Dungeon Crawl Stone Soup version 0.26-a0-597-gb535b09 (webtiles) character file. Game seed: 6103824364929814159 402966 tardwrangler69 the Metallomancer (level 23, -1/140 HPs) Began as a Gargoyle Earth Elementalist on Aug 27, 2020. Was the Champion of Vehumet. Shot with a bolt by a yaktaur (3 damage) ... led by a vault warden ... on level 5 of the Vaults. The game lasted 02:06:37 (55747 turns). tardwrangler69 the Metallomancer (GrEE) Turns: 55747, Time: 02:06:37 Health: -1/140 AC: 32 Str: 15 XL: 23 Next: 34% Magic: 38/38 EV: 15 Int: 42 God: Vehumet [******] Gold: 3055 SH: 7 Dex: 14 Spells: 9/44 levels left rFire . . . SeeInvis . O - +4 dagger "Morg" {pain, MR+ Int+5} rCold . . . Faith . Q - +2 buckler rNeg + . . Spirit . E - +4 robe of Augmentation {Str+4 Int+4 Dex+4} rPois ∞ Reflect . m - +1 helmet rElec + Harm . N - +1 cloak rCorr . u - +0 pair of gloves MR ++... i - +2 pair of boots Stlth ++........ y - amulet of magic regeneration HPRegen 0.33/turn a - ring of wizardry MPRegen 0.51/turn Z - +6 ring of intelligence @: flying, lightly drained A: big wings, negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +17 }: 2/15 runes: decaying, serpentine a: Stop Flying, Renounce Religion You were on level 5 of the Vaults. You worshipped Vehumet. Vehumet was exalted by your worship. You visited 8 branches of the dungeon, and saw 40 of its levels. You visited 1 bazaar. You also visited: Ice Cave and Volcano. You collected 4854 gold pieces. You spent 1799 gold pieces at shops. Inventory: Hand Weapons O - the +4 dagger "Morg" (weapon) {pain, MR+ Int+5} (You took it off a deep elf mage on level 2 of the Elven Halls) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. Missiles A - 577 stones (quivered) Armour c - the +1 robe of Gehenna {rN++ Int+4 Stlth+} (You found it on level 5 of the Lair of Beasts) It affects your intelligence (+4). It greatly protects you from negative energy. It makes you more stealthy. i - a +2 pair of boots (worn) m - a +1 helmet (worn) u - a +0 pair of gloves (worn) E - the +4 robe of Augmentation (worn) {Str+4 Int+4 Dex+4} (You took it off a centaur warrior on level 15 of the Dungeon) It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+4). N - a +1 cloak (worn) Q - a +2 buckler (worn) R - the +3 chain mail of Minor Irritation {rF- Regen+ Str+10} (You found it on level 2 of the Lair of Beasts) It affects your strength (+10). It makes you vulnerable to fire. It increases your rate of regeneration. U - the +4 kite shield "Yshicit" {-Tele rF+ Regen+ Dex+6} (You took it off Asterion on level 1 of the Snake Pit) It affects your dexterity (+6). It protects you from fire. It prevents most forms of teleportation. It increases your rate of regeneration. Magical Staves J - an uncursed staff of earth L - an uncursed staff of fire Jewellery a - a ring of wizardry (left hand) e - an uncursed ring of positive energy g - the ring "Dehepio" {MP+9 Slay+2} (You found it on level 3 of the Elven Halls) [ring of magical power] It affects your accuracy and damage with ranged weapons and melee attacks (+2). It affects your magic capacity (+9). n - a cursed ring of attention {unknown} r - an uncursed ring of protection from cold y - an amulet of magic regeneration (around neck) G - a +6 ring of strength K - the ring "Ontepp" {+Fly rElec rF+ Stlth-} (You took it off an orc warrior on level 12 of the Dungeon) [ring of flight] It protects you from fire. It insulates you from electricity. It lets you fly. It makes you less stealthy. T - a +4 ring of protection Z - a +6 ring of intelligence (right hand) Wands p - a wand of acid (25) z - a wand of iceblast (33) C - a wand of disintegration (75) I - a wand of flame (51) W - a wand of polymorph (7) Scrolls d - 5 scrolls of identify k - 10 scrolls of enchant armour t - 5 scrolls of blinking v - 4 scrolls of amnesia w - 4 scrolls of magic mapping x - 8 scrolls of fear B - 17 scrolls of remove curse D - 11 scrolls of teleportation F - 6 scrolls of fog H - 2 scrolls of summoning M - 4 scrolls of enchant weapon V - 3 scrolls of immolation X - 2 scrolls of torment Potions b - 3 potions of haste f - 8 potions of lignification h - 2 potions of berserk rage j - 3 potions of mutation l - 12 potions of heal wounds o - 3 potions of magic q - 16 potions of curing s - 13 potions of ambrosia P - 3 potions of brilliance S - 3 potions of invisibility Y - a potion of resistance Skills: - Level 13.2(12.8) Fighting - Level 12.0(11.6) Staves - Level 5.0(4.7) Armour - Level 6.1(5.8) Dodging - Level 2.1(1.9) Stealth - Level 4.0(3.7) Shields - Level 11.0(10.7) Spellcasting - Level 12.1(11.8) Conjurations + Level 14.6(14.2) Necromancy + Level 14.6(14.2) Transmutations - Level 23.2(22.8) Earth Magic - Level 8.0(7.6) Poison Magic - Level 3.0(2.7) Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Sandblast Erth ###### 0% 1 b - Passwall Tmut/Erth ######## 0% 2 c - Lee's Rapid Deconstr Erth ########.. 0% 5 d - Olgreb's Toxic Radia Pois ######.. 1% 4 e - Necromutation Tmut/Necr #######... 12% 8 f - Shatter Erth ########.. 1% 9 g - Iron Shot Conj/Erth ########.. 1% 6 Your spell library contained the following spells: Spells Type Power Failure Level Chain Lightning Conj/Air ######.... 58% 8 Absolute Zero Ice ###....... 100% 9 Fire Storm Conj/Fire ######.... 100% 9 Animate Skeleton Necr ###### 0% 1 Magic Dart Conj #### 0% 1 Sting Tmut/Pois #### 0% 1 Searing Ray Conj ###### 0% 2 Stone Arrow Conj/Erth ###### 0% 3 Petrify Tmut/Erth ######## 0% 4 Borgnjor's Vile Clutch Necr/Erth ########.. 0% 5 Apportation Tloc ###... 1% 1 Corona Hex ###.... 1% 1 Foxfire Conj/Fire #### 1% 1 Freeze Ice ###. 1% 1 Summon Small Mammal Summ ###. 1% 1 Corpse Rot Necr/Air N/A 1% 2 Ensorcelled Hibernation Hex/Ice ###... 1% 2 Poisonous Vapours Pois/Air ###### 1% 2 Confusing Touch Hex ###..... 1% 3 Conjure Flame Conj/Fire ######.. 1% 3 Dazzling Flash Conj/Hex ###### 1% 3 Frozen Ramparts Ice ###... 1% 3 Gell's Gravitas Tloc ###....... 1% 3 Ignite Poison Fire/Tmut/Pois ######.. 1% 3 Inner Flame Hex/Fire ###..... 1% 3 Mephitic Cloud Conj/Pois/Air ######.. 1% 3 Ozocubu's Armour Ice ###..... 1% 3 Tukima's Dance Hex ###..... 1% 3 Dispel Undead Necr #######. 1% 4 Fulminant Prism Conj/Hex ######.... 1% 4 Hailstorm Conj/Ice ######.. 1% 4 Iskenderun's Mystic Bla Conj/Tloc ######.. 1% 4 Leda's Liquefaction Hex/Erth #######... 1% 4 Sticky Flame Conj/Fire ######.. 1% 4 Agony Necr #######. 1% 5 Bolt of Magma Conj/Fire/Erth #######... 1% 5 Excruciating Wounds Necr #######... 1% 5 Fireball Conj/Fire ######.... 1% 5 Irradiate Conj/Tmut #######... 1% 5 Iskenderun's Battlesphe Conj #######. 1% 5 Yara's Violent Unravell Hex/Tmut ######.... 1% 5 Hydra Form Tmut #######... 1% 6 Dragon Form Tmut #######... 1% 7 Orb of Destruction Conj #######... 1% 7 Conjure Ball Lightning Conj/Air ######.... 2% 6 Starburst Conj/Fire ######.... 2% 6 Summon Ice Beast Ice/Summ ###..... 6% 4 Summon Lightning Spire Summ/Air ###..... 6% 4 Spellforged Servitor Conj/Summ ######.... 12% 7 Borgnjor's Revivificati Necr #######... 12% 8 Infestation Necr #######... 12% 8 Metabolic Englaciation Hex/Ice ###....... 16% 5 Silence Hex/Air ###....... 16% 5 Haunt Necr/Summ ######.... 26% 7 Shadow Creatures Summ N/A 63% 6 Death's Door Necr #######... 83% 9 Ignition Fire ###....... 99% 8 Tornado Air ###....... 100% 9 Sublimation of Blood Necr Unusable N/A 2 Statue Form Tmut/Erth Unusable N/A 6 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:5 Lair (6/6) D:9 Swamp (4/4) Lair:4 Snake (4/4) Lair:2 Slime (0/5) Lair:5 Orc (2/2) D:9 Elf (3/3) Orc:2 Vaults (5/5) D:13 Crypt (0/3) Vaults:3 Depths (0/5) D:15 IceCv (visited) Volcano (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Shops: D:7 * D:11 * Orc:2 }=([ Elf:1 }[}:[ Elf:3 [ Snake:2 [(*[ Vaults:1 ( Portals: Hell: Lair:6 Annotations: D:3 Grinder D:6 exclusion: downstairs D:7 Harold, Joseph Lair:1 1 runed translucent door, Hazorath's ghost, novice NaFi Lair:3 exclusion: downstairs Lair:4 exclusion: downstairs Lair:5 exclusion: 3 oklob plants Elf:1 exclusion: downstairs Elf:3 1 exclusion Vaults:4 22 runed doors Vaults:5 Xtahua Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +17) You are immune to poison. Your large and strong wings let you fly indefinitely. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You block the tentacled monstrosity's attack. x2 The tentacled monstrosity constricts you. The cyan very ugly thing kicks you but does no damage. The stone giant throws a large rock. You block the large rock. The deep elf high priest invokes the aid of its god against you. Something smites you! * * * LOW HITPOINT WARNING * * * The vault guard barely misses you. The yaktaur captain wields a +0 arbalest. The yaktaur captain shoots a bolt. The bolt hits you but does no damage. You hear a shout! x2 There is a stone staircase leading up here. Things that are here: 3 large rocks; 2 bolts Okay, then. Press: ? - help, Dir - move target cursor You escape the tentacled monstrosity's grasp. As you read the scroll of blinking, it crumbles to dust. The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt. The bolt hits you. You die... ..[..