Dungeon Sprint DCSS version 0.21-a0-517-gd76cfe0 (webtiles) character file. 24 tarrrat the Conjurer (level 2, -1/20 HPs) Began as a Draconian Conjurer on Dec 3, 2017. Slain by a water elemental (5 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:26 (383 turns). tarrrat the Conjurer (Draconian Conjurer) Turns: 383, Time: 00:01:26 Health: -1/20 AC: 4 Str: 10 XL: 2 Next: 79% Magic: 0/5 EV: 12 Int: 15 God: Gold: 24 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 24 gold pieces. Inventory: Scrolls h - a scroll of blinking j - a scroll of torment {unknown} k - 2 scrolls of remove curse {unknown} n - a scroll of holy word {unknown} o - a scroll of fear {unknown} p - a scroll of identify {unknown} Potions c - a potion of curing d - 3 potions of mutation {unknown} e - a potion of haste f - 2 potions of magic m - 4 potions of flight q - a potion of cancellation {unknown} Books a - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 Comestibles b - 2 bread rations l - a meat ration Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 0.2 Unarmed Combat + Level 2.3 Spellcasting * Level 6.8 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 #...... b - Searing Ray Conj ###... 1% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The searing ray hits the water elemental. (Press . to maintain the ray.) The searing ray hits the water elemental. The water elemental is lightly damaged. The water elemental closely misses you. The searing ray hits the water elemental. The water elemental is heavily damaged. The water elemental hits you. The water elemental engulfs you in water! The searing ray hits the water elemental. The water elemental is heavily damaged. You finish channeling your searing ray. Your lungs strain for air! The water elemental hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * With effort, you pull free of the water engulfing you. You gasp with relief as air once again reaches your lungs. The water elemental hits you. You die... ▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓ ▓<.#..'...♣♣ ♣.# ▓..#..#....♣ ♣.# ▓#'####....♣♣ ♣♣.# ▓.÷...#....≈♣♣♣♣E.# ▓.....#...≈≈.♣.@♣.# ▓....(#..≈≈≈≈..♣..'.⌠.... ▓####'#..≈≈≈≈≈≈♣..#...### ▓(....#.≈≈≈≈≈≈....#.⌠.# ▓.....#.≈≈≈≈≈.....# ..# ▓.....#.≈≈≈.......# ### ▓'#####...........# ▓.................# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A human (D) A phantom (D) 4 rats (D) 6 creatures vanquished. Vanquished Creatures (others) 2 draconian scorchers (D) 6 hellions (D) 2 yaktaurs (D) 10 creatures vanquished. Grand Total: 16 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | tarrrat the Draconian Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 58 | D | Killed a yaktaur 120 | D | Killed a hellion 124 | D | Killed a hellion 125 | D | Reached skill level 5 in Conjurations 181 | D | Killed a white draconian scorcher 181 | D | Killed a white draconian scorcher 198 | D | Killed a hellion 198 | D | Killed a hellion 211 | D | Reached skill level 6 in Conjurations 211 | D | Reached XP level 2. HP: 15/20 MP: 1/5 230 | D | Killed a hellion 232 | D | Killed a hellion 251 | D | Killed a yaktaur 366 | D | Learned a level 2 spell: Searing Ray 377 | D | Noticed a water elemental 383 | D | Slain by a water elemental Vault maps used: D: dungeon_sprint_mu Skill XL: | 1 | ---------------+----+----- Conjurations | 6 | 6.8 Dodging | | 1.7 Stealth | | 1.7 Unarmed Combat | | 0.2 Spellcasting | | 2.3 Action || total -------------------------++------- Melee: Unarmed || 18 Cast: Magic Dart || 13 Searing Ray || 1 Use: Potion || 2 Armor: Skin || 1 Dodge: Dodged || 7 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 35 | 0.0 | 0 | 6 | 0.0 | 383 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 35 | 0.0 | 0 | 6 | 0.0 | 383 +---------+---------+-------+---------+---------+-------+---------