Dungeon Crawl Stone Soup version 0.24-a0-181-gd121a6d (webtiles) character file. Game seed: 9980687444881939250 6 tbh1313 the Gusty (level 1, -1/10 HPs) Began as a Deep Elf Air Elementalist on Mar 14, 2019. Slain by a hobgoblin ... wielding a cursed +0 club (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:43 (74 turns). tbh1313 the Gusty (Deep Elf Air Elementalist) Turns: 74, Time: 00:00:44 Health: -1/10 AC: 2 Str: 5 XL: 1 Next: 75% Magic: 0/6 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . d - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 club (weapon) Armour a - a +0 robe (worn) Potions e - a potion of curing {unknown} Comestibles b - a chunk of flesh c - a ration Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 2.1 Conjurations - Level 3.0 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ##.. 5% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Swiftness Chrm/Air #....... 12% 2 ##..... Static Discharge Conj/Air ##...... 16% 3 ###.... Airstrike Air ##........ 41% 4 ####... Lightning Bolt Conj/Air ##........ 83% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (lightly wounded) The zap hits the jackal. You kill the jackal! The jackal closely misses you. The jackal closely misses you. A rat comes into view. You see here a rat corpse. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (heavily wounded) The zap hits the jackal. You kill the jackal! Your Conjurations skill increases to level 2! The hobgoblin hits you with a cursed +0 club. You die... ♣ ♣♣ ♣♣♣♣♣♣♣♣♣ ♣... ♣♣. .♣♣.♣<♣ .♣. ♣..♣♣.♣♣♣..♣ ♣.♣♣.. ... .♣.♣..♣..♣.♣ .♣ ......♣♣.♣♣..♣♣.♣♣♣♣..♣ ..♣♣..♣..♣...♣..♣.♣...♣♣.♣ ...♣...♣♣..♣...♣♣.♣♣♣.♣.♣♣ #....♣).♣..@♣..♣.♣.♣♣♣.♣♣♣ ....♣♣....g.♣♣.♣♣..♣♣♣.♣ # ....r...♣♣.†♣.♣♣.♣...♣.♣ ....♣♣†♣♣..♣...♣.♣♣♣♣♣♣.♣♣ .....$...♣...♣÷.♣...♣ ♣♣♣ .......♣.♣....♣♣.♣♣♣ .♣♣....♣♣....♣...♣ ♣...♣....♣....♣♣.♣ .....♣......♣...♣♣ You could see a hobgoblin and a rat. Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tbh1313 the Deep Elf Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 69 | D:1 | HP: 1/10 [jackal (2)] 74 | D:1 | Slain by a hobgoblin Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 52.7 | 74.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 52.7 | 74.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Club || 2 Cast: Shock || 10 Armor: Robe || 3 Dodge: Dodged || 7 Vanquished Creatures A goblin (D:1) 3 jackals (D:1) A rat (D:1) 5 creatures vanquished.