Dungeon Crawl Stone Soup version 0.21-a0-125-gb006224 (webtiles) character file. 0 tat the Skirmisher (level 1, 24/24 HPs) Began as a Gnoll Wanderer on July 16, 2017. Got out of the dungeon alive. The game lasted 00:00:01 (1 turns). tat the Skirmisher (Gnoll Wanderer) Turns: 1, Time: 00:00:02 Health: 24/24 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +2 shortbow rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: short attention span, fangs 1, strong nose a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 shortbow (weapon) d - a +0 short sword Missiles b - 27 arrows (quivered) Armour e - a +0 robe (worn) Potions c - a potion of curing Comestibles f - a bread ration Skills: + Level 7.3 Fighting + Level 1.7 Short Blades + Level 1.7 Bows + Level 1.7 Armour + Level 1.5 Stealth Level 1.7 Shields You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a short attention span. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, tat the Gnoll Wanderer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ### ###..# #....#∆ #....# #.@..+ #....# ###### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tat the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | tat set off with: a +2 shortbow, 27 arrows, a potion of curing, a +0 short sword, a +0 robe, a bread ration 0 | D:1 | Reached XP level 1. HP: 24/24 MP: 1/1 1 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: sevenhm_arrival_forest_fort_large_2