venom (weapon) You hit the orc warrior but do no damage. The orc warrior is heavily wounded. The orc warrior barely misses you. An orc comes into view. The orc shouts! You hit the orc warrior but do no damage. The orc warrior is heavily wounded. The orc moves out of view. You kill the orc warrior! Kikubaaqudgha accepts your kill. Your Necromancy skill increases to level 7! You hit the orc but do no damage. The orc is poisoned. The orc closely misses you. You hit the orc. You kill the orc! Kikubaaqudgha accepts your kill. You now have 295 gold pieces (gained 22). Things that are here: a scimitar; a chain mail Things that are here: a dagger; a robe t - 4 poisoned needles (gained 1) Things that are here: a club; a scale mail t - 5 poisoned needles (gained 1) t - 7 poisoned needles (gained 2) t - 8 poisoned needles (gained 1) There is an open door here. There is an open door here. t - 9 poisoned needles (gained 1) An orc comes into view. You see here 2 poisoned needles. t - 11 poisoned needles (gained 2) t - 12 poisoned needles (gained 1) There are no items here. You closely miss the orc. The orc shouts! You bite the orc. The orc is lightly wounded. The orc hits you but does no damage. You hit the orc. The orc is poisoned. The orc is heavily wounded. The orc closely misses you. You hit the orc. You kill the orc! Kikubaaqudgha accepts your kill. You open the door. There is an open door here. There is an open door here. There is an open door here. Things that are here: an uncursed shortbow; 14 arrows; a centaur skeleton Found an escape hatch in the ceiling. There is an open door here. There is an open door here. The orc shouts! The orc is too close now for your liking. There is an open door here. This spell is slightly dangerous to cast. Memorise Animate Dead, consuming 4 spell levels and leaving 4? The orc barely misses you. You finish memorising. Spell assigned to 'b'. This spell is slightly dangerous to cast. Memorise Control Undead, consuming 4 spell levels and leaving 0? The orc hits you but does no damage. Your memorisation is interrupted. You hit the orc. The orc is poisoned. The orc is heavily wounded. The orc hits you but does no damage. You hit the orc. You kill the orc! Kikubaaqudgha accepts your kill. This spell is slightly dangerous to cast. Memorise Control Undead, consuming 4 spell levels and leaving 0? You finish memorising. Spell assigned to 'c'. Okay, then. You see here a mace. Found a stone staircase leading down. There is an open door here. Unknown command. Drop what? 40/52 slots (_ for help) (? for menu, Esc to quit) You drop a book of Hinderance. Okay, then. Okay, then. There is an open door here. You see here a book of Hinderance. Okay, then. The quasit gives a chilling moan. A frost giant comes into view. It is wielding a battleaxe of freezing. A sky beast comes into view. There is an open door here. An orc comes into view. It is wielding a dagger. The orc moves out of view. There is an open door here. The orc is too close now for your liking. The orc shouts! The orc barely misses you. You hit the orc. The orc is poisoned. The orc is severely wounded. The orc misses you. You hit the orc. You kill the orc! Kikubaaqudgha accepts your kill. Things that are here: a dagger; 8 tomahawks You open the door. There is an open door here. A hungry ghost comes into view. The hungry ghost moves out of view. There is an open door here. Found an escape hatch in the floor. Found a ring mail. There is an escape hatch in the floor here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. You open the door. HP restored. There is an open door here. You are feeling thirsty. Found a slice of pizza. An electric eel comes into view. You see here a potion of heal wounds. k - a potion of heal wounds You open the door. Found 13 gold pieces. There is an open door here. A quasit comes into view. The quasit moves out of view. The helpless electric eel fails to defend itself. You bite the electric eel, and draw its blood! You stick the electric eel like a pincushion!!!! You kill the electric eel! Kikubaaqudgha accepts your kill. You hear a splash. A quasit opens the door. You open the door. There is an open door here. You are feeling thirsty. You see here 13 gold pieces. You now have 308 gold pieces (gained 13). Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +1 dagger of venom stops dripping with poison. Your hands tingle! E - a +1 dagger of speed (weapon) You hit the quasit but do no damage. You bite the quasit, but do no damage. The quasit closely misses you. The quasit barely misses you. The quasit barely misses you. You miss the quasit. The quasit bites you but does no damage. The quasit misses you. The quasit completely misses you. You miss the quasit. The quasit closely misses you. The quasit completely misses you. The quasit claws you but does no damage. You barely miss the quasit. You closely miss the quasit. The quasit completely misses you. The quasit closely misses you. The quasit barely misses you. You hit the quasit but do no damage. The quasit misses you. The quasit misses you. The quasit barely misses you. You miss the quasit. The quasit misses you. The quasit misses you. The quasit barely misses you. You closely miss the quasit. The quasit closely misses you. The quasit closely misses you. The quasit misses you. You barely miss the quasit. You completely miss the quasit. The quasit bites you but does no damage. The quasit claws you but does no damage. The quasit misses you. You miss the quasit. The quasit bites you but does no damage. The quasit claws you but does no damage. The quasit barely misses you. You hit the quasit but do no damage. The quasit bites you. The quasit claws you but does no damage. x2 You miss the quasit. You hit the quasit but do no damage. The quasit bites you but does no damage. The quasit misses you. The quasit closely misses you. You hit the quasit. The quasit is lightly wounded. The quasit misses you. The quasit closely misses you. The quasit closely misses you. You hit the quasit but do no damage. The quasit is lightly wounded. The quasit bites you but does no damage. The quasit completely misses you. The quasit barely misses you. You hit the quasit but do no damage. The quasit is lightly wounded. You miss the quasit. You bite the quasit. The quasit is moderately wounded. The quasit bites you but does no damage. The quasit closely misses you. The quasit misses you. You barely miss the quasit. You bite the quasit, but do no damage. The quasit is moderately wounded. The quasit closely misses you. The quasit misses you. The quasit claws you but does no damage. You miss the quasit. The quasit is moderately wounded. The quasit closely misses you. The quasit misses you. The quasit claws you but does no damage. You miss the quasit. The quasit is moderately wounded. You miss the quasit. The quasit is moderately wounded. The quasit barely misses you. The quasit misses you. The quasit closely misses you. You miss the quasit. The quasit is moderately wounded. The quasit closely misses you. x2 The quasit claws you but does no damage. You closely miss the quasit. The quasit is lightly wounded. The quasit bites you. You feel clumsy. The quasit misses you. The quasit completely misses you. You barely miss the quasit. The quasit is lightly wounded. The quasit closely misses you. x2 The quasit misses you. You hit the quasit. The quasit is moderately wounded. You hit the quasit. The quasit is severely wounded. The quasit misses you. The quasit claws you but does no damage. The quasit misses you. You miss the quasit. The quasit is severely wounded. The quasit misses you. The quasit closely misses you. The quasit barely misses you. You hit the quasit. The quasit is severely wounded. The quasit bites you but does no damage. The quasit claws you but does no damage. The quasit barely misses you. You hit the quasit. The quasit is almost dead. The quasit misses you. x2 The quasit barely misses you. You barely miss the quasit. The quasit is almost dead. Unknown command. Unknown command. Unknown command. Unknown command. You barely miss the quasit. The quasit is almost dead. The quasit barely misses you. x2 The quasit claws you but does no damage. You hit the quasit. You kill the quasit! Kikubaaqudgha accepts your kill. Found a stone staircase leading down. It begins to drip with poison! a - a +1 dagger of venom (weapon) You open the door. There is an open door here. You open the door. There is an open door here. HP restored. You open the door. There is an open door here. Found a stone staircase leading up. There is an open door here. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +1 dagger of venom stops dripping with poison. Your hands tingle! E - a +1 dagger of speed (weapon) You catch the helpless hungry ghost momentarily off-guard. You impale the hungry ghost!! The hungry ghost is severely damaged. The hungry ghost hits you but does no damage. You miss the hungry ghost. The hungry ghost is severely damaged. You hit the hungry ghost. The hungry ghost is severely damaged. The hungry ghost hits you but does no damage. You hit the hungry ghost. The hungry ghost is severely damaged. You hit the hungry ghost. The hungry ghost is severely damaged. The hungry ghost barely misses you. You hit the hungry ghost. The hungry ghost is almost destroyed. The hungry ghost barely misses you. You miss the hungry ghost. The hungry ghost is almost destroyed. You hit the hungry ghost. The hungry ghost is almost destroyed. The hungry ghost hits you but does no damage. You hit the hungry ghost. The hungry ghost is almost destroyed. You hit the hungry ghost. The hungry ghost is almost destroyed. The hungry ghost hits you but does no damage. You barely miss the hungry ghost. The hungry ghost is almost destroyed. The hungry ghost hits you. You hit the hungry ghost. The hungry ghost is almost destroyed. You miss the hungry ghost. The hungry ghost is almost destroyed. The hungry ghost misses you. You closely miss the hungry ghost. The hungry ghost is almost destroyed. You miss the hungry ghost. The hungry ghost is almost destroyed. The hungry ghost barely misses you. You hit the hungry ghost. You destroy the hungry ghost! It begins to drip with poison! a - a +1 dagger of venom (weapon) HP restored. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Two of your 22 potions of blood rot away. You see here a hand axe. A hound skeleton comes into view. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +1 dagger of venom stops dripping with poison. Your hands tingle! E - a +1 dagger of speed (weapon) You hit the hound skeleton. You hit the hound skeleton but do no damage. The hound skeleton bites you but does no damage. You hit the hound skeleton. You bite the hound skeleton. The hound skeleton bites you but does no damage. You hit the hound skeleton. You bite the hound skeleton, but do no damage. The hound skeleton misses you. You barely miss the hound skeleton. You barely miss the hound skeleton. The hound skeleton bites you but does no damage. You hit the hound skeleton. You destroy the hound skeleton! It begins to drip with poison! a - a +1 dagger of venom (weapon) (D) Dungeon (T) Temple Where to? (Enter - D:8 @ (x,y), ? - help) The orc wizard is too close now for your liking. Your +1 dagger of venom stops dripping with poison. b - a +0 blowgun (weapon) Firing (i - inventory. (,) - cycle): t - 12 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a dagger and wearing a robe (hasn't noticed you) You shoot a poisoned needle. You catch the helpless orc wizard momentarily off-guard. The poisoned needle hits the orc wizard in a vulnerable spot! The orc wizard is poisoned. Firing (i - inventory. (,) - cycle): t - 11 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a dagger and wearing a robe (poisoned) You shoot a poisoned needle. The poisoned needle hits the orc wizard! The orc wizard looks even sicker. The orc wizard casts a spell at you. The puff of flame misses you. There is a large open door here. You close the large door. It begins to drip with poison! a - a +1 dagger of venom (weapon) You start waiting. Kikubaaqudgha accepts your kill. You feel a bit more experienced. You open the large door. There is a large open door here. You see here 2 fruits. You see here 4 fruits. Things that are here: a dagger; a robe Things that are here: a giant spiked club; a short sword A crimson imp comes into view. There is an open door here. You see here a poisoned needle. t - 11 poisoned needles (gained 1) Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +1 dagger of venom stops dripping with poison. Your hands tingle! E - a +1 dagger of speed (weapon) You miss the crimson imp. The crimson imp shouts! The crimson imp barely misses you. You barely miss the crimson imp. You hit the crimson imp. The crimson imp is lightly wounded. The crimson imp closely misses you. You hit the crimson imp. The crimson imp is lightly wounded. You are feeling very thirsty. You hit the crimson imp. The crimson imp is moderately wounded. The crimson imp misses you. You barely miss the crimson imp. The crimson imp is moderately wounded. The crimson imp hits you but does no damage. You hit the crimson imp. The crimson imp is moderately wounded. You hit the crimson imp but do no damage. The crimson imp is moderately wounded. The crimson imp closely misses you. You hit the crimson imp. The crimson imp is moderately wounded. You hit the crimson imp. You bite the crimson imp, but do no damage. The crimson imp is heavily wounded. The crimson imp closely misses you. You hit the crimson imp. The crimson imp is severely wounded. The crimson imp hits you but does no damage. You hit the crimson imp. The crimson imp is severely wounded. You hit the crimson imp. The crimson imp is severely wounded. The crimson imp closely misses you. You hit the crimson imp. You kill the crimson imp! Kikubaaqudgha accepts your kill. It begins to drip with poison! a - a +1 dagger of venom (weapon) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A quokka zombie comes into view. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +1 dagger of venom stops dripping with poison. Your hands tingle! E - a +1 dagger of speed (weapon) One of your 20 potions of blood rots away. There is a large open door here. You hit the quokka zombie but do no damage. You hit the quokka zombie but do no damage. The quokka zombie bites you. You hit the quokka zombie. The quokka zombie closely misses you. You hit the quokka zombie but do no damage. You hit the quokka zombie. The quokka zombie misses you. You hit the quokka zombie. You destroy the quokka zombie! It begins to drip with poison! a - a +1 dagger of venom (weapon) Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +1 dagger of venom stops dripping with poison. Your hands tingle! E - a +1 dagger of speed (weapon) You catch the helpless quasit momentarily off-guard. You impale the quasit!! You kill the quasit! Kikubaaqudgha accepts your kill. It begins to drip with poison! a - a +1 dagger of venom (weapon) 4 gnolls come into view. The gnoll shouts! x4 Found 4 needles of slowing, 34 gold pieces, 11 arrows and a leatherbound book. You hit the gnoll but do no damage. The gnoll is poisoned. The gnoll hits you but does no damage. You hit the gnoll. The gnoll is lightly wounded. The gnoll completely misses you. The gnoll hits you from afar with a spear. The gnoll hits you but does no damage. You hit the gnoll but do no damage. The gnoll is poisoned. The gnoll is lightly wounded. The gnoll hits you but does no damage. x2 The gnoll barely misses you. You hit the gnoll. The gnoll looks even sicker. The gnoll is moderately wounded. The gnoll hits you with a club. You hit the gnoll. You bite the gnoll. You draw the gnoll's blood! You feel much better. You feel slightly less thirsty. The gnoll is severely wounded. You kill the gnoll! Kikubaaqudgha accepts your kill. The gnoll hits you with a spear. You barely miss the gnoll. You hit the gnoll. The gnoll is poisoned. The gnoll is lightly wounded. You hit the gnoll. You bite the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is poisoned. The gnoll is moderately wounded. The gnoll hits you with a spear. The gnoll misses you. Unknown command. You closely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you but does no damage. x2 You hit the gnoll. The gnoll is severely wounded. The gnoll barely misses you. The gnoll misses you. You closely miss the gnoll. The gnoll is severely wounded. You kill the gnoll! Kikubaaqudgha accepts your kill. The gnoll closely misses you. You hit the gnoll. You kill the gnoll! Kikubaaqudgha accepts your kill. You hit the gnoll but do no damage. The gnoll looks even sicker. The gnoll is severely wounded. The gnoll completely misses you. You closely miss the gnoll. The gnoll is almost dead. You kill the gnoll! Kikubaaqudgha accepts your kill. Things that are here: a spear; a gnoll corpse You bottle the corpse's blood. g - 20 potions of blood (gained 1) You see here a spear. Items here: ))) † a flail; a whip; a club; a gnoll corpse There is an open door here. H - 4 needles of slowing You now have 342 gold pieces (gained 34). J - a book of Transfigurations Okay, then. You drop a book of Transfigurations. There is an open door here. There is a large open door here. There is a large open door here. Partly explored, can't reach some places. (D) Dungeon (T) Temple Where to? (Enter - D:8 @ (x,y), ? - help) There is a large open door here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Press: ? - help, v - describe, . - travel A stone staircase leading down. Placed new exclusion. Reduced exclusion size to a single square. There is an open door here. HP restored. There is an open door here. There is a stone staircase leading down here. Welcome back, tedric the Vampire Assassin. Kikubaaqudgha says: Spread unending torment and darkness! Press ? for a list of commands and other information. There is an open door here. An adder zombie comes into view. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +1 dagger of venom stops dripping with poison. Your hands tingle! E - a +1 dagger of speed (weapon) There is an open door here. Things that are here: 14 arrows; an uncursed shortbow You hit the adder zombie. The adder zombie closely misses you. You hit the adder zombie. The adder zombie bites you but does no damage. You hit the adder zombie. You bite the adder zombie. You hit the adder zombie. The adder zombie bites you but does no damage. You barely miss the adder zombie. The adder zombie barely misses you. You hit the adder zombie. You destroy the adder zombie! It begins to drip with poison! a - a +1 dagger of venom (weapon) An orc comes into view. It is wielding a mace. Your +1 dagger of venom stops dripping with poison. b - a +0 blowgun (weapon) Firing (i - inventory. (,) - cycle): t - 11 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a mace (resting) You shoot a poisoned needle. The helpless orc fails to defend itself. The poisoned needle hits the orc in a vulnerable spot! The orc is poisoned. It begins to drip with poison! a - a +1 dagger of venom (weapon) You hit the orc. You kill the orc! Kikubaaqudgha accepts your kill. A wasp comes into view. Things that are here: a mace; an orc corpse Your +1 dagger of venom stops dripping with poison. b - a +0 blowgun (weapon) Firing (i - inventory. (,) - cycle): t - 10 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f - wasp Aim: a wasp (resting) You shoot a poisoned needle. The helpless wasp fails to defend itself. The poisoned needle hits the wasp in a vulnerable spot!! The wasp is poisoned. Firing (i - inventory. (,) - cycle): t - 9 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f/p - wasp Aim: a wasp (moderately wounded, poisoned) You shoot a poisoned needle. The poisoned needle hits the wasp! The wasp looks even sicker. The wasp is moderately wounded. It begins to drip with poison! a - a +1 dagger of venom (weapon) You kill the wasp! Kikubaaqudgha accepts your kill. An orc wizard comes into view. It is wielding a dagger. Found a marble ring. Your +1 dagger of venom stops dripping with poison. b - a +0 blowgun (weapon) Firing (i - inventory. (,) - cycle): t - 8 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a dagger and wearing a robe (resting) You shoot a poisoned needle. The helpless orc wizard fails to defend itself. The poisoned needle hits the orc wizard in a vulnerable spot! The orc wizard is poisoned. The orc wizard casts a spell. The orc wizard seems to speed up. Things that are here: a mace; an orc corpse An orc comes into view. It is wielding a club. The orc shouts! An orc comes into view. It is wielding a flail. Firing (i - inventory. (,) - cycle): t - 7 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a flail (hasn't noticed you) You shoot a poisoned needle. The orc shouts! The poisoned needle hits the orc! The orc is poisoned. A jelly and an orc come into view. Firing (i - inventory. (,) - cycle): t - 6 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a flail (moderately wounded, poisoned) Okay, then. Unknown command. Firing (i - inventory. (,) - cycle): t - 6 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a flail (moderately wounded, poisoned) Okay, then. It begins to drip with poison! a - a +1 dagger of venom (weapon) You hear a slurping noise. The orc shouts! You kill the orc wizard! Kikubaaqudgha accepts your kill. You hit the orc. The orc looks even sicker. The orc is moderately wounded. The orc hits you but does no damage. You closely miss the orc. The orc is moderately wounded. The orc hits you but does no damage. You hit the orc. The orc is heavily wounded. You hit the orc. The orc is almost dead. You kill the orc! Kikubaaqudgha accepts your kill. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: G - a wand of paralysis (15) Press: ? - help, Shift-Dir - straight line, f - frost giant Aim: a frost giant, wielding a battleaxe of freezing (chance 14%) The frost giant resists with almost no effort. This wand has 14 charges left. The frost giant points at you and mumbles some strange words. The bolt of cold hits the orc. The orc dies! The bolt of cold hits you! You resist. The jelly closely misses you. The frost giant gestures at you while chanting. The bolt of cold hits you! You resist. There is an open door, spattered with blood here. Items here: ))) [ †† a falchion of draining; a flail; a dagger; a robe; an orc corpse; an orc corpse You hit the jelly. The jelly is lightly wounded. You hear a slurping noise. The jelly barely misses you. You hit the jelly. The jelly is lightly wounded. You hear a slurping noise. The jelly misses you. You hit the jelly. The jelly is lightly wounded. The jelly barely misses you. You hit the jelly but do no damage. The jelly is lightly wounded. The jelly closely misses you. You hit the jelly. The jelly is moderately wounded. The jelly hits you but does no damage. Wear which item? (? for menu, Esc to quit) You can't wear that. You hit the jelly. The jelly is moderately wounded. The jelly hits you but does no damage. You hit the jelly. You bite the jelly. The jelly is moderately wounded. You hit the jelly. The acid corrodes your equipment! The jelly is heavily wounded. The jelly hits you but does no damage. You hit the jelly. You bite the jelly. The jelly is heavily wounded. The jelly closely misses you. You hit the jelly. The jelly is heavily wounded. The jelly hits you but does no damage. You hit the jelly. The jelly is severely wounded. The jelly misses you. You hit the jelly. The jelly is severely wounded. The jelly barely misses you. You hit the jelly but do no damage. You bite the jelly. The jelly is severely wounded. The jelly hits you. You are splashed with acid! The acid corrodes your equipment! The acid burns! * * * LOW HITPOINT WARNING * * * You hit the jelly but do no damage. The jelly is severely wounded. The jelly hits you but does no damage. You hit the jelly but do no damage. The jelly is severely wounded. The jelly hits you but does no damage. You hit the jelly but do no damage. You bite the jelly. The jelly is almost dead. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! The acid burns! * * * LOW HITPOINT WARNING * * * You hit the jelly but do no damage. The acid corrodes your equipment! The jelly is almost dead. You hit the jelly but do no damage. The jelly is almost dead. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! The acid burns! * * * LOW HITPOINT WARNING * * * You hit the jelly but do no damage. The jelly is almost dead. The jelly barely misses you. You hit the jelly. The jelly is almost dead. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! The acid burns! * * * LOW HITPOINT WARNING * * * You hit the jelly but do no damage. The acid corrodes your equipment! The jelly is almost dead. The jelly misses you. You hit the jelly but do no damage. You bite the jelly. You kill the jelly! Kikubaaqudgha accepts your kill. Your Necromancy skill increases to level 8! You hit the orc but do no damage. The orc is poisoned. The orc closely misses you. You completely miss the orc. The orc is lightly wounded. You barely miss the orc. The orc is lightly wounded. The orc hits you with a club. * * * LOW HITPOINT WARNING * * * Drink which item? (? for menu, Esc to quit) It was a potion of degeneration. There was something very wrong with that liquid. You feel clumsy. The orc barely misses you. Drink which item? (? for menu, Esc to quit) You feel much better. The orc closely misses you. You hit the orc but do no damage. The orc is severely wounded. The orc barely misses you. You hit the orc but do no damage. The orc looks even sicker. The orc is severely wounded. The orc hits you with a club. You kill the orc! Kikubaaqudgha accepts your kill. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: G - a wand of paralysis (14) Press: ? - help, Shift-Dir - straight line, f/p - frost giant Aim: a frost giant, wielding a battleaxe of freezing (chance 14%) The frost giant resists with almost no effort. This wand has 13 charges left. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: G - a wand of paralysis (13) Press: ? - help, Shift-Dir - straight line, f/p - frost giant Aim: a frost giant, wielding a battleaxe of freezing (chance 14%) The frost giant resists with almost no effort. This wand has 12 charges left. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: G - a wand of paralysis (12) Press: ? - help, Shift-Dir - straight line, f/p - frost giant Aim: a frost giant, wielding a battleaxe of freezing (chance 14%) The frost giant resists with almost no effort. This wand has 11 charges left. The frost giant hits you with a battleaxe of freezing!! * * * LOW HITPOINT WARNING * * * The frost giant freezes you. * * * LOW HITPOINT WARNING * * * Read which item? (? for menu, Esc to quit) Okay, then. Drink which item? (? for menu, Esc to quit) You are confused. You feel invigorated. The frost giant hits you with a battleaxe of freezing!! >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 1: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_QUAFF repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [tedric] Species: Vampire Job: Assassin class_name: Assassin HP: -13/67; mods: 0/0 MP: 20/20; mod: 0 Stats: 10 (10) 13 (13) 15 (18) Position: (60, 38), god: Kikubaaqudgha (3), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 1 | 151 | 92/119 Short Blades | X | 0 | 0 | 2 | 151 | 25/126 Long Blades | | 0 | 0 | 0 | 0 | 0/50 Axes | | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | | 0 | 0 | 0 | 0 | 0/70 Polearms | | 0 | 0 | 0 | 0 | 0/59 Staves | | 0 | 0 | 0 | 0 | 0/70 Slings | | 0 | 0 | 0 | 0 | 0/70 Bows | | 0 | 0 | 0 | 0 | 0/70 Crossbows | | 0 | 0 | 0 | 0 | 0/70 Throwing | X | 0 | 0 | 1 | 151 | 81/142 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 0 | 0 | 7 | 1271 | 94/336 Stealth | X | 0 | 0 | 15 | 2971 | 7/483 Shields | | 0 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/42 Spellcasting | X | 0 | 0 | 0 | 0 | 0/59 Conjurations | | 0 | 0 | 0 | 0 | 0/84 Hexes | | 0 | 0 | 0 | 0 | 0/25 Charms | | 0 | 0 | 0 | 0 | 0/42 Summonings | | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 2 | 100 | 8 | 1550 | 37/379 Translocations | | 0 | 0 | 0 | 0 | 0/70 Transmutations | | 0 | 0 | 0 | 0 | 0/42 Fire Magic | | 0 | 0 | 0 | 0 | 0/70 Ice Magic | | 0 | 0 | 0 | 0 | 0/50 Air Magic | | 0 | 0 | 0 | 0 | 0/50 Earth Magic | | 0 | 0 | 0 | 0 | 0/50 Poison Magic | | 0 | 0 | 0 | 0 | 0/59 Invocations | | 0 | 0 | 0 | 0 | 0/59 Evocations | X | 0 | 0 | 7 | 1420 | 20/400 Spell bugs: Durations: #1: 70 #77: 70 #120: 357 Attributes: #12: 563 #13: 221 #27: 7636 #49: 584 #59: 1 Mutations: fangs: 3 (innate) see invisible: 1 (innate) unbreathing: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +1 dagger of venom eq slot #1, inv slot #3: +1 cloak eq slot #2, inv slot #15: +1 helmet eq slot #3, inv slot #24: +1 pair of gloves eq slot #4, inv slot #25: +2 pair of boots eq slot #6, inv slot #31: +1 leather armour of cold resistance eq slot #7, inv slot #27: ring of protection from fire eq slot #9, inv slot #37: amulet of faith }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #.#........... #.###.......# # +...#.......# ..... #...'.......#. .... ##+##)......'.. .... .. ............#... ... .. ............#.'###.###'### .....##:#.......##.#.....# ........'.......@..#.....# ##+###.......+>..C.#.....# ....'........#.....#....(# .≈≈≈≈≈≈≈≈....#.....).....# ≈≈≈≈≈≈≈≈≈≈≈..#'.####.....# ≈≈######≈≈≈≈....)....(...# ≈##....##8≈≈≈............# ##......##.≈≈≈......†....# #..####..#8.≈≈≈.......(..# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>