Dungeon Crawl Stone Soup version 0.21-a0-84-g85d6d27 (webtiles) character file. 0 tat the Charlatan (level 1, 15/15 HPs) Began as a Vampire Wanderer on July 5, 2017. Safely got out of the dungeon. The game lasted 00:00:05 (1 turns). tat the Charlatan (Vampire Wanderer) Turns: 1, Time: 00:00:05 Health: 15/15 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis + b - +0 shortbow rCold . . . Gourm . (shield currently unavailable) rNeg + . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 3, see invisible, unbreathing a: no special abilities You escaped. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 shortbow (weapon) Missiles c - 23 arrows (quivered) Armour d - a +0 robe (worn) Potions e - a potion of blood Books a - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 Skills: + Level 1.0 Fighting + Level 1.5 Bows + Level 1.5 Armour + Level 1.0 Spellcasting Level 1.0 Conjurations Level 1.1 Necromancy Level 1.7 Evocations You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Welcome, tat the Vampire Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##### ####...#### ###.........### +......@......# ###.........### ####...#### ##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tat the Vampire Wanderer began the quest for the Orb. 0 | D:1 | tat set off with: a book of Conjurations, a +0 shortbow, 23 arrows, a +0 robe, a potion of blood 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 1 | D:$ | Safely got out of the dungeon. Vault maps used: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, hangedman_decor_opposing