Dungeon Sprint DCSS version 0.24-a0-169-g71aafec (webtiles) character file. Game seed: 14946948522815576406 0 tatocazan the Insei (level 1, 15/15 HPs) Began as a Merfolk Transmuter on Mar 7, 2019. Got out of the dungeon alive. The game lasted 00:00:29 (32 turns). tatocazan the Insei (Merfolk Transmuter) Turns: 32, Time: 00:00:29 Health: 15/15 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 3/3 EV: 13 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You escaped. You were not hungry. You visited 1 branch Inventory: Hand Weapons G - the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). I - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) Missiles a - 12 arrows Armour b - a +0 robe (worn) H - the +18 shield of the Gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Magical Staves y - an uncursed staff of energy Jewellery A - a +6 ring of dexterity B - a +6 ring of dexterity C - a +6 ring of intelligence D - a +6 ring of intelligence E - a +6 ring of strength F - a +6 ring of strength Wands v - a wand of disintegration (7) w - a wand of iceblast (7) x - a wand of acid (7) Scrolls j - 4 scrolls of blinking p - 4 scrolls of amnesia q - 7 scrolls of fog r - a scroll of holy word s - 5 scrolls of identify t - 5 scrolls of remove curse u - 2 scrolls of fear Potions c - 2 potions of brilliance e - 10 potions of curing f - 10 potions of heal wounds g - 6 potions of haste h - 7 potions of magic i - 3 potions of berserk rage k - 2 potions of invisibility l - 4 potions of resistance m - a potion of experience n - 5 potions of agility o - 5 potions of might Miscellaneous z - a crystal ball of energy Comestibles d - 7 rations Skills: + Level 1.1 Fighting + Level 2.6 Dodging + Level 3.2 Unarmed Combat + Level 2.0 Spellcasting * Level 2.6 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut #..... 9% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Sticks to Snakes Tmut #....... 14% 2 ###.... Spider Form Tmut/Pois #......... 43% 3 ####... Ice Form Ice/Tmut #....... 83% 4 #####.. Blade Hands Tmut #......... 94% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Message History A - a +6 ring of dexterity; B - a +6 ring of dexterity C - a +6 ring of intelligence; D - a +6 ring of intelligence E - a +6 ring of strength; F - a +6 ring of strength You see here an uncursed ring of flight. You see here a lightning rod (4/4). Items here: )))) [[ G - the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} H - the +18 shield of the Gong {rElec rN+ MR+ EV-5} Items here: )))))))))) I - the +6 shillelagh "Devastator" {shatter} Items here: ))) [ the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} the +10 dark maul {crush} the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} the cursed +14 obsidian axe {chop, +Fly SInv *Curse} Things that are here: a +5 executioner's axe; a +5 battleaxe; a +5 broad axe There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ▓_............._▓ ▓8.........))..8▓ ▓_..))........._▓ ▓8..)).........8▓ ▓_..().....}..._▓ ▓8...).....=...8▓ ▓_............._▓ ▓8...[.........8▓ ▓_...[.@......._▓ ▓8.............8▓ ▓_............._▓ ▓8_8_8_8_8_8_8_8▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ There were no monsters in sight! Vanquished Creatures (others) A spatial maelstrom (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Found the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} 0 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 0 | D | tatocazan the Merfolk Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 3/3 0 | D | Found a deep blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 2 | D | Banished a spatial maelstrom 18 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 18 | D | Found the +10 dark maul {crush} 18 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 18 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 18 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 20 | D | Found the +6 shillelagh "Devastator" {shatter} 20 | D | Found the +11 plutonium sword {*Contam Stlth-} 20 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 20 | D | Found the +9 sword of Zonguldrok {reap} 20 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 20 | D | Found the +0 sword of Power 20 | D | Found the +7 mace of Variability {chain chaos} 20 | D | Found the +7 Singing Sword {slice, sonic wave} 20 | D | Found the +7 longbow "Piercer" {penet, EV-2} 32 | D | Got out of the dungeon alive. Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------